Category Archives: Hagg Nar

Top Three AoS Lists for Emerald City Open 2

This is the Top Three AoS Lists for the Emerald City Open 2 (Electric Boogaloo) that took place in Puyallup (Tacoma), USA on 27th and 28th August. It involved 41 players vying to be crowned champion in a 5 game/2 day tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Daughters of Khaine
– Temple: Hagg Nar
– Grand Strategy: Bloodthirsty Zealots
– Triumphs: Indomitable
Leaders
Melusai Ironscale (115)**
– General
– Command Trait: Zealous Orator
Hag Queen (110)**
– Prayer: Martyr’s Sacrifice
– Universal Prayer Scripture: Curse
Hag Queen on Cauldron of Blood (270)**
– Prayer: Blessing of Khaine
– Universal Prayer Scripture: Curse
High Gladiatrix (90)*
– Artefact: Crown of Woe
Battleline
30 x Witch Aelves (345)*
– Pairs of Sacrificial Knives
– Reinforced x 2
10 x Sisters of Slaughter (135)*
– Barbed Whips and Sacrificial Knives
10 x Sisters of Slaughter (135)*
– Barbed Whips and Sacrificial Knives
10 x Blood Sisters (280)***
– Reinforced x 1
10 x Blood Sisters (280)***
– Reinforced x 1
Units
5 x Khinerai Heartrenders (95)*
5 x Khinerai Heartrenders (95)*
Endless Spells & Invocations
Heart of Fury (45) Core Battalions
*Battle Regiment
**Command Entourage – Magnificent
***Expert Conquerors
Additional Enhancements
Prayer Total: 1995 / 2000
Reinforced Units: 4 / 4
Allies: 0 / 400
Wounds: 130
Drops: 6

Brett: Daughters of Khaine (DoK) small heroes list this time, a solid alternative to Morathi focused on the big block of Witch Aelves. (Going to go with the Honest Wargammer here and call this a Death Ball not the more common, 40k derived Death Star). In a spell heavy meta this army doesn’t have any Wizards but there are 2 priests (they can unbind endless spells of course). Both have Curse (1MW on a hit roll of 6, Answer Value (AV) 4), and otherwise provide reroll on the ward roll (Blessing of Khaine) or inflicts MW on a 5+ after a model dies (Martyrs Sacrifice). They can also summon the Heart of Fury which usually reduces multi damage weapons by 1 damage but on a 6 does that and adds an attack to units within 12″.

The combination of 3 Battleline units does open a battle tactic not often seen right now (Clash of Arms) Situationally they can use Witchbrew on a unit to advance the Blood Rites Table (Hagg Nar already advances them one, giving +1 to charge in the first round). The Hag Queen on Cauldron buffs the prayer rolls of the other Hag Queen and improves the saves by 1 for units within range on a degrading profile. The High Gladiatrix can grants + 1 to wound and -1 rend to both types of battleline unit and is a solid combat unit, as is the Melusai although her best ability is to grant run and charge to a unit.

Each game will be different but the key play her is to get the Witch Aelves into combat as quickly as possible through a combination of additional movement and run and charge with the High Gladiatrix and The Hag Queen on Blood Cauldron close. 90 attacks, hitting on 3s and wounding on 2s, -1 rend averaging 50 hits before saves, with Curse they’d average 15 MWs on top. Nice.

The list has a lot of flexibility through commiting the heroes (other than the Melusai) to combat. Sisters of Slaughter to hold objectives and for board control and Blood Sisters for even more of both (they are Expert Conquerors and count as 3 on objectives). Death Ball with wings?.The Heartrenders are on hand for deep strike, battle tactics and objective games. They will use their fire and fade ability at least once. Not much to say about his opponents, 2 x Nighthaunt, mostly MSU, 2 x Gitz lists (Shootas and a Troggoth list) and Seraphon skinks list. Everything is dying too fast to heal, and while the priests can be blocked by the Seraphon priests it’s not as certain as their magic counters.

Lots of units and hard to keep track of but that means lots of tools and a very difficult list to counter, unless you can stand back and shoot. Scores weren’t amazing through the weekend (until the last round) but very solid.

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Army Faction: Sons of Behemat
– Army Type: Breaker Tribe
– Grand Strategy: Make the land tremble!
– Triumph: Inspired

Leaders
Gatebreaker (525)*
General
– Command Traits: Louder than Word
– Artefacts of Power: Enchanted Portcullis

Gatebreaker (525)*
– Artefacts of Power: Arcane Tome
– Spells: Flaming Weapon

Gatebreaker (525)*
Battleline
Mancrusher Gargant (170)**
Mancrusher Gargant (170)**

Endless Spells & Invocations
1 x Horrorghast (40)
Core Battalions
*Bosses of the Stomp
– Magnificent
**Bounty Hunters
Total Points: 1955/2000

Brett: Rerolling 1s own Bear with his current Sons list, he covered this in more detail with in a session with AoS Coach recently, check the video out if you want to know more. 3 Gatebreakers with Arcane Tome for a little magic and 2 Mancrushers rather than 3 to fit an endless spell. No Fierce Loathing shown in the list (Idiots with Flags is popular to counter elite units that issue their own commands). The general has Louder than Word for an additional 2 flail attacks (because 10 is never enough – it’s a good counter to the degrading profile) and Enchanted Portcullis for a 6+ ward.

Flaming Weapon is a nice touch (4 damage on the Flail) but Horrorghast is more interesting. Gate Breakers have a natural -1 to bravery for units nearby and their prodigious output almost always guarantees a battleshock roll. Focing and extra D3 to flee particulary against Multiple Small Unit (MSU) or elite armies (Stormcast/Ironjawz) is really strong. Another nice touch is Mancrushers in Bounty Hunters, doubling the damage of their main weapon. It’s a list with some ranged but basically mostly strong melee attacks and abilities that wants to get close early for impact hits, lots of damage and hopefully some battleshock fails. 5/0 with a decent differential through out, really good result for Sons who are often a bit harder to score Battle Tactics with (no GV and very few units).

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Army Faction: Disciples of Tzeentch
– Army Subfaction: Hosts Arcanum
– Grand Strategy: Take What’s Theirs
– Triumphs: Inspired
Leader 1 x Kairos Fateweaver (435)*
– Spells: Unchecked Mutation 1 x Magister on Disc of Tzeentch (145)*
– Spells: Bolt of Tzeentch
– Bonding: Krondspine Incarnate of Ghur 1 x Tzaangor Shaman (135)*
– General
– Artefacts: The Fanged Circlet
– Spells: Arcane Suggestion
Battleline 10 x Kairic Acolytes (120)*
– Kairic Adept
– Cursed Blade and Arcanite Shield
– Scroll of Dark Arts
– Vulcharc
– 3 x Cursed Glaive 10 x Kairic Acolytes (120)*
– Kairic Adept
– Cursed Blade and Arcanite Shield
– Scroll of Dark Arts
– Vulcharc
– 3 x Cursed Glaive 3 x Screamers of Tzeentch (100)*
Behemoth 1 x Krondspine Incarnate of Ghur (400)* Endless Spell 1 x Umbral Spell portal (70) 1 x Purple Sun of Shyish (70) 1 x Chronomantic Cogs (40) Other 6 x Tzaangor Enlightened on Discs of Tzeentch (360)* Core Battalions *Battle Regiment TOTAL POINTS: (1995/2000)

Brett: Old book Tzeetch with a last podium before the new book hits? Probably not, there will be a couple of weeks before the new book hits the shelves and a little while longer until the FAQ, Tzeetch remains pretty strong. Appropriately for a Tzeetch list this leans heavily on spell casting, not just their own but endless spells and aggro endless spells (Incarnate) as well. Interesting take with so many mortals given the composition of the new battlebox. All of the heroes are wizards, 5 casts in total. Kairos has some interesting warscroll abilities. Beyond replacing a D6 once a battle and a nasty spell that can do 6 MW (top bracket) he can set the lowest D6 to match the highest every time he casts.

The chosen spells are damage spells except Arcane Suggestion, either D3 + D3 if any models are slain (Unchecked Mutation), D6 MW (Bolt of Tzeetch). Arcane Suggestion is more fun with 3 possible outcomes (D3 MW, -1 to hit and wound rolls or -1 to save rolls, you pick). While the wizards are within 18″ of Kairos he knows there spells as well. With the Spell Portal that means he can drop a Bolt of Tzeetch into your back field. Kairos is also the likely choice to cast Purple Sun and with Cogs dropped before hand they probably won’t miss many (any) of their spells. With Bolt of Tzeetch, Kairos can guarantee 6 MW if it’s important – that’s enough to take out most foot heroes. And eat an endless spell per turn (bye Purple Sun)

There is a lot to keep track of with Tzeetch armies including Destiny Dice (affect rolls with dice that are rolled at the start of a game), Faith points (summoning currency) and Agenda’s. What’s important to remember is that they can change their dice and summon additional forces pretty easily. Even the troops are complicated. Kairic Acolytes are all casters, they only know one spell but it grants -1 rend to their ranged attack. They cause mortal wounds to Wizards near them regardless of the outcome of the spell and have a 6+ ward. Screamers move 16″ and can travel over opponents trailing MW (on a 5+) in their wake. The Tzaangor Enlightened are very fast (16″ move) with a lot of attacks they are capable of dealing reasonable damage.

They are also quite likely to achieve an agenda or two on the way and improve their stats. The incarnate is a worthwhile inclusion, giving a substantial boost to combat capability. However it costs as much as a 2nd Lord of Change or a block of Pink and a block of Blue horrors. Which is better depends on your play style. Matt faced some very tough lists and did well not to drop more games. He lost to a Seraphon list with 2 reinforced salamander packs, that’s a lot of damage that this list doesn’t have an easy answer to. It will be interesting to see where Tzeetch goes with the new book.

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Army Faction: Skaven – Grand Strategy: Take What’s Theirs – Triumphs: Inspired
Leader
1 x Master Moulder (90)* – General – Command Traits: Cunning Mutator – Warpstone-tipped Lash – Artefacts: Foulhide
1 x Warlock Engineer (105)* – Spells: More-more-more Warp Power!
1 x Warlock Engineer (105)* – Artefacts: Esoteric Warp Resonator – Spells: More-more-more Warp Power!

Battleline
6 x Stormfiends (640)** – 2 x Windlaunchers and Clubbing Blows – 2 x Ratling Cannons and Clubbing Blows – 2 x Doomflayer Gauntlets and Warpstone-laced Armour
5 x Skryre Acolytes (75)* 6 x Giant Rats (60)*

Artillery
1 x Warp Lightning Cannon (150)
1 x Warp Lightning Cannon (150)
1 x Warp Lightning Cannon (150)

Other
2 x Rat Swarms (55)
2 x Rat Swarms (55)
2 x Rat Swarms (55)
2 x Rat Swarms (55)
1 x Warp-Grinder (65)
2 x Rat Swarms (55)*
2 x Rat Swarms (55)**
2 x Rat Swarms (55)**

Core Battalions
*Warlord
**Bounty Hunters
***Expert Conquerors
TOTAL POINTS: (1975/2000)

Brett: A very different take on Skaven that performed pretty well throughout the event. There are no Deceiver’s or Thanquol or even clanrats just a lot of cannons and rats. One of the lower scores in the top 10 despite only dropping one battle tactic in the competition and taking all 5 Grand Strategies. Only defeated in the 2nd round, fittingly by 2nd in the event, the list struggles to control objectives or stop their opponent from scoring. In this tournament that was the difference between 4th and 6th.

With a Master Moulder (with a 3+ ward thanks to Cunning Mutator) to return Giant Rat and Rat Swarms (on a 3+) and the Warlock Engineers to buff the cannons. The Warlocks have More More More Warp Power to give +1 to hit and wound rolls. Mostly useful on the Stormfiends (they can take the D3 damage that occurs next turn). There’s not much more to it, rat swarms for screening the cannon, cannon’s to spew MW whenever necessary. One benefit of a the list is there is nothing for Death Ball to go into other than Stormfiends. Doing that will leave you open to the Cannon’s MWs though.

Good run through the event taking down Archaeon in one round bout as noted above not the highest scoring army.

Final Tournament Placings

Top Three AoS Lists for Age of Sigmar, Match Play Event (Warhammer World)

This is the Top Three AoS Lists for the Age of Sigmar, Matched Play Event that took place in Nottingham, England on 13 and 14 August. It involved 74 players vying to be crowned champion in a 5 game tournament at Warhammer World.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Maggotkin of Nurgle
– Subfaction: Drowned Men
– Grand Strategy: No Place for the Weak

Leaders
Lord of Afflictions (210)**
– General
– Command Trait: Overpowering Stench – Artefact: The Splithorn Helm
– Incubatch
Orghotts Daemonspew (300)
Morbidex Twiceborn (320)
Bloab Rotspawned (300)**
– Lore of Malignance: Gift of Disease
Lord of Afflictions (210)**
– Artefact: Arcane Tome
– Lore of Malignance: Rancid Visitations
– Incubatch

Units
2 x Pusgoyle Blightlords (220)*
– 1 x Dolorous Tocsin
2 x Pusgoyle Blightlords (220)*
– 1 x Dolorous Tocsin
2 x Pusgoyle Blightlords (220)*
– 1 x Dolorous Tocsin

Terrain
Feculent Gnarlmaw (0)
Core Battalions
*Bounty Hunters
**Command Entourage – Magnificent
Additional Enhancements Artefact

Brett: A different approach to a lot of recent Maggotkin armies with a lot of heroes and minimum battleline. It forces you to use your heroes to complete battle tactics because this army but who cares with double Lord’s of Affliction. Morbidex, Orghotts and Bloab are all Monsters, with the Arcane Tome there are only 2 casts/dispells. There isn’t some amazing synergy here except that everything is as mobile as Nighthaunt but has 8 wounds. Nothing is dying easily and they are producing mortal wounds (MW) and disease points (for more MW). All of the Blightlords are in bounty hunters doubling their potential damage and making them hard to manage with GV.

All of that might not convey how horrific this army is. Bloab, Orghutts and Morbix have a top bracket of 5 or 6 wounds and a 5+ ward giving them 18 effective wounds. Until you get them out of that bracket they have 5 attacks at rend -2 with 3 damage and 3 to 7 damage 2 attacks. They are devastating in combat as well as their MW production forcing you to try to avoid them. With 3 monsters and 5 Leaders over all as well as the Blightlords themselves there isn’t a lot of room to score without engaging them.

That makes this a great army, you are forced to make a least bad choice and hope you can get in and out before they concentrate forces. None of his opponents could really afford to trade, Idoneth shooting probably had the best chance but it’s hard to stay out of charge range there to. Beast’s high rend would be useful but they wouldn’t stay alive long enough, Orks and Ogres are devastating on the change but when hit back by these monsters they would lose too many models. Solid work in assembling such an army and the all or nothing approach which paid off here.

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Allegiance: Daughters of Khaine
– Temple: Hagg Nar
– Mortal Realm: Ulgu
– Grand Strategy: Bloodthirsty Zealots
– Triumphs:
Leaders
Melusai Ironscale (115)*
– General
– Command Trait: Zealous Orator
– Artefact: Crown of Woe
Morathi-Khaine (340)*
The Shadow Queen (340)*
Battleline
10 x Blood Stalkers (360)*
– Reinforced x 1
10 x Blood Sisters (280)*
– Reinforced x 1
10 x Witch Aelves (115)*
– Pairs of Sacrificial Knives
Units
5 x Doomfire Warlocks (145)*
– Spell1: Universal Spell Lore: Levitate
9 x Khainite Shadowstalkers (150)*
Avatar of Khaine (155)
* Core Battalions
*Battle Regiment

Total: 2000 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 102
Drops: 1

Brett: Solid implementation of one of the stronger books at the moment. 1 drop army in Hagg Nar – they will determine priority most of the time and have +1 to charge in the first round. Avatar of Khaine to providing +1 to wound for the Witch Aelves, Melusai is rallying the fallen on a 4+ and denying her opponents rally within 9″. Blood Stalkers for their ranged support and Sisters to do the stabbing (as well as Morathi). That’s a solid core to control a couple of objectives and destroy units that attempt to reclaim giving you 2 or 3 battle tactics. Unusually James chose against Heartrenders going with Doomfire Locks and Shadowstalkers. Doomfire Warlocks are expensive but their speed lets them threaten anywhere that isn’t well defending as well as their spell casting.

Shadowstalkers seem undervalued in the current meta, they can teleport, for free, anywhere 9″ from the enemy. This is similar to Heartrenders deep striking except they can repeat it, the 2 units are similar in cost and the Shadowstalkers are slightly harder to kill. I think it could be a better solution although they lack the ranged attacks of the Heartrenders. Not surprisingly Seraphon and Maggotkin were harder to score against but the Legion of the First Prince list caused the most issues. Be’Lakor and an Incarnate is a lot to deal with for anybody and reliably clearing 10 Plaguebringers is tough. Good work taking second.

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Allegiance: Idoneth Deepkin
– Enclave: Ionrach
– Grand Strategy: Take What’s Theirs
– Triumphs: Inspired

Leaders
Isharann Soulscryer (150)
– Universal Prayer Scripture: Curse
Akhelian King (250)
– General
– Bladed Polearm
– Command Trait: Unstoppable Fury
– Artefact: Arcane Tome (Universal Artefact)
– Mount Trait: Voidchill Darkness
– Universal Spell Lore: Flaming Weapon

Battleline
6 x Akhelian Morrsarr Guard (390)**
– Reinforced x 1
20 x Namarti Reavers (340)
– Reinforced x 1
10 x Namarti Reavers (170)

Units
2 x Akhelian Allopexes (330)**
– Razorshell Harpoon
– Reinforced x 1
2 x Akhelian Allopexes (330)
– Razorshell Harpoon
– Reinforced x 1

Core Battalions
*Battle Regiment
**Bounty Hunters

Total: 1960 / 2000
Reinforced Units: 4 / 4
Allies: 0 / 400
Wounds: 98
Drops: 3

Brett: 3rd and 4th tied in round 3 and overall had very similar scores so I’ve included both. Only 2 heroes, Soulscryer (priest) and the Akhelian King without a lot of casting (Arcane Tome/Flaming Weapon is a nice touch though). The King is built for output but also a little tanky, useful when you only have 7 wounds. Polearm for -3 rend and 3 damage on the charge, buffed with Flaming Weapon and an additional 2 attacks per enemy unit within 3″. He’s begging to be charged into the middle of something he probably won’t survive.

This a very mobile Idoneth army with the 6 Morrsarr Eels and 4 Allopexes (in pairs). Morrsarr and Ishlaen were much more common with the previous book (where Thralls were really terrible) but aren’t commonly seen now. They are still a tanky mobile unit that can keep up with the King and receive his hit buff as can the Allopexes. That lets you make a mobile death castle particularly from round 2. Idoneth are really deadly if they get the 2/3 double, 3 drops probably means first turn to his opponent. Forcing your opponent to go first and Creeping Mist (can’t be targetted outside 12″ on low tide) is a popular tactic for Idoneth. Even vampires struggle in the mists apparently.

Outside of his 3rd opponent the remaining armies were melee focused, they will play poorly into Idoneth where they can get close enough to fire without fear of return fire. With the Morsarr and even Allopex to screen the Reavers it’s an uphill battle. More so if they can garrison terrain (including the boat). Really well played taking 3rd in this field and an even this big.

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Army Faction: Stormcast Eternals
– Army Type: Scions of the Storm
– Army Subfaction: Hammers of Sigmar
– Grand Strategy: No Place for the Weak
– Triumphs: Inspired
– Holy Command: Call For Aid

Leaders

Knight-Draconis (300)
– General
– Command Traits: Master of Magic
– Artefacts: Arcane Tome
– Mount Traits: Thunderous Presence
– Spells: Celestial Blades
Lord-Castellant (155)**

Battleline
1 x Stormdrake Guard (680)*
– Stormdrake-Prime
– Drakerider’s Lance
Stormdrake Guard (340)*
– Stormdrake-Prime
– Drakerider’s Warblade
Stormdrake Guard (340)*
– Stormdrake-Prime
– Drakerider’s Warblade
Liberators (115)**
– Liberator-Prime
– Grandweapon
– Heavens-wrought Weapon and Sigmarite Shield

Endless Spell
Purple Sun of Shyish (70)
Core Battalions
*Bounty Hunters
**Vanguard

TOTAL POINTS: (2000/2000)

Brett: I mentioned elsewhere that Dragon spam is slowly returning with the end of prime hunters. This army is a good example with 8 dragons including the dreaded reinforced block. With the Lord Castellant for a +1 to saving throws (Saving on 2s for free) and a Purple Sun for good measure. With only the one cast and no buffs to spell casting it’s sometimes questionable if Stormcast (SCE) should take it. But, as Martin has done, taking Master of Magic is reasonable for SCE because their own traits aren’t super strong, this still only gives a 59% chance of success. However Celestial Blades (+1 to wound) is significant and if it was on the Lance equipped block of 4 on the charge (-2 rend, 2 damage).

It’s quite a clever army with a small block of Galletian Veterans to provide look out sir and hold an objective in the rear and varied weapon choices on the Drakes. Drakes aren’t great damage dealers but if their breath weapon works that can be amazing. They are durable in combat with 9 wounds saving on a 3 making it hard to clear them. The Knight Draconis gives one unit, once per battle, a chance to shoot in the hero phase meaning double shooting. I imagine the Reavers may have had a rough time on the wrong end of a double shooting dragon 4 pack. With their speed and durabilty it’s hard to stop the Dragon’s scoring a number of Battle Tactics and the Knight Draconis has a fair chance of succeding with This One’s Mine.

Horde lists might present a problem but one unit can spread to cover almost half the board. SBGL didn’t stop Martin. One issue with this approach is scoring and Martin’s scores were at the lower end. Lets hope we don’t see a return to only Dragon lists but they still look amazing, 4 and a draw is still an amazing result.

Final Tournament Placings

Top Three AoS Lists for Armed Forces Day 5

This is the Top Three AoS Lists for Armed Forces Day 5 that took place in Illinois, USA on 30th and 31st July. It involved 34 players vying to be crowned champion in a 5 game tournament.

If you’d like to listen to this article as a podcast it is available on Spotify.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Stormcast Eternals
Army Type: Scions of the Storm
– Army Subfaction: Hallowed Knights
– Grand Strategy: Show of Dominance
– Triumphs: Indomitable

LEADER
Gardus Steel Soul (150)
Lord-Relictor (145)
General
– Command Traits: High Priest
– Artefacts: Arcane Tome
– Spells: Celestial Blades
– Prayers: Translocation

BATTLELINE
Liberators (115)
Liberator-Prime
– Grandweapon
– Heavens-wrought Weapon and Sigmarite Shield
Liberators (115)
Liberator-Prime
– Grandweapon
– Heavens-wrought Weapon and Sigmarite Shield
Liberators (115)
Liberator-Prime
– Grandweapon
– Heavens-wrought Weapon and Sigmarite Shield

OTHER
1 x Stormdrake Guard (680)
Stormdrake-Prime
– Drakerider’s Warblade
1 x Stormdrake Guard (680)
Stormdrake-Prime
– Drakerider’s Warblade

CORE BATTALIONS:
Battle Regiment

TOTAL POINTS: (2000/2000)

Brett: Stormcast is an interesting faction playing a little more like Custodes than the Space Marines they are always accused of being. They have high moral and good saves making them hard to shift but they’re damage isn’t amazing. They don’t rely on amazing complicated synergies and casting certain spells the right way to unlock a combo. That also makes them a bit easier to know and counter so to get the best out of them you need a good general.

Alan’s gone 5/0 taking down some solid armies that play well into Stormcast. Unfortunately they were melee heavy which are maybe vulnerable to Stormdrakes. The army has 2 small heroes with 1 prayer, 1 cast and 2 denies, 3 small screening units and 2 massive hammers in the Stormdrakes. Stormdrakes in Bounty Hunters increases their damage (to Galletian Veterans) by 43%. Bounty Hunters has the biggest effect on Damage 1 weapons giving a 100% increase. Both the Relictor and Gardus are decent combat support charaters as well.

The Liberators are a screen and hold objectives, within Hallowed Knights they also fight on death. Not combat power houses but they have a 3+ save with a 5+ ward if within 12″ of Gardus. The Holy Command isn’t shown but was likely Call to Aid, which allows the return of a unit of Liberators. In a pinch The Lord Relictor can translocate a unit across the board, it has to be wholly within 9″ of him so the drakes will struggle. Translocation gets answered on 2+ (he gets +1 to prayers) and has a reroll so at some point you can expect him to move a unit. He could even respawn a unit of Liberators once they are killed next to him and then throw them to a lightly or unoccupied objective. Can be a really easy way to get a Battle Tactic.

The heart of this list is the 2 big mobile, 12″ move, hammers. Against armies with minimal shooting they are able to roam the board and not including shooting can put out 80 wounds a turn. Can they one shot Teclis – yes. Their shooting is swingy with each dragon having a 33% chance of doing nothing, D3 damage or D6 damage. A nice bonus but not something to rely on. It’s also good to punish small heroes or other units behind screens before hitting the screens. Scions of the Storm makes sense in Season 1 where the Stormkeep’s counts as 3 on objectives is neutered. If a list has a lot of shooting you can keep something back for later deployment or drop Gardus close to some Stormdrakes that are going to be in heavy combat.

Dropping Gardus from the sky ensures the drakes are within 12″ for his 5+ ward but also his ability to make Hallowed Knights fight again on death and his extra attack. 4 drakes will definitely destroy god models like Teclis in that scenario. Gardus also grants a reroll charges on top of the Stomdrake reroll charge on the turn they arrive. Pity we don’t have space for a Lord Imperatent to give a 7″ to the drakes. With 36 wounds they are very difficult to clear in a phase, once they are in they will tie up units for sometime. The drakes coherency rules and mobility give you a significant amount of board control and the ability to influence your opponent’s options.

Prime Hunters really hit Stormcast by putting a mark on their best units hitters (Fulminators, Stormdrake and Raptors). With Holy Command, Raptors aren’t that attractive, however the other units are. I wonder if we will see a resurgence in placings now, there are still a lot of Stormcast players.

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Army Faction: Lumineth Realm-lords
Subfaction: Zaitrec
– Grand Strategy: Show of Dominance
– Triumph: Indomitable

LEADERS
Scinari Cathallar (110)*
Artefacts of Power: Gift of Celennar
– Spells: Etheral Blessings, Overwhelming Heat, Total Eclipse
Archmage Teclis (740)*
General
– Spells: Overwhelming Heat
Alarith Stonemage (120)*
Spells: Crippling Vertigo, Overwhelming Heat, Voice of the Mountains

BATTLELINE
Vanari Bladelords (130)*
Bladelord Seneschal
Vanari Auralan Wardens (290)**
High Warden
– Spells: Overwhelming Heat, Protection of Hysh
Vanari Auralan Wardens (290)**
High Warden
– Spells: Etheral Blessings, Overwhelming Heat

OTHER
Vanari Dawnriders (140)*
Steedmaster
– Spells: Overwhelming Heat, Speed of Hysh

ENDLESS SPELLS & INVOCATIONS
1 x Umbral Spellportal (70)
1 x Horrorghast (40)
1 x Purple Sun of Shyish (70)

CORE BATTALIONS
*Battle Regiment
**Expert Conquerors

TOTAL POINTS: 2000/2000

Brett: A Teclis led Lumineth army takes second on the back of a 4/1, losing to Stormcast in the 4th round. Could be a tag line from an early 3rd edition tournament. In any event Jonathan has taken the “alternative” path with a Warden heavy list to support Teclis and his band of mages. To round out this approach there are 3 Endless Spells, because that’s what Teclis is for, getting that Purple Sun into your face. Even when he casts 4 spells they are auto cast on a 10, they are all auto matic. That leaves one spell on a 10 to cast; Protection of Teclis (5+ ward) for everything within 18″. On subsequent rounds he’s free to cast anything including Speed of Hysh and Transporting Vortex in case mobility is a concern.

In the current magic/endless spell meta, or what seems to be a magic heavy meta, Teclis is a great choice. He can automatically dispel 1 endless spell and automatically unbind one as well. No Purple Sun for you. Umbral Spell portal increases the range for him to hit you with Storm of Searing Light and he isn’t bad in combat. He is a lot of points. Otherwise the list includes bodyguards for the Scinari and Dawnriders for taking remote action, board control and harassment. 14″ move and with Speed of Hysh (28″) make them a constant threat. Then there are the 2 big anvil units. The wardens are slow moving but counting for 60 on objectives makes them something you need to deal with. You want to whittle them down early preferably before they can cast Power of Hysh (MW on 5+)

+1 to cast from the Zaitrec Nation, Teclis granting 4+ wards against spells and a spell reflect like ability mean that spells are trivial to this army. Despite a potential threat from archers Jonathan defeated an Idoneth list with 4 units of archers (3 x Reavers and 1 x Sentinals for good measure). I wouldn’t want to be those Sentinals when Teclis catches them. The results show the effectiveness of 4 Stormdrakes vs units of 2, Jonathan easily beat a SCE army centred on units of 2 but lost to the bigger unit. I feel sorry for the Seraphon casting list without Kroak (2nd round), talk about bringing a knife to a gun fight. Great performance.

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Army Faction: Daughters of Khaine
Army Subfaction: Hagg Nar
– Grand Strategy: Bloodthirsty Zealots
– Triumphs: Inspired

LEADER
1 x Morathi-Khaine (680)**
1 x The Shadow Queen (680)**
1 x High Gladiatrix (90)**
General
– Command Traits: Zealous Orator
– Artefacts: Crown of Woe

BATTLELINE
20 x Witch Aelves (230)*
Hag
– Death Pennant Bearer
– Hornblower
– Paired Sciansá
20 x Witch Aelves (230)*
Hag
– Death Pennant Bearer
– Hornblower
– Paired Sciansá
10 x Sisters of Slaughter (135)*
Handmaiden
– Hornblower
– Death Pennant Bearer
– Kruiplash and Bladed Buckler

ENDLESS SPELL
1 x Bloodwrack Viper (80)

OTHER
5 x Khinerai Heartrenders (95)
5 x Khinerai Heartrenders (95)
10 x Blood Stalkers (360)

CORE BATTALIONS:
*Bounty Hunters
**Command Entourage – Strategists

TOTAL POINTS: (1995/2000)

Brett: Daughters of Khaine have a new book and Witch Aelves are good again. A good run through the tournament taking the new hotness from Death (Nighthaunt) and the Tree loving Sylvaneth both fresh from their own recent books. AoS Coach just covered a list like this with Marcella Helu if you’d like a more in depth discussion. Also great to see the new Hero for DoK – the High Gladiatrix.

Before going into the army too far though I have to acknowledge that the tournament was allowing book Battle Traits and Grand Strategies. Bloodthirsty Zealots is very easy to accomplish (either fight or be destroyed) and the army itself is built to take advantage of at least 4 book BT. The Khinerai can easily accomplish 2 themselves with very little interaction. That’s all I’ll say about it.

Otherwise this is a very solid army. The Shadowqueen is able to tank a bit but really you want to go first to power up the Witch Aelves and unleash them. They are +1 to charge from in the first round, and +1 to wound and -1 rend if they are within 12″ of the Gladiatrix. Sisters of Slaughter outfitted to tank as well with an improved save and reflecting hits on 6s.

With all of Cheryl’s opponents being similarly combat based until the last round, the fights would have been brutal and resolved by who attacked first. As a low rend, 1 damage army they don’t give up much to Nighthaunt and each Witch Aelve has, at full strength, the ability to remove complete units. They are vulnerable to the 4 Drake block, you could play this destroying the troops and ignore Morathi.

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Army Faction: Legion of the First Prince
Grand Strategy: Show of Dominance
– Triumphs: Inspired

LEADER
1 x Sloppity Bilepiper (130)*
1 x Lord of Change (400)*
Staff of Tzeentch and Rod of Sorcery
– Spells: Flaming Weapon, The Master’s Command
1 x Slaves to Darkness Daemon Prince (210)**
Daemonic Axe and Malefic Talons
– Mark of Chaos: Khorne
1 x Bloodthirster of Insensate Rage (280)**
General
– Command Traits: Ruinous Aura
– Artefacts: Armour of the Pact

BATTLELINE
10 x Bloodletters (110)*
Bloodreaper
– Hornblower
– Gore-drenched Icon Bearer
20 x Plaguebearers (300)**
Icon Bearer
– Piper
– Plagueridden
5 x Flesh Hounds (105)**
Gore Hound
– Burning Roar

ENDLESS SPELL
1 x Soulsnare Shackles (50)

OTHER
3 x Nurglings (105)*
3 x Nurglings (105)*
3 x Nurglings (105)*
6 x Furies (95)**

CORE BATTALIONS:
*Battle Regiment
**Battle Regiment

TOTAL POINTS: (1995/2000)

Brett: Are you given to the dark side but not sure what faction suits you best? Do you love flexibility and never making a decision? If you said YES YES YES then Legion of the First Prince is for you. Taking the fallen(?) of the daemon worlds, Legions of the First Prince provides them a home. Mike has gone with the bigger daemons for punch with a few smaller daemons to hit objectives. But where is Belakor?

Unfortunately that means the army misses out on the rerolls for the battleline demons that Belakor allows, and the heals. But on the upside, beyond the power of the Greater Demons Mike was able to summon units from Khorne, Nurgle and Tzeentch depending on what he needed. The Plaguebearers are hard to move off objectives while the Flesh Hounds provide mobile threat. Some shooting from the Furies, stabby Bloodletters and the annoying Nurglings.

The results bear out that this approach can be effective. Along the way Mike beat armies that included 40 Sentinels and 30 Blood Sisters, elsewhere considered the scourge of daemons. Their nemesis appears to be red headed dwarfs who cut a swathe through them. An innovative list with a number of tricks from the Demon Prince from halving movement to spell eating (good in the Purple Sun meta). Good to see life in the Legion ahead of updated books.

Final Tournament Placings

AoS Meta Stats (w/e 10th July 2022)

Here are the AoS Meta Stats for all the Grand Tournaments that have taken place between Monday 4th July and Sunday 10th July 2022. These are all the GT’s that I can locate on Tabletop.to or BestCoastPairing, if you know of any others please send me a link and I’ll add them.

Once again, another quiet week, with only 3 Grand Tournaments.

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Grand Tournaments

Ranked from largest to smallest.

South Coast Series July – England/UK
40 Players

PositionFactionSubfactionResult
1stSlaves to DarknessHost of the Everchosen5-0-0
2ndNighthauntScarlet Doom4-0-1
3rdSylvanethHeartwood4-0-1
4thSylvanethGnarlroot4-0-1
5thSeraphonFangs of Sotek4-0-1
6thIdoneth DeepkinFuethan4-0-1
7thMaggotkin of NurgleDrowned Men4-0-1
8thBonesplitterzDrakkfoot3-1-1
9thNighthaunt Emerald Host3-0-2
10thDaughters of KhaineZainthar Kai3-0-2
South Coast Series July

Summer on the Coast AoS GT – Washington/USA
37 Players

PositionFactionSubfactionResult
1stKharadron OverlordsBarak-Zilfin5-0-0
2ndDaughters of KhaineHagg Nar4-0-1
3rdBlades of KhorneGoretide4-0-1
4thHedonites of SlaaneshLurid Haze4-0-1
5thSlaves to DarknessHost of the Everchosen4-0-1
6thNighthaunt Scarlet Doom4-0-1
7thSeraphonThunder Lizard3-0-2
8thSons of BehematBreaker Tribe3-0-2
9thSylvanethHeartwood3-0-2
10thSylvanethGnarlroot3-0-2
Summer on the Coast AoS GT

Kingdom of Skrappa Spill – England/UK
28 PlayersGenerals Handbook: Pitched Battles 2022-23 Season 1

PositionFactionSubfactionResult
1stCities of SigmarHallowheart5-0-0
2ndDaughters of KhaineKhailebron4-0-1
3rdCities of SigmarHammerhal4-0-1
4thSkaven4-0-1
5thMaggotkin of Nurgle3-1-1
6thSeraphonThunder Lizard3-1-1
7thDaughters of KhaineKhailebron3-0-2
8thDaughters of KhaineHagg Nar3-0-2
9thNighthaunt 3-0-2
Kingdom of Skrappa Spill

Grand Alliance Stats

These stats reflect the last four weeks of GT’s that we’re aware of at Woehammer.

303 players (-182) took part in 12 GT’s (-4) over the last four weeks.

Grand AllianceWin RateArmies% Share of Armies5-0 Wins4+ Wins
Chaos56.4%6220.46%520
Order51.0%14949.17%421
Death43.8%5016.50%16
Destruction43.8%4213.86%03

Chaos continue to lead the way in the win rates, dropping only slightly from 56.7% last week to 56.4% this week. While Order pick up the most number of armies represented and most 4+. Chaos steal the crown this week for most 5-0’s.

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Faction Stats

The below stat show the results for those factions represented by 5 armies or more only.

FactionWin RateArmies% Share of Armies5-0 Wins0-5 Losses
Slaves to Darkness72.2%61.98%11
Beasts of Chaos63.1%134.29%20
Nighthaunt61.3%175.61%10
Blades of Khorne60.0%51.65%00
Sylvaneth58.5%134.29%00
Cities of Sigmar57.1%175.61%11
Seraphon56.3%247.92%21
Kharadron Overlords55.0%61.98%11
Big Waaagh!54.0%51.65%00
Maggotkin of Nurgle53.8%216.93%12
Bonesplitterz51.5%72.31%00
Lumineth Realm-Lords50.0%123.96%00
Daughters of Khaine50.0%175.61%01
Sons of Behemat50.0%82.64%00
Idoneth Deepkin47.8%185.94%00
Sons of Behemat48.5%214.33%01
Skaven46.7%61.98%10
Legion of the First Prince46.7%61.98%01
Stormcast Eternals45.6%268.58%03
Ogor Mawtribes44.8%61.98%01
Fyreslayers43.0%165.28%01
Flesh-eater Courts40.0%51.65%00
Soulblight Gravelords37.8%185.94%02
Gloomspite Gitz33.3%61.98%00
Ironjawz32.8%72.31%02
Ossiarch Bonereapers27.0%103.30%02

Slaves to Darkness and Blades of Khorne continue their run of good form in experienced hands. While the new battletomes of Nighthaunt and Sylvaneth can also be seen in the +55% area. Daughters of Khaine are smack in the middle with a perfect 50% win rate. While Skaven are beginning to climb.

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Subfactions

All factions listed below have been represented at tournaments by at least 5 players.

FactionSubfactionWin RateArmies% Share of Armies5-0 Wins0-5 Losses
Maggotkin of NurgleDrowned Men69.1%113.63%10
NighthauntScarlet Doom67.6%72.31%00
Beasts of ChaosNone61.4%72.31%10
Cities of SigmarLiving City57.1%72.31%00
SeraphonThunder Lizard55.7%216.93%21
Sons of BehematBreaker Tribe53.4%61.98%00
Stormcast EternalsHallowed Knights52.9%72.31%00
FyreslayersLofnir51.7%61.98%00
NighthauntEmerald Host48.3%61.98%00
Lumineth Realm-LordsZaitrec48.1%113.63%00
Daughters of KhaineZainthar Kai47.1%72.31%01
Legion of the First Prince46.7%61.98%01
Skaven46.7%61.98%10
Soulblight GravelordsVyrkos Dynasty43.3%61.98%00
Stormcast EternalsHammers of Sigmar42.3%154.95%03
Soulblight GravelordsKastelai Dynasty38.6%72.31%01
FyreslayersGreyfyrd35.2%92.97%01
Ossiarch BonereapersPetrifex Elite27.5%82.64%01

Drowned Men continue to lead the way with a win rate of 69.1% despite Maggotkin overall only having a win rate of 53.8%. Nighthaunt and Scarlet Doom find themselves near the top now as predicted by Danny some weeks ago. Meanwhile at the bottom of the table Ossiarch Bonereapers/Petrifex Elite are the only subfaction below 30% win rate.

Interestingly Fyreslayers have Lofnir (6 PLayers) with a win rate of 51.7% and the more popular Greyfyrd (9 Players) at 35.2%, are people playing the wrong subfaction?

Next Week

I’ll have graphs. Because nothing says stats like some graphs…..

Top Three AoS Lists for Summer on the Coast AoS GT

This is the Top Three AoS Lists for the Summer on the Coast AoS GT that took place in Washington, USA on 9th and 10th July. It involved 37 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Top Three AoS Lists - 1st Place, Maggotkin of Nurgle

Allegiance: Kharadron Overlords
Grand Strategy: Take What’s Theirs (Literally!)
– Triumphs: Inspired

Kharadron Code
– Artycle: Master The Skies
– Amendment: Always Take What You Are Owed
– Footnote: There’s No Trading With Some People

Leaders
Aether-Khemist (90)*
General
– Command Trait: Collector
– Artefact: Spell in a Bottle
Aetheric Navigator (85)*
Arkanaut Admiral (125)*
Artefact: Arcane Tome (Universal Artefact)

Battleline
10 x Arkanaut Company (90)*
1x Skypikes
– 1x Light Skyhooks
– 1x Aethermatic Volley Guns
10 x Arkanaut Company (90)*
1x Skypikes
– 1x Light Skyhooks
– 1x Aethermatic Volley Guns
10 x Arkanaut Company (90)*
1x Skypikes
– 1x Light Skyhooks
– 1x Aethermatic Volley Guns

Units
1 x Grundstok Gunhauler (155)*
Main Gun: Drill Cannon
1 x Grundstok Gunhauler (155)*
Main Gun: Drill Cannon

Behemoths
Arkanaut Frigate (250)
Main Gun: Heavy Sky Cannon
Arkanaut Frigate (250)
Main Gun: Heavy Sky Cannon
Arkanaut Ironclad (490)*
Main Gun: Great Sky Cannon
– Great Endrinworks: Zonbarcorp ‘Dealbreaker’ Battle Ram

Endless Spells & Invocations
The Burning Head (20)
Purple Sun of Shyish (70)

Core Battalions
*Battle Regiment

Total: 1960 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 112
Drops: 3

Brett: Great to see a top 3 with 2 of our weaker factions here and a larger event taken out by Kharadron Overlords (KO), a great counter meta move. 3 small heroes, 3 mandatory battleline (KO only has the one available) and 5 fast moving gunships hailing from Barak-Zilfin, this could be a 2nd edition list. Except it is very new list that is playing hard into the new season and the improved Endless Spells. One drop, can choose who is going first, and Spell in a Bottle guarantees that Purple sun is coming out when you want it to. That reduces saves by -1 one in the face of an army with a lot of ranged attacks most of which are Rend -1 or -2. That’s if it doesn’t eat something important. That immediately makes saves of 4 or 5 (or worse) likely on key units. For key armies like DoK that leaves them with no saves on almost all of their non hero units. The Burning Head and second wizard is pretty clever as well, casting value of 6 makes it easy to bring out dealing consistent mortal wounds. It also makes it hard to concentrate force or close with the KO boats, one of their biggest weaknesses. Does KO offer a way to mitigate DoK Blood Sister lists as happened here in Round 4? Either way a really amazing effort going 5/0 with KO.

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Army Faction: Daughters of Khaine
Army Subfaction: Hag Nar
– Grand Strategy: Bloodthirsty Zealots
– Triumphs: Inspired

LEADER
1 x Hag Queen on Cauldron of Blood (270)*
Artefacts: Crown of Woe
– Prayers: Blessing of Khaine
1 x Melusai Ironscale (115)*
General
– Command Traits: Zealous Orator
1 x Bloodwrack Shrine (200)**
Spells: Miniature

BATTLELINE
10 x Blood Stalkers (360)**
15 x Blood Sisters (420)**
10 x Blood Sisters (280)**

INVOCATION
1 x Heart of Fury (45)

OTHER
5 x Khinerai Heartrenders (95)*
5 x Khinerai Heartrenders (95)*
5 x Khinerai Heartrenders (95)*

CORE BATTALIONS:
*Battle Regiment
**Battle Regiment

TOTAL POINTS: (1975/2000)

Brett: Another solid showing for Daughters of Khaine (DoK) here with one of the alternate builds eschewing Morathi to put more units on the board. Only losing in the 4th round to the eventual winner we see some of the depth of the new book. However not having the Shadow Queen may have let the KO dominate a bit too much as they can stand off and shoot anything in this list. Lots of mobility with the Khinerai and a lot of board control, at least at the mid board, with the Blood Stalkers to screen the Blood Sisters. A good all round list that, with only a little bit of luck could be expected to go 4/1 or even 5/0 consistently as we are accustomed to.

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Top Three AoS Lists - 3rd place, Legion of the First Prince

Army Faction: Blades of Khorne
Army Subfaction: Goretide
– Grand Strategy: No Place for the Weak
– Triumphs: Bloodthirsty

LEADER
Bloodsecrator (125)*
Artefacts: Banner of Rage
Bloodstoker (80)*
Lord of Khorne on Juggernaut (140)*
General
– Command Traits: Hew the Foe
– Artefacts: Thronebreaker’s Torc
Slaughterpriest (100)**
Bloodbathed Axe
– Artefacts: Arcane Tome
– Prayers: Killing Frenzy
Slaughterpriest (100)**
Bloodbathed Axe
– Prayers: Bronzed Flesh
Slaughterpriest (100)**
Bloodbathed Axe
– Prayers: Blood Sacrifice

BATTLELINE
2 x Mighty Skullcrushers (495)***
Skullhunter
– 3 x Standard Bearer
– 3 x Hornblower
– Bloodglaive
1 x Mighty Skullcrushers (330)***
Skullhunter
– 2 x Standard Bearer
– 2 x Hornblower
– Bloodglaive
Mighty Skullcrushers (165)***
Skullhunter
– Standard Bearer
– Hornblower
– Bloodglaive
Bloodreavers (80)*
Chieftain
– Hornblower
– Icon Bearer
– Meatripper Axe
Bloodreavers (80)**
Chieftain
– Icon Bearer
– Hornblower
– Meatripper Axe

ENDLESS SPELL
Prismatic Palisade (40)

TERRAIN
Skull Altar (0)

OTHER
Wrathmongers (145)*

CORE BATTALIONS:
*Warlord
**Warlord
*** Bounty hunters

TOTAL POINTS: (1980/2000)

Brett: The second major surprise with another 2nd edition book on the podium, here we see the return of Blades of Khorne. Not a common sight but possibly a sign of the impact of the new season as well with all of the Skullkrushers being in Bounty Hunters (+1 damage to Galletian Veteran units). This mobile list, it reads more like an Ironjawz list really, that avoids the issues with Greater Demons entirely (Blood thirsters are built to disappoint). 3 priests give a lot of spell denial attempts and Khorne has natural resistance helping a lot in the current Meta. However on top of that look at the buffs that all of these small heroes are handing out. Depending on placement the Skullkrushers have access to additional attack, rerolls, mortal wound output, +1 to save, +1 to hit rolls and reroll wound rolls of 1. The trick is staying near the Slaughterpriests with their very slow 4″ of movement. The Arcane Tome is interesting, Khorne have no access to spells but including the Arcane Tome gives access to Universal Spell Lore. It could also give an additional deny (I need to check the FAQ). At least it’s pretty clear what this list is going to try to do, the only question is whether it’s in round 1, 2 or 3 that they charge. I have to take points off for no Bloodletters though.

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14th Place, Blades of Khorne

Army Faction: Hedonites of Slaanesh
Army Type: Invaders
– Army Subfaction: The Lurid Haze
– Grand Strategy: Take What’s Theirs
– Triumphs: Inspired

LEADER
Sigvald (205)*
General
Bladebringer, Herald on Seeker Chariot (185)*
General
– Spells: Hysterical Frenzy
The Contorted Epitome (245)*
General
– Command Traits: Feverish Anticipation
– Artefacts: Oil of Exultation
– Spells: Flaming Weapon
– Bonding: Krondspine Incarnate of Ghur

BATTLELINE
1 x Blissbarb Archers (280)*
High Tempter
1 x Blissbarb Archers (280)*
High Tempter
Blissbarb Archers (140)*
High Tempter

BEHEMOTH
Krondspine Incarnate of Ghur (400)*

ENDLESS SPELL
The Burning Head (20)
Purple Sun of Shyish (70)

TERRAIN
Fane of Slaanesh (0)

OTHER
Centigors (85)
Centigors (85)

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1995/2000)

Brett: Yet another 2nd edition book (albeit with recent improvements) and another list that only lost to the eventual winner. A very strong performance that focuses on the heroes doing the work. And the Purple Sun. And the Incarnate. The Blissbarb are a great unit but both expensive and short ranged making them a bit vulnerable here. The Centigors provide cheap screening and objective grabbers which you’d be happy to trade. Flaming weapon on the Contorted Epitome gives the option to apply 9 D2 attacks on a cast of 4. That’s on top of offering reroll run rolls with 12″ to improve mobility. Sigvald and the Herald aren’t slouches in combat either. Another tight list making maximum use of the recent White Dwarf glow up for the faction. A well deserved result for a clever list.

Final Tournament Placings

AoS Meta Stats (w/e 3rd July 2022)

Here are the AoS Meta Stats for all the Grand Tournaments that have taken place between Monday 27th June and Sunday 3rd July 2022. These are all the GT’s that I can locate on Tabletop.to or BestCoastPairing, if you know of any others please send me a link and I’ll add them.

Once again, another quiet week, with only 3 Grand Tournaments. Two of these were run using the new GHB, while the other was just a little event called the World tSports Champions…..

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Grand Tournaments

Ranked from largest to smallest.

From the Ashes – Scotland/UK
22 PlayersGenerals Handbook: Pitched Battles 2022-23 Season 1

PositionFactionSubfactionResult
1stSkaven5-0-0
2ndNighthauntScarlet Doom4-0-1
3rdIdoneth DeepkinMor’Phann4-0-1
4thBonesplitterzDrakkfoot4-0-1
5thSeraphonThunder Lizard3-0-2
6thDaughters of Khaine Zainthar Kai3-0-2
7thSylvanethHeartwood3-0-2
8thBeasts of Chaos3-0-2
9thSoulblight GravelordsKastelai Dynasty3-0-2
10thSons of BehematBreaker Tribe2-1-2
From the Ashes 2022

World tSports Champions – England/UK
16 PlayersGenerals Handbook 2021-22

PositionFactionSubfactionResult
1stNighthauntGrieving Legion5-0-0
2ndIdoneth DeepkinIonrach3-0-2
3rdBeasts of ChaosAllherd4-0-1
4thIdoneth DeepkinFuethan3-0-2
5thSlaves to DarknessHost of the Everchosen4-0-1
6thMaggotkin of NurgleDrowned Men3-0-2
7thCities of SigmarHallowheart2-0-3
8thBonesplitterzDrakkfoot2-0-3
9thLegion of the First Prince 1-0-4
10thStormcast EternalsHammers of Sigmar2-0-3
World tSports Champions

Coliseum of Sigmar Carnage GT – Florida/USA
9 PlayersGenerals Handbook: Pitched Battles 2022-23 Season 1

PositionFactionSubfactionResult
1stLumineth Realm-LordsZaitrec3-0-1
2ndNighthauntEmerald Host4-0-1
3rdStormcast EternalsHallowed Knights3-1-1
4thLegion of the First Prince3-1-1
5thIdoneth DeepkinNautilar2-0-3
6thStormcast EternalsHammers of Sigmar2-0-3
7thSlaves to DarknessHost of the Everchosen0-0-2
8thSons of BehematBreaker Tribe2-0-3
9thDaughters of Khaine Zainthar Kai0-0-4
Coliseum of Sigmar Carnage GT

Grand Alliance Stats

As promised last week, I’ve changed the stats to reflect the last four weeks of GT’s that we’re aware of at Woehammer. Also if you read all the way to the end of the article I have a little surprise for you!

485 players took part in 16 GT’s over the last four weeks.

Grand AllianceWin RateArmies% Share of Armies5-0 Wins4+ Wins
Chaos56.7%9419.38%627
Order50.7%21844.95%834
Death45.8%8216.91%211
Destruction45.0%9118.76%08

Chaos continue to lead the way in the win rates. While Order pick up the most number of armies represented, most 5-0’s and most 4+. When you compare army share to the number of battletomes each Grand Alliance possess you can see that Order are overrepresented, while Chaos are vastly under represented:

Grand AllianceBattletomesBattletome %Actual Rep %
Order937.50%44.95%
Chaos729.17%19.38%
Death416.67%16.91%
Destruction416.67%18.76%

What can we take away from this? Perhaps that Order factions are more appealing than Chaos? New players gravitate towards Order? The Chaos range needs updated miniatures? Or all of the above?

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Faction Stats

The below stat show the results for those factions represented by 5 armies or more only.

FactionWin RateArmies% Share of Armies5-0 Wins0-5 Losses
Beasts of Chaos67.1%142.89%20
Legion of the First Prince 61.5%132.68%00
Slaves to Darkness61.1%61.24%01
Seraphon59.7%306.19%52
Blades of Khorne56.7%61.24%00
Maggotkin of Nurgle56.6%357.22%32
Bonesplitterz55.4%102.06%00
Cities of Sigmar54.2%244.95%21
Daughters of Khaine52.8%224.54%02
Nighthaunt52.2%326.60%12
Idoneth Deepkin51.8%234.74%10
Flesh-eater Courts51.7%61.24%00
Lumineth Realm-Lords51.5%214.33%00
Kharadron Overlords51.4%71.44%01
Sylvaneth49.1%112.27%01
Sons of Behemat48.5%214.33%01
Soulblight Gravelords47.1%285.77%11
Stormcast Eternals47.1%6012.37%04
Ogor Mawtribes47.1%282.89%01
Ironjawz44.7%163.30%01
Kruleboyz44.3%112.27%01
Hedonites of Slaanesh44.3%71.44%00
Skaven43.0%91.86%10
Big Waaagh!41.3%81.65%00
Fyreslayers39.5%204.12%02
Gloomspite Gitz30.9%112.27%01
Ossiarch Bonereapers28.2%163.30%02
Factions in Bold are those with 3rd Edition Battletomes published before or during this time period

I’ve highlighted all those faction win rates in red which are outside of the parameters that players have stated would make the game roughly balanced (45-55%).

I’m looking at the bottom of the table as I’m writing this, and its hard not to overlook Fyreslayers, Gloomspite Gitz and Ossiarch Bonereapers with win rates of less than 40%! Gloomspite Gitz are getting their new book this year, so hopefully we’ll see that improve. Fyreslayers have been mugged by Games Workshop rules writers, and it just shows how awful that book is. I feel for long term Fyreslayers players…

At the top of the table Beasts of Chaos now currently lead the way with a win rate of 67.1%! They’ve gone from trash tier to S tier in the space of 3 months. Slaves to Darkness are a bit of an anomaly at the top there, and this is primarily driven by a few high level players who vastly our performed the faction this month, much like Anthony Trentanelli did a few weeks ago with Skaven. Maggotkin of Nurgle and Seraphon win rates have both dropped, but its too early to tell why, as the new rules for Seraphon only really came into effect last week.

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Subfaction Stats

FactionSubfactionWin RateArmies% Share of Armies5-0 Wins0-5 Losses
Beasts of ChaosNone70.0%51.03%10
Maggotkin of Nurgle Drowned Men68.0%204.12%20
Legion of the First Prince61.5%132.68%00
NighthauntScarlet Doom60.0%112.27%00
Beasts of ChaosGavespawn60.0%61.24%00
SeraphonThunder Lizard59.6%285.77%42
BonesplitterzDrakkfoot58.3%61.24%00
Cities of SigmarLiving City57.7%132.68%20
Ogor MawtribesBoulderhead56.0%51.03%00
Kharadron OverlordsBarak-Zilfin53.3%61.24%01
Idoneth DeepkinMor’Phann53.3%61.24%10
Lumineth Realm-LordsZaitrec52.9%153.09%00
Sons of BehematBreaker Tribe52.8%153.09%00
Idoneth DeepkinNautilar51.3%81.65%00
IronjawzIronsunz50.0%61.24%01
Daughters of KhaineHagg Nar50.0%71.44%01
Stormcast EternalsAstral Templars50.0%61.24%00
Daughters of KhaineZainthar Kai49.2%122.47%01
Stormcast EternalsHammers of Sigmar48.8%336.80%02
Soulblight GravelordsVyrkos Dynasty48.0%102.06%00
Soulblight GravelordsKastelai Dynasty45.5%112.27%01
Stormcast EternalsHallowed Knights44.7%153.09%01
KruleboyzBig Yellers43.4%81.65%01
Skaven43.0%91.86%10
FyreslayersLofnir42.9%71.44%01
Hedonites of SlaaneshLurid Haze42.0%51.03%00
IronjawzBloodtoofs41.7%102.06%00
NighthauntEmerald Host41.5%132.68%02
Big Waaagh!41.3%81.65%00
Maggotkin of NurgleBefouling Host40.0%71.44%11
FyreslayersGreyfyrd35.8%122.47%01
Ossiarch BonereapersPetrifex Elite28.8%153.09%02
Gloomspite Gitz25.0%81.65%01
Factions in Bold are those with 3rd Edition Battletomes published before or during this time period

Maggotkin of Nurgle are a bit of a strange faction. While you have one of the meta leading Subfactions inside the tome with Drowned Men (68.0%, at the bottom of the pack you have Befouling Host (40.0%). It’s not an irregularity either as 7 players have played that subfaction and one claimed 5 wins at an event and another 5 losses. This suggests to me that while Drowned Men is a simple list to play, Befouling Host is completely the opposite and requires good memory and skill from the pilot.

After almost a year of publication now, both Stormcast and Orruk Warclan battletomes are beginning to show a little lag behind the other updated factions (apart from Fyreslayers of course). As the first of the Battletomes perhaps this has played into their stats slightly as the rules writers learn from their mistakes (apart from Fyreslayers of course) when writing the newer tomes.

Scarlet Doom shows that its the faction of choice for a reason in the new Nighthaunt battletome (60.0%) however, its still early days for this battletome and the other factions could be more complicated to pick up and play. However 60.0% win rate for any subfaction is too high and so they may need a future nerf at some point.

Going forwards as the weeks go on, I’ll be keeping an eye out for Grinin’ Blades beginning to get some more play with their updated allegiance abilities after not being placed at all due to all the Kruleboyz players choosing Big Yellers – this will change. I expect to see them nearing the 50% mark and above. Likewise with Skaven, I expect them to begin climbing the rankings as their new rules come into effect.

THE SUPRISE

I said I had a surprise, and here it is!

Woehammer will be doing a player ranking system for the new General’s Handbook based on the Elo system used by Chess.

Who gets ranked?

Everyone who takes part in a two day event using the General’s Handbook: Pitched Battles Season 1 2022-23. Each week I’ll update the scores of the players as they happen and post them in a separate rankings post which will be published every Saturday.

All players will begin with a rating of 1,000 at the beginning of the season, player ratings will be carried over into season 2 and beyond in the future.

I’ve included the current rankings below (there’s only been two GT’s using the new Handbook) which includes everyone at present. However, I will limit this to the top 20 as more players are ranked. The full downloadable player rankings will be available on the site to download next weekend.

PlayerCountryRegionRating
John BScotlandEurope1,049.4
David JackScotlandEurope1,031.2
Leigh MartinScotlandEurope1,030.3
Zachary ShinnUSANorth America1,029.7
Nathan WatsonScotlandEurope1,029.4
Jonathon RobertsUSANorth America1,020.0
Daniel GomezUSANorth America1,019.2
Cara NewbyScotlandEurope1,010.6
Richard McQuarrieScotlandEurope1,010.3
Karl RohrUSANorth America1,010.0
Alastair MaxwellScotlandEurope1,010.0
Reece FraserScotlandEurope1,010.0
Jamie McHughScotlandEurope1,010.0
Ryan PothecaryScotlandEurope1,010.0
Ian (Yes, just Ian)ScotlandEurope1,009.7
Aaron Burns LeesScotlandEurope1,009.4
Allan GeorgeScotlandEurope1,000.3
Douglas KlemUSANorth America1,000.0
Frank KellyScotlandEurope999.1
Scott SempleScotlandEurope999.1
Alasdair RobertsonScotlandEurope990.0
Michael SmithUSANorth America989.4
James HobsonScotlandEurope988.3
Michael PetersonUSANorth America980.3
Lewis MitchellScotlandEurope971.2
Grant FraserScotlandEurope968.9
Andrew DowlingUSANorth America961.7
AoS Player Rankings on 3rd July 2022

AoS Meta Stats (w/e 26th June 2022)

Here are the AoS Meta Stats for all the Grand Tournaments that have taken place between Monday 20th June and Sunday 26th June 2022. These are all the GT’s that I can locate on Tabletop.to or BestCoastPairing, if you know of any others please send me a link and I’ll add them.

There were only 2 Grand Tournaments last week, a quiet week! But both have 32 players with a nice mix of factions.

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Grand Tournaments

Ranked from largest to smallest.

Giga-Con: Age of Sigmar Teams Event – Georgia/USA
32 Players

PositionFactionSubfactionResult
1stSeraphon Thunder Lizard5-0-0
2ndBeasts of Chaos4-1-0
3rdBeasts of Chaos4-0-1
4thOgor MawtribesBoulderhead4-0-1
5thLumineth Realm-Lords Zaitrec4-0-1
6thHedonites of Slaanesh Godseekers Host4-0-1
7thCities of SigmarLiving City 4-0-1
8thNighthaunt Scarlet Doom4-0-1
9thStormcast EternalsHallowed Knights3-1-1
10thBig Waaagh!3-1-1
Giga-Con: Age of Sigmar Teams Event

Ironweld Open GT – Massachusetts/USA
32 Players

PositionFactionSubfactionResult
1stSeraphonThunder Lizard 5-0-0
2ndSeraphon Thunder Lizard 4-0-1
3rdLegion of the First Prince4-0-1
4thSeraphonThunder Lizard 4-0-1
5thBonesplitterz Drakkfoot 3-1-1
6thLumineth Realm-Lords Zaitrec 3-1-1
7thDaughters of KhaineHagg Nar3-0-2
8thDaughters of KhaineZainthar Kai 3-0-2
9thStormcast EternalsHallowed Knights 3-0-2
10thSoulblight Gravelords Vyrkos Dynasty 3-0-2
Ironweld Open GT
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Grand Alliance Stats

64 players took part in 2 GT’s over the last week.

Grand AllianceWin RateArmies% Share of Armies5-0 Wins4+ Wins
Chaos55.6%914.1%04
Order53.7%3046.9%26
Death50.0%1015.6%01
Death39.3%1523.4%01

Faction Stats

The below stat show the results for those factions represented by 5 armies or more only.

FactionWin RateArmies% Share of Armies5-0 Wins0-5 Losses
Seraphon 80.0%57.9%20
Lumineth Realm-Lords 60.0%57.9%00
Soulblight Gravelords 40.0%57.9%00

With very few tournaments this week there’s not enough data to draw reliable win rates from.

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Subfaction Stats

Next week, I’ll have built up four weeks worth of data and at this point I will transition the stats over four weeks rather than a single week. This will helpfully give us more reliable data. At some point I’ll go backwards as well to the start of AoS 3.

AoS Meta Stats (w/e 19th June 2022)

Here are the AoS Meta Stats for all the Grand Tournaments that have taken place between Monday 13th June and Sunday 19th June 2022. These are all the GT’s that I can locate on Tabletop.to or BestCoastPairing, if you know of any others please send me a link and I’ll add them.

There was a total of 3 Grand Tournaments last week, a quiet week! That being said, one of them was the awesome UK tSports Champions, which our very own Declan was invited to take part in. You can read up on his prep here.

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Grand Tournaments

Ranked from largest to smallest.

Pyrehammer 2022 – Wielkopolskie/Poland
40 Players

PositionFactionSubfactionResult
1stSons of BehematBreaker Tribe4-0-1
2ndStormcast EternalsHammers of Sigmar4-0-1
3rdBeasts of Chaos5-0-0
4thSylvaneth4-0-1
5thMaggotkin of NurgleDrowned Men4-0-1
6thLumineth Realm-LordsSyar3-1-1
7thKharadron OverlordsBarak-Zilfin3-1-1
8thMaggotkin of NurgleDrowned Men3-0-2
9thStormcast EternalsHallowed Knights4-0-1
10thMaggotkin of NurlgeDrowned Men3-1-1
Pyrehammer AoS GT

Rise of the Everchosen – Emilia Romagna/Italy
32 Players

PositionFactionSubfactionResult
1stMaggotkin of NurgleDrowned Men5-0-0
2ndMaggotkin of NurgleDrowned Men4-1-0
3rdSlaves to DarknessKnights of the Empty Throne4-1-0
4thStormcast EternalsHammers of Sigmar4-0-1
5thFyreslayersLofnir4-0-1
6thSeraphonThunder Lizard3-0-2
7thSeraphonThunder Lizard3-0-2
8thSons of BehematStomper Tribe3-0-2
9thStormcast EternalsKnights Excelsior3-0-2
10thCities of SigmarLiving City3-0-2
Rise of the Everchosen AoS GT

UK tSports Champions – England/UK
16 Players

PositionFactionSubfactionResult
1stBeasts of ChaosAllherd5-0-0
2ndMaggotkin of NurgleDrowned Men4-0-1
3rdMaggotkin of NurgleDroning Guard3-0-2
4thFyreslayersLofnir3-0-2
5thCities of SigmarTempest’s Eye3-1-1
6thIdoneth DeepkinMor’Phann2-0-3
7thSeraphonThunder Lizard3-0-2
8thNighthauntEmerald Host2-0-3
9thNighthauntScarlet Doom3-0-2
10thCities of SigmarHallowheart3-0-2
UK tSports Champions AoS GT
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Grand Alliance Stats

286 players took part in 10 GT’s over the last week.

Grand AllianceWin RateArmies% Share of Armies5-0 Wins4+ Wins
Chaos64.7%1921.59%37
Order49.2%4955.68%05
Destruction43.8%89.09%01
Death34.2%1213.64%00

Faction Stats

The below stat show the results for those factions represented by 5 armies or more only.

FactionWin RateArmies% Share of Armies5-0 Wins0-5 Losses
Maggotkin of Nurgle66.0%1011.36%14
Cities of Sigmar58.6%77.95%00
Stormcast Eternals54.0%1011.36%03
Idoneth Deepkin46.0%55.68%00
Seraphon43.0%1011.36%00
Fyrselayers40.0%77.95%01
Soulblight Gravelords33.3%66.82%00

Maggotkin of Nurgle top the charts this week in a very small data set. With a win rate of 66.0% Followed closely by Cities of Sigmar with a win rate of 58.6%. Seraphon, Fyreslayers and Soulblight Gravelords all struggling to make that magical 45% mark with Soulblight Gravelords being the only faction below 40%.

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Subfaction Stats

Only Seraphon/Thunder Lizard and Maggotkin of Nurgle/Drowned Men made the requirement for this table (min 5 armies represented). Thunder Lizard managed a win rate of 43% while Drowned Men achieved 72.5%……

AoS Meta Stats (w/e 12th June 2022)

On Reddit Warhammer 40k has the Meta Mondays posted by the brilliant u/JCMS85 on r/WarhammerCompetitive. So why can’t we have one for AoS? Well we can….

Here are the stats for all the Grand Tournaments that have taken place between Monday 6th June and Sunday 12th June 2022. These are all the GT’s that I can locate on Tabletop.to or BestCoastPairing, if you know of any others please send me a link and I’ll add them.

There was a total of 10 Grand Tournaments last week, however only 9 had data available to analyse. Valleycon 2022 was a 26 player tournament but no lists were available at the time of publishing these stats.

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Grand Tournaments

Ranked from largest to smallest.

US Open San Diego – California/USA
74 Players

PositionFactionSubfactionResult
1stSeraphonThunder Lizard5-0-0
2ndCities of SigmarLiving City5-0-0
3rdCities of SigmarLiving City5-0-0
4thBonesplitterzDrakkfoot4-0-1
5thBlades of KhorneReapers of Vengeance4-0-1
6thLumineth Realm-LordsZaitrec4-0-1
7thStormcast EternalsHammers of Sigmar4-0-1
8thLegion of the First Prince4-0-1
9thBeasts of ChaosGavespawn4-0-1
10thSeraphonThunder Lizard4-0-1
San Diego Open

Atlantic City Open – New Jersey/USA
73 Players

PositionFactionSubfactionResult
1stMaggotkin of NurgleDrowned Men5-0-0
2ndSoulblight GravelordsLegion of Blood5-0-0
3rdMaggotkin of NurgleDrowned Men4-0-1
4thIdoneth DeepkinNautilar4-0-1
5thSkaventide4-0-1
6thDaughters of KhaineKhailebron4-0-1
7thDaughters of KhaineHagg Nar4-0-1
8thSons of BehematBreaker Tribe4-0-1
9thStormcast EternalsHammers of Sigmar4-0-1
10thLegion of the First Prince4-0-1
Atlantic City Open

GT de CAT – Catalunya/Spain
30 Players

PositionFactionSubfactionResult
1stSeraphonThunder Lizard5-0-0
2ndSeraphonThunder Lizard4-0-1
3rdLegion of the First Prince4-0-1
4thMaggotkin of NurgleDrowned Men4-0-1
5thSeraphonThunder Lizard4-0-1
6thNighthauntReikenor’s Condemned3-0-2
7thSylvaneth3-0-2
8thDaughters of KhaineKhailebron3-0-2
9thDisciples of TzeentchHosts Duplicitous3-0-2
10thKharadon OverlordsBarak-Zilfin3-0-2
GT de CAT

Mawtribes Massacre: Annihilation – England/UK
30 Players

PositionFactionSubfactionResult
1stStormcast EternalsHammers of Sigmar4-0-1
2ndIronjawzIronsunz4-0-1
3rdMaggotkin of NurgleDrowned Men4-0-1
4thSeraphonThunder Lizard4-0-1
5thFyreslayersGreyfyrd3-1-1
6thBeasts of ChaosGavespawn3-0-2
7thDaughters of KhaineHagg Nar3-0-2
8thStormcast EternalsHallowed Knights3-0-2
9thLegion of the First Prince3-0-2
10thSoulblight GravelordsVyrkos Dynasty3-0-2
Mawtribes Massacre: Annihilation

Sunshine Coast Open – England/UK
27 Players

PositionFactionSubfactionResult
1stSeraphonDracothion’s Tail5-0-0
2ndNighthauntScarlet Doom4-1-0
3rdIdoneth DeepkinIonrach4-0-1
4thSeraphonThunder Lizard3-1-1
5thSons of BehematTaker Tribe3-1-1
6thNighthauntEmerald Host3-0-2
7thLumineth Realm-LordsAlumnia3-0-2
8thCities of SigmarTempest’s Eye3-0-2
9thBeasts of ChaosGavespawn3-0-2
10thGloomspite GitzGlogg’s Megamob3-0-2
Sunshine Coast Open

Wargames for Warriors – Utah/USA
22 Players

PositionFactionSubfactionResult
1stLegion of the First Prince4-0-1
2ndDaughters of KhaineKhelt Nar4-0-1
3rdNighthauntEmerald Host4-0-1
4thSoulblight GravelordsKastelai Dynasty4-0-1
5thDaughters of KhaineZainthar Kai3-0-2
6thSlaves to DarknessRavagers3-0-2
7thStormcast EternalsHammers of Sigmar3-0-2
8thMaggotkin of NurgleBefouling Host3-0-2
9thSoulblight GravelordsKastelai Dynasty3-0-2
10thSoulblight GravelordsKastelai Dynasty3-0-2
Wargames for Warriors

Justice Series – England/UK
18 Players

PositionFactionSubfactionResult
1stMaggotkin of NurgleBefouling Host5-0-0
2ndDaughters of KhaineZainthar Kai4-0-1
3rdCities of SigmarTempest’s Eye4-0-1
4thNighthauntScarlet Doom3-0-2
5thMaggotkin of NurgleDrowned Men3-0-2
6thSoulblight GravelordsVyrkos Dynasty3-0-2
7thSons of BehematBreaker Tribe3-0-2
8thDaughters of KhaineZainthar Kai3-0-2
9thKruleboyzBig Yellers3-0-2
10thStormcast EternalsTempest Lords2-0-3
Justice Series

Game Knight AoS GT – Ontario/Canada
12 Players

PositionFactionSubfactionResult
1stIdoneth DeepkinMor’Phann5-0-0
2ndSons of BehematBreaker Tribe3-0-2
3rdOgor MawtribesBoulderhead3-0-2
4thStormcast EternalsHammers of Sigmar3-0-2
5thMaggotkin of NurgleMunificent Wanderers3-0-2
6thBonesplitterzIcebone3-0-0
7thLegion of the First Prince2-0-3
8thLumineth Realm-LordsZaitrec2-0-3
9thOssiarch BonereapersPetrifex Elite2-0-3
10thBlades of KhorneBaleful Lords2-0-3
Game Knight AoS GT
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Grand Alliance Stats

286 players took part in 10 GT’s over the last week.

Grand AllianceWin RateArmies% Share of Armies5-0 Wins4+ Wins
Chaos54.5%5619.6%213
Order51.0%11941.6%622
Death46.6%4816.8%17
Destruction46.1%5622.0%05

Faction Stats

The below stat show the results for those factions represented by 5 armies or more only.

FactionWin RateArmies% Share of Armies5-0 Wins0-5 Losses
Seraphon66.2%132.27%31
Legion of the First Prince65.0%81.40%00
Maggotkin of Nurgle58.6%213.67%20
Idoneth Deepkin58.5%111.92%10
Soulblight Gravelords57.7%132.27%10
Cities of Sigmar57.0%101.75%20
Daughters of Khaine56.4%142.45%01
Lumineth Realm-Lords52.1%101.75%00
Ironjawz50.8%132.27%00
Sons of Behemat48.5%142.45%01
Ogor Mawtribes47.2%111.92%00
Nighthaunt46.7%213.67%02
Stormcast Eternals45.0%437.52%03
Kruleboyz44.3%111.92%01
Sylvaneth40.0%50.87%01
Hedonites of Slaanesh38.3%61.05%00
Skaventide37.9%71.22%00
Fyreslayers34.4%91.57%01
Ossiarch Bonereapers31.1%111.92%01
Gloomspite Gitz30.0%61.05%01

Despite Nighthaunt and Daughters of Khaine being released now for a couple of weeks, we still see Seraphon, Legion of the First Prince and Maggotkin of Nurgle topping the win rates. On top of that Seraphon managed to grab three 5-0 results this week.

As a rough guide factions should have win rates of between 45-55% to ensure the game is roughly balance (true balance being impossible). The above shows that 7 factions have exceeded this band (including the new Daughters of Khaine) with Seraphon and Legion of the First Prince have exceeded the 60% win rate barrier. There are also seven factions below this ideal range, including one of the new battletomes for 3rd Edition (Fyreslayers). While Stormcast Eternals have a win rate of 45% we have to bear in mind that this is the most popular faction and is often the ones new players use when first playing Age of Sigmar, so the range of skill of the players inside this faction will vary widely, while many of the other faction will have a dedicated fan base or have tournament players looking for a faction that provides them the best chance at good results.

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Subfaction Stats

The below stat show the results for those subfactions represented by 5 armies or more only.

FactionSubfactionWin RateArmies5-0 Wins0-5 Losses
SeraphonThunder Lizard67.3%1121
Maggotkin of NurgleDrowned Men65.5%1110
Legion of the First Prince65.0%800
Lumineth Realm-LordsZaitrec60.9%500
Idoneth DeepkinNautilar58.6%600
Cities of SigmarLiving City58.3%620
NighthauntScarlet Doom54.3%700
Daughters of KhaineZainthar Kai54.3%700
Soulblight GravelordsVyrkos Dynasty53.3%600
Sons of BehematBreaker Tribe53.1%1000
Stormcast EternalsAstral Templars50.0%600
Stormcast EternalsHammers of Sigmar49.1%2301
IronjawzBloodtoofs44.2%900
KruleboyzBig Yellers43.4%801
Hedonites of SlaaneshLurid Haze42.0%500
NighthauntEmerald Host41.5%1302
FyreslayersGreyfyrd38.6%700
Skaventide37.9%700
Stormcast EternalsHallowed Knights35.6%901
Ossiarch BonereapersPetrifex Elite32.3%1001
Gloomspite Gitz24.0%501

The faction stats are pretty much replicated above with Lumineth Realm-Lords/Zaitrec joining the +60% club this week. Meanwhile despite Anthony Trentanelli’s heroics with Skaven recently (claiming two GT’s and going 4-1 this week) they still sit below 45% with a miserable 37.9% win rate. Will their new battletome and the Generals Handbook see a change in this though? A new tome can’t come soon enough for Gloomspite Gitz and Ossiarch Bonereapers….

Top Three AoS Lists from the Haven AoS 2 Day GT

Haven GT took place in Washington, USA on 14th and 15th May. It involved 28 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

1st Place – Daytond Obre

Daytond won all five games over the weekend. Along the way they beat Flesh-eater Courts/Blisterskin in round 1, Stormcast Eternals/Hammers of Sigmar in round 2, Soulblight Gravelords/Vyrkos Dynasty in round 3, Ironjawz/Bloodtoofs in round 4 and Ironjawz/Bloodtoofs in Round 5.

Allegiance: Daughters of Khaine
Temple: Hagg Nar
– Grand Strategy: Hold the Line
– Triumphs: Indomitable

LEADERS
Morathi-Khaine (330)*
The Shadow Queen (330)*
Melusai Ironscale (115)*
General
– Command Trait: Devoted Disciples
– Artefact: The Ulfuri

BATTLELINE
10 x Blood Sisters (280)*
Reinforced x 1
10 x Blood Sisters (280)*
Reinforced x 1
15 x Blood Stalkers (540)*
Reinforced x 2

OTHER UNITS
5 x Khinerai Heartrenders (95)*

CORE BATTALIONS
*Battle Regiment

Total: 1970 / 2000
Reinforced Units: 4 / 4
Allies: 0 / 400
Wounds: 99
Drops: 1

Danny: Sneaking in just ahead of the new book, we have a good old fashioned Morathi and the Bow Sneks list taking a big win – something DoK struggle with recently in the meta, so this still deserves props. Morathi can make the bow-sneks shoot twice (well, once in the hero phase) – of course it can also make a nice big spear-snek blob fight in the hero phase too. Both are pretty darn clutch – and it’s not going away with the new book. Check out our Tome review to see our feelings on how this list will do from now on!

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2nd Place – Alexander Gonzalez

Alexander managed four wins over the two days and drawing a fifth. Along the way they beat Gloomspite Gitz in round 1, Legion of the First Prince in round 2, drew against Flesh-eater Courts/Blisterskin in round 3, then beat Soulblight Gravelords/Vyrkos Dynasty in round 4 and Ironjawz/Bloodtoofs in round 5.

Allegiance: Soulblight Gravelords
Lineage: Vyrkos Dynasty
– Grand Strategy: Predator’s Domain
– Triumphs: Bloodthirsty

Leaders
Vampire Lord (140)*
General
– Command Trait: Pack Alpha
– Artefact: Arcane Tome (Universal Artefact)
– Lore of the Vampires: Amethystine Pinions
Radukar the Beast (315)*
Gorslav the Gravekeeper (75)*
Mannfred von Carstein, Mortarch of Night (380)
Lore of the Deathmages: Fading Vigour
Neferata, Mortarch of Blood (365)
Lore of the Deathmages: Decrepify

Battleline
20 x Deathrattle Skeletons (170)**
Reinforced x 1
10 x Dire Wolves (135)*
10 x Dire Wolves (135)*

Units
20 x Grave Guard (280)**
Great Wight Blades
– Reinforced x 1

Core Battalions
*Battle Regiment
**Hunters of the Heartlands

Total: 1995 / 2000
Reinforced Units: 2 / 4
Allies: 0 / 400
Wounds: 128
Drops: 5

Danny: Soulblight are just so well placed to adapt to the meta, with a wonderfully deep and internally balanced book. The Vyrkos dynasty allows summonable units near to a vampire hero to get +1 to wound, which adds up, and brings the double Mortarch combo which has been increasingly popular recently due its sheer amount of utility, casting prowess and mid-level damage. Another popular pick is the Pack Alpha trait for a free CP per turn – never not useful!

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3rd Place – Matt Beasley

Matt finished the weekend with one loss and four wins. His path saw him beat Beasts of Chaos/Gavespawn in round 1, then lose to 2nd placed Alexander in round 2. In round 3 he beat Ironjawz/Ironsunz, followed by Seraphon/Dracothion’s Tail in round 4 and Stormcast Eternals/Hammers of Sigmar in round 5.

Army Faction: Legion of the First Prince
Grand Strategy: Beast Master
– Triumphs: Inspired

LEADER
Be’lakor (360)
Spells: The Master’s Command
Bloodthirster of Insensate Rage (280)
General
– Command Traits: Ruinous Aura
– Artefacts: Armour of the Pact
– Bonding: Krondspine Incarnate of Ghur
Kairos Fateweaver (435)*
Spells: The Master’s Command

BATTLELINE
Flesh Hounds (105)*
Bloodletters (115)*
Plaguebearers (150)*

BEHEMOTH
Krondspine Incarnate of Ghur (400)*

ENDLESS SPELL
Umbral Spellportal (70)
Emerald Lifeswarm (60)

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: 1975 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 82
Drops: 3

Danny: It’s legion, with a Krondspine! That little incarnate that could is popping up all over the place these days! It’s nice to see a varied list of battleline units for filling subtly different roles – nice fast flesh hounds, slicer and dicier Bloodletters and tanky plaguebearers for objective play. Kairos is always a magic powerhouse and the increasingly popular Bloodthirster rounds out the combo by … being a bloodthirster. Means Kairos doesn’t have to get his feathery hands dirty!

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Wildcard – Cody Quigley

Cody won three games and lost one and drew one, ending his weekend in a very respectful 4th. Along the way he beat Seraphon/Thunder Lizard in round 1, then Gloomspite Gitz/Glogg’s Megamob in round 2. This was followed by a draw against 2nd place Alexander in round 3 and a loss to Ironjawz/Bloodtoofs in round 4. In the last round he beat Beasts of Chaos/Gavespawn.

Army Faction: Flesh-eater Courts
Subfaction: Blisterskin

LEADERS
Abhorrant Archregent (245)*
General
– Command Traits: Hellish Orator
– Spells: Spectral Host
Abhorrant Ghoul King on Royal Terrorgheist (445)*
Artefacts of Power: Eye of Hysh
– Spells: Blood Feast
Gorslav the Gravekeeper (75)**

BATTLELINE
Crypt Flayers (180)*
Crypt Flayers (180)*
Crypt Flayers (180)**
Deadwalker Zombies (230)**

OTHER
Crypt Horrors (220)*
Crypt Horrors (220)*

TERRAIN
1 x Charnel Throne (0)

CORE BATTALIONS
*Battle Regiment
**Battle Regiment

TOTAL POINTS: 1975/2000

Danny: Bill Souza is an expert in taking off-meta lists and making them sing. That’s not something anyone can do, and Flesh Eater Courts especially don’t make life easy these days. But Terrorgheists ALWAYS have the option to spike a bunch of MWs and are highly mobile, and allying in Gorslav and his shambling zombie contingent means you can guarantee a bunch of them comes back even outside of SBGL – shoring up the objective play while the ‘Gheists fly around trying to eat stuff. Amazing (but not surprising, perhaps) result for The Special Souza.

Final Tournament Placings