This is the top three AoS lists for Locus Pocus that took place in the UK on the 3rd and 4th of November. It saw 12 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
With the event having less than 20 players we won’t be providing commentary on the lists, just the lists themselves.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Seraphon – Army Type: Coalesced – Army Subfaction: Koatl’s Claw – Grand Strategy: Spellcasting Savant – Triumphs: Indomitable
LEADER 1 x Lord Kroak (410)* 1 x Saurus Astrolith Bearer (140)* – General – Command Traits: Vengeful Defender – Artefacts: Arcane Tome 1 x Skink Starseer (150)*
BATTLELINE 20 x Saurus Warriors (180)* – Saurus Warrior Alpha – 2 x Icon Bearer – 2 x War-drummer – Celestite Club 6 x Aggradon Lancers (190)* – Aggradon Lancer Alpha – 2 x Icon Bearer – 2 x War-drummer – Celestite Spear 6 x Aggradon Lancers (190)* – Aggradon Lancer Alpha – 2 x Icon Bearer – 2 x War-drummer – Celestite Spear 5 x Saurus Guard (140)* – Saurus Guard Alpha – Icon Bearer – War-drummer
ENDLESS SPELL 1 x Suffocating Gravetide (30)
CORE BATTALIONS: *Battle Regiment
TOTAL POINTS: (1990/2000)
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Allegiance: Gloomspite Gitz – Gittish Horde: Grimscuttle – Grand Strategy: Protect da Shrine! – Triumphs: Bloodthirsty
LEADERS Stiznab and the Foot of Mork (720)** Kragnos, The End of Empires Goblak Webcrawla (130)** Scuttleboss on Gigantic Spider – General – Command Trait: Supa-nasty Venom – Artefact: Headdress of Many Eyes Spizgub, Herald of Stiznab the Corrupted One (65)* Webspinner Shaman – Lore of Primal Frost: Merciless Blizzard Stozzstik (70) Madcap Shaman – Lore of the Moonclans: The Hand of Gork
UNITS Wood’ead’s Wranglers (120) 20 x Moonclan Stabbas**
Allegiance: Gloomspite Gitz – Gittish Horde: Badsnatchers – Grand Strategy: Protect da Shrine! – Triumphs: Inspired,Inspired
Leaders Loonboss on Giant Cave Squig (130)* – Moon-cutta Loonboss on Mangler Squigs (340)* – General – Command Trait: Fight Another Day – Artefact: Loonstone Teefcaps Madcap Shaman (70)** – Lore of Primal Frost: Merciless Blizzard Madcap Shaman (70)** – Lore of Primal Frost: Merciless Blizzard Skragrott, The Loonking (230)* – Lore of the Moonclans: The Hand of Gork
Battleline 10 x Boingrot Bounderz (300)* – Reinforced x 1 60 x Moonclan Shootas (360) – Reinforced x 2 (1xNetter) 20 x Moonclan Stabbas (120) – 3xNetters
Units 5 x Gobbapalooza (170) – Spell1: Lore of the Moonclans: The Hand of Gork 6 x Sneaky Snufflers (140)
Core Battalions *Warlord **Andtorian Acolytes
Additional Enhancements Triumph
Total: 1930 / 2000
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Allegiance: Stormcast Eternals – Stormhost: Knights Excelsior (Scions of the Storm) – Grand Strategy: – Triumphs:
Leaders Lord-Imperatant (140)* – General – Command Trait: Master of Magic – Artefact: Arcane Tome (Universal Artefact) Knight-Vexillor (120)* – Meteoric Standard Knight-Vexillor (120)* – Meteoric Standard Knight-Vexillor (120)** – Meteoric Standard Knight-Vexillor (120)** – Meteoric Standard
Battleline 3 x Annihilators (150)* 3 x Annihilators (150)* 3 x Annihilators (150)* 3 x Annihilators (150)* 3 x Annihilators (150)** 6 x Annihilators with Meteoric Grandhammers (400)** – Reinforced x 1
Units 3 x Aetherwings (70)** 3 x Aetherwings (70)**
This is the top three AoS lists for Gran Torneo Huertano Individual de Murcia that took place in Spain on the 7th and 8th of October. It involved 20 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Seraphon – Army Type: Starborne – Army Subfaction: Fangs of Sotek – Grand Strategy: Spellcasting Savant – Triumphs: Inspired
LEADER 1 x Saurus Astrolith Bearer (140)** 1 x Slann Starmaster (290)* – General – Command Traits: Lord of Celestial Resonance – Artefacts: Spacefolder’s Stave – Spells: Comet’s Call, Stellar Tempest 1 x Lord Kroak (410)** 1 x Skink Starpriest (130)** – Spells: Merciless Blizzard, Cosmic Crush – Bonding: Krondspine Incarnate of Ghur 1 x Skink Starseer (150)* – Spells: Merciless Blizzard, Speed of Huanchi
BATTLELINE 10 x Skinks (90) – Skink Alpha – Boltspitter – Celestite Dagger and Star-buckler 5 x Saurus Guard (140)** 10 x Skinks (90)** – Skink Alpha – Boltspitter – Celestite Dagger and Star-buckler
BEHEMOTH 1 x Krondspine Incarnate of Ghur (480)
ENDLESS SPELL 1 x Aethervoid Pendulum (40) 1 x Suffocating Gravetide (30)
CORE BATTALIONS: *Andtorian Acolytes **Warlord
TOTAL POINTS: (1990/2000)
Army Faction: Idoneth Deepkin – Subfaction: Mor’phann G.E. The creeping Gloomtide
LEADERS Isharann Soulrender (100)* – General – Command Traits: Teachings of the Túrscoll Isharann Tidecaster (130)* – Artefacts of Power: Rune of the Surging Gloomtide – Spells: Hoarfrost Akhelian Thrallmaster (100)*
BEHEMOTH Akhelian Leviadon (400)* – Mount Traits: Ancient
OTHER Akhelian Allopexes (150)* – Razorshell Harpoon Launcher, Barbed Hooks and Blades Akhelian Allopexes (150)* – Razorshell Harpoon Launcher, Barbed Hooks and Blades
TERRAIN 1 x Gloomtide Shipwreck (0)
CORE BATTALIONS *Battle Regiment
TOTAL POINTS: 2000/2000
Army Faction: Stormcast Eternals – Army Type: Scions of the Storm – Subfaction: Hammers of Sigmar – Grand Strategy: Barren Icescape – Triumph: Bloodthirsty -holy comand: call for aid
Allegiance: Gloomspite Gitz – Gittish Horde: Grimscuttle – Grand Strategy: Chasing the Moon – Triumphs: Bloodthirsty
LEADERS Scuttleboss on Gigantic Spider (130)** – Artefact: Headdress of Many Eyes Skragrott, The Loonking (230)** Webspinner Shaman on Arachnarok Spider (250)** – General – Command Trait: Supa-nasty Venom – Artefact: Totem of the Spider God – Lore of the Spiderfang: Sneaky Distraction Webspinner Shaman (65)* – Lore of the Spiderfang: Scuttling Terrors Webspinner Shaman (65)* – Lore of Primal Frost: Merciless Blizzard
UNITS 6 x Sneaky Snufflers (140)** 10 x Spider Riders (180) 5 x Spider Riders (90) 5 x Spider Riders (90)
This is the Top Three AoS Lists for the Nottingham GT that took place in the UK on 14th and 15th January. It involved 41 players vying to be crowned champion in a 5 game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Sylvaneth – Glade: Heartwood – Grand Strategy: Take What’s Theirs – Triumphs: Bloodthirsty – Season: The Reaping
Leaders Alarielle the Everqueen (840)* Arch-Revenant (120)* – General – Command Trait: Radiant Spirit – Artefact: Arcane Tome (Universal Artefact) – Lore of the Deepwood: Treesong
Battleline 6 x Kurnoth Hunters with Kurnoth Greatbows (460)* – Reinforced x 1 5 x Tree-Revenants (110)* 5 x Tree-Revenants (110)*
Units 5 x Gossamid Archers (220)* 3 x Aetherwings (65)*
Mathew Davies – aka Mathmallow – is a rather good player. You don’t have to look at too many tournies to find his name in the podium, and he’s legendary for doing it with Sylvaneth – old and new!
The list is easy to parse due to the inclusion of Alarielle and her cost. The Arch-Rev is a crucial buff piece for the 6 bows due to his +1 to wound aura – and though BowNoth continue to be divisive, they do offer a TANKY source of long range chip damage. Which is handy when you’re trying to throw a base as big as Alarielle’s around and into priority targets that a small screen could otherwise stymie.
Nice to see Gossamids being used too – despite their potential to flunk and do nothing, their ability to block a charge then fly safely away after doing some MW chip damage can absolutely hard counter combat armies.
A well-deserved win to probably the best Sylvaneth player out there in a sharkpit of a GT!
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Allegiance: Lumineth Realm-lords – Great Nation: Helon – Grand Strategy: No Place for the Weak – Triumphs:
Leaders Vanari Lord Regent (170)* – General – Command Trait: Master of Magic – Artefact: Arcane Tome (Universal Artefact) – Lore of Hysh: Total Eclipse Archmage Teclis and Celennar, Spirit of Hysh (700)* Scinari Cathallar (110)* – Lore of Hysh: Overwhelming Heat
Battleline 30 x Vanari Auralan Sentinels (450)* – Lore of Hysh: Speed of Hysh – Reinforced x 2 10 x Vanari Auralan Sentinels (150)* – Lore of Hysh: Speed of Hysh 10 x Vanari Auralan Wardens (150)* – Lore of Hysh: Overwhelming Heat 5 x Hurakan Windchargers (150)*
Adam Mumford – another Team LIT player here and the best of the LRL players in the top 10… all 5 of them, from 2nd to 7th place, no less! Is that an LRL meta resurgence I hear…
What we’ve got here is Teclis and 40 sentinels in Helon – allowing extra shooting at close range. It’s a blast from the past but with new rules – and now Sentinel’s sunmetal weapons also work in melee. Oh, and the Rune of Petrification is difficult to dispel (with a CV of 8) MW pump that you Teclis can auto-cast in a prime spot on the board.
Adam is another fantastic player, and there’s no denying there’s a lot to keep track of in terms of buff sequencing and aura ranges. Can’t say saying this list doesn’t give me the heebie-jeebies though!
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Allegiance: Lumineth Realm-lords – Great Nation: Helon – Grand Strategy: No Place for the Weak – Triumphs:
Leaders Archmage Teclis and Celennar, Spirit of Hysh (700)* Scinari Cathallar (110)* – Artefact: Silver Wand – Lore of Hysh: Overwhelming Heat Vanari Lord Regent (170)* – General – Command Trait: Master of Magic – Lore of Hysh: Speed of Hysh
Battleline 10 x Vanari Auralan Wardens (150)* – Lore of Hysh: Speed of Hysh 10 x Vanari Auralan Wardens (150)* – Lore of Hysh: Overwhelming Heat 20 x Vanari Auralan Sentinels (300)* – Lore of Hysh: Total Eclipse – Reinforced x 1
Units 20 x Vanari Auralan Sentinels (300)* – Lore of Hysh: Speed of Hysh – Reinforced x 1
Another incredibly well-known player and a long-time LRL fan, Matthew brings…. Teclis, 40 sentinels and the Rune of Petrrification in Helon.
He brought more Wardens than Adam though! So you can’t say he copied his homework.
Just to reassure you, I can tell you that 2 of the remaining 3 LRL lists went Alarith with Teclis, loads of Stoneguard and Avalenor. So, it wasn’t all Sentinels…
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Allegiance: Gloomspite Gitz – Option: Grimscuttle Tribes – Mortal Realm: Ghur – Grand Strategy: No Place for the Weak – Triumphs: Inspired
Leaders Dankhold Troggboss (220)**** – Trev the Troggboss – General – Command Trait: Alpha Trogg – Artefact: Glowy Howitz Fungoid Cave-Shaman (95)**** – Freddie the Fungoid – Lore of the Moonclans: The Hand of Gork Madcap Shaman (80)**** – Madcap Max – Artefact: Moonface Mommet – Lore of the Moonclans: Itchy Nuisance Breaka-Boss on Mirebrute Troggoth (180)* – The Celestant Slime – Allies
Battleline 6 x Rockgut Troggoths (290)*** – Reinforced x 1 6 x Rockgut Troggoths (290)*** – Reinforced x 1 3 x Fellwater Troggoths (155)** 3 x Fellwater Troggoths (155)**
Units 5 x Spider Riders (90)* 3 x Rippa’s Snarlfangs (70)* 1 x Marshcrawla Sloggoth (150)**** – Drummer Dave
Behemoths Skitterstrand Arachnarok (160)* – Big Bert & Nipper
Endless Spells & Invocations The Burning Head (20) – Steve the Swamp Trogg Mork’s Mighty Mushroom (40) – Marv the Misunderstood
Gitz Top 10 should be the headline for Nottingham. Not only running a credible 9th but taking down giants on the way, even running win, loss, and draw against LRL is a very credible effort. Troggoths (Trolls) are the answer, boosting the Gitz with a solid, regenerative punch. Backed by both a Breakaboss and a Sloggoth, both of which are also Troggoths. The Dankboss can give either reroll 1s to hit as well as the other Troggoths. The Marshcrawler gives +1 to hit to friendly units wholly within 18”. All of those Rockguts hit on 2s with -2 rend and 3 damage, that’s how giants die. Just as important, Dominic left some room for some very fast units that can be scoring (old GHB) around the outside and even a couple of casters. While not reliable if Ithcy nuisance goes off it’s potentially a game changer making a key piece fight last. And if they get bored (after getting the extra command point), they can always throw in the Burning Head or Mork’s lunch (mighty mushroom) for some mortals.
Lots of threats in the list with some great mobility, nothing is too resilient if focused but what do you focus on? And as the results show if you can’t lift key units quickly they can focus solid killing power including enough to drop Gargants in a turn. The loss to an LRL shooting list (see 3rd place above) is expected for such a melee focused army but still a very credible showing. It will be interesting to see where their new book places them and whether it boosts the Troggoths or the little Gitz.
With the release of the Battlescroll: Galletian Reinforcements I’ve been able to go back through the data from the release of the General’s Handbook and tidy everything up. In doing so, I though it may be cool to give you a run-down of how each faction performed under the current General’s Handbook until the Battlescroll took effect.
The data used for analysing these results was taken from 110 Grand Tournaments between 3rd July 2022 and 6th November 2022.
Gloomspite Gitz
Region Comparison – Popularity
Everyone’s favourite faction saw their highest popularity in North America with 3.5% of players choosing the faction for tournament play, while in Oceania, the uptake was only 0.8%.
Region Comparison – Win Rates
The one player that played them in Oceania managed to wrangle three wins from them, giving them a win rate of 60%. In Scandinavia this dropped as low as 24.4%.
No 5-0 results for the Gitz, the best they could manage were some 4-1’s in N. America and the UK & Ireland.
Subfaction Analysis
Subfaction
Players
Win Rate
Glogg’s Megamob
15
41.33%
Jaws of Mork
10
37.00%
Grimscuttle
1
40.00%
None/Unknown
86
36.74%
Faction Total
112
37.41%
Most players chose to play without a subfaction. But out of those who chose one, Glogg’s Megamob was the most populat and successful at 41.3%.
Top 10 Gloomspite Gitz Players
You may notice that some players have a better World/Nation ranking than players above them in this table. This is due to players playing with multiple factions. These players have been ranked on their top 4 Gloomspite Gitz results only.
This is the Top Three AoS Lists for the Ragnarok AoS GT that took place in the UK on 5th and 6th November. It involved 32 players vying to be crowned champion in a 5 game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Disciples of Tzeentch Change Coven: Hosts Arcanum Grand Strategy: Master of Destiny Triumphs: Indomitable
LEADERS Curseling, Eye of Tzeentch (180)* – General – Command Trait: Cult Demagogue – Lore of Fate: Arcane Suggestion Kairos Fateweaver (435)* Lord of Change (400) – Artefact: The Eternal Shroud – Universal Spell Lore: Flaming Weapon Fluxmaster, Herald of Tzeentch on Disc (170)* – Artefact: Arcane Tome – Universal Spell Lore: Ghost-mist
UNITS 10 x Pink Horrors of Tzeentch (250)** 10 x Pink Horrors of Tzeentch (250)** 10 x Kairic Acolytes (120)**
Ed: This list is a very competent summoning/control list and Ryan is focusing all his resources into that style of play as the best lists tend to. Hosts Arcanum gives automatic unbinds on turns 1, 3 and 5 which has valuable synergy with the Curseling. After successfully unbinding a spell, the Curseling can cast his own spell in the enemy hero phase which teaches him his target’s warscroll spell and, crucially, grants the Tzeentch player a fate point despite having denied his opponent a spell. Add together the Curseling’s in-built ability to re-roll unbinds and the extremely reliable casting/unbinding from the Lord of Change and Kairos and Ryan seems to be throwing down a challenge. “I dare you to cast a spell. I dare you to stop me casting a spell.”
The Curseling also has the Cult Demagogue command trait, which gives double fate points to any spell cast on a double and Tzeentch players can guarantee that by using destiny dice. Then the Fluxmaster’s warscroll spell is a bona fide summoning battery all by itself, and can be thrown through the Umbral Spellportal to ensure maximum gain while keeping him safe and sound behind your screens. Add together the spells from the birds and (even the battleline) and Ryan has the potential to generate a huge amount of summoning points in each turn. Enough to summon whatever he needs to most effectively combat his opponent whether that be bodies, ranged damage, melee damage or just more spellcasters. The force potential and versatility of his summoning really can’t be understated.
Finally between Kairos and the Eternal Shroud artefact, Ryan is recycling his spent destiny dice every round. This means he doesn’t need to be precious about spending them to ensure success on a crucial roll and helps to ensure he will meet his grand strategy of having a combined value of 9 or more in his destiny dice at the end of the game. Removing the chance from a game of chance and simply being able to say “I do this” is strong. It’s easy to see how, in the hands of a good player, this list could do so well.
Double Trouble
We reached out to Ryan who shared a picture of the winning army (above) and commented that understanding your opponent’s list is absolutely key to his strategy, as “one screening mistake and you lose the game”. He also shared that this list is not fun to play against as it is “denial heavy” and I can believe it! It’s looks like a hard list to get right, and not one you play to make friends, but rewarding if you can pull it off. Thanks, Ryan and good luck at LGT! Hopefully we’ll see him in another article soon!
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Army Faction: Maggotkin of Nurgle – Subfaction: Drowned Men – Grand Strategy: Show of Dominance – Triumph: Inspired
LEADERS Lord of Afflictions (230)* – General – Command Traits: Overpowering Stench – Incubatch – Dolorous Tocsin – Artefacts of Power: The Splithorn Helm Lord of Plagues (145)*
Ed: The eagle eyed will notice that Luke drew against the previous list, meaning that he was close to taking the event if it weren’t for tiebreakers. That just goes to show how much work Pusgoyle Blightlords do, even after their price hike. People worried, or perhaps hoping, that the age of flies was over should take note: they’re still something to worry about. I’m sure you’re bored to death reading about flies by now though, so I won’t re-tread old ground.
Luke’s special flavour includes a Lord of Plagues and 2 units of Blightkings who can benefit from the Lord of Plague’s +1 attack buff. This really is a list that concentrates it’s power in small, elite groups which can both hold their own and dish it out in equal measures. When you’re playing an army like Nurgle which excels at the attrition game having such a small, focused force like this can be great for speeding up your play and ensuring you get to turn 4 and 5 where your army really comes into its own.
The Mindstealer is a fun touch. It’s 10″ move makes it quite zippy for a Nurgle list, which is good for nabbing an objective while the rest of your Rotbringers gum up the board. It’s -2 bravery aura can help to clear hordes or waste your opponent’s command points on Inspiring Presence. It also gives out a fight-last effect once per round which can be disruptive enough to swing important battles in your favour. Plus, if the opponent uses resources to focus the Mindstealer down it’s only 95 points and it has given a reprieve to your more important units. A worthy unit to fill up those awkward leftover points for any chaos army.
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Allegiance: Skaven – Mortal Realm: Ghur – Grand Strategy: Take What’s Theirs – Triumphs: Bloodthirsty
Battleline 20 x Clanrats (100)* – Rusty Blade – 2x Standard Bearers – 2x Standard Bell Ringers 10 x Night Runners (90)* 20 x Clanrats (100)* – Rusty Blade – 2x Standard Bearers – 2x Standard Bell Ringers 10 x Night Runners (90)**
Declan: Skaven again, but this is a very different one to the one I reviewed last time. This one has none of the Warp Lightning shenanigans, but does have 2 Verminlords and Thanquol. Backed up by 2 Grey Seers and there’s not going to be much difficulty casting the Warp Lightning Vortex. On it’s release it was a very popular spell (particularly with KO players with suspicious bottles), but it’s seen less now. However it’s still good tech as it messes with your opponents move and it’s casting value (8) can make it difficult to dispel, but the Skaven have +1 to cast from their mystical Gnawholes.
Games Workshop via Wahapedia
The damage can take a little of getting used to – and you’ll definitely need to explain it – but it’s played for preventing running.
Alexander has also gone for Flaming Weapon on his two Verminlords meaning he can power one up, send it in, kill stuff, and then repeat with the 2nd Verminlord. It’s a hell of a one-two – especially as Thanquol’s there to make it a ‘one-two-three’. There’s a lack of models (for a Skaven army) and the 9 drop means he’s not choosing to go first or second but that’s fine and Alexander did really well.
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Allegiance: Gloomspite Gitz – Option: Grimscuttle Tribes – Mortal Realm: Ghur – Grand Strategy: No Place for the Weak – Triumphs: Inspired
Leaders Dankhold Troggboss (220)**** – Trev the Troggboss – General – Command Trait: Alpha Trogg – Artefact: Glowy Howitz Fungoid Cave-Shaman (95)**** – Freddie the Fungoid – Lore of the Moonclans: The Hand of Gork Madcap Shaman (80)**** – Madcap Max – Artefact: Moonface Mommet – Lore of the Moonclans: Itchy Nuisance Breaka-Boss on Mirebrute Troggoth (180)* – The Celestant Slime – Allies
Battleline 6 x Rockgut Troggoths (290)*** – Reinforced x 1 6 x Rockgut Troggoths (290)*** – Reinforced x 1 3 x Fellwater Troggoths (155)** 3 x Fellwater Troggoths (155)**
Units 5 x Spider Riders (90)* 3 x Rippa’s Snarlfangs (70)* 1 x Marshcrawla Sloggoth (150)* – Drummer Dave
Behemoths Skitterstrand Arachnarok (160)* – Big Bert & Nipper
Endless Spells & Invocations The Burning Head (20) – Steve the Swamp Trogg Mork’s Mighty Mushroom (40) – Marv the Misunderstood
Declan: Gitz on a 4-1… hurrah! Peter knows how to get my comments and Dominic has not let Skagrott’s Asylum (the WhatsApp Group for Gitz players) down here. Every unit is named — even the Endless Spells. He has Troggs which can hit hard especially as Bounty Hunters and a Marshcrawler and Rippas. The only disadvantage here apart from it still being a weak book is that Bounty Hunters against him – especially those on mounted units – really hurt. You can lose a whole Trogg unit in a turn.
Dominic may have had an interesting first three games dodging most of the worst out there, but he did very well to beat Nurgle in game 5… a battletome that is ripping up tournament results everywhere. In fact his only defeat was to Tzeentch piloted by 1st placed Ryan. Great result Dominic.