This is the top three AoS lists for the Ragnarok : Autumn 2023 AoS GT that took place in the UK on the 28th and 29th of October. It saw 14 players vying to be crowned champion in a 5-game tournament.
Because the tournament has 20 or less players we won’t be commenting on the lists.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Flesh-eater Courts – Subfaction: Hollowmourne – Grand Strategy: overshadow – Triumph: Inspired
LEADERS Abhorrant Ghoul King on Royal Terrorgheist (450)* – General – Command Traits: Grave Robber – Artefacts of Power: Corpsefane Gauntlet – Mount Traits: Gruesome Bite – Spells: Spectral Host Varghulf Courtier (160)* Abhorrant Ghoul King (170)* – Spells: Merciless Blizzard Abhorrant Archregent (240)** – Artefacts of Power: The Dermal Robe – Spells: Hoarfrost Abhorrant Archregent (240)** – Spells: Deranged Transformation BATTLELINE Crypt Ghouls (80) Crypt Horrors (330)* Crypt Horrors (330)*
TERRAIN 1 x Charnel Throne (0)
CORE BATTALIONS *Warlord **Andtorian Acolytes
TOTAL POINTS: 2000/2000
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Army Faction: Blades of Khorne – Subfaction: Reapers of Vengeance – Grand Strategy: Slaughter of Sorcery – Triumph: Inspired
LEADERS Bloodmaster (110)* – Prayers: Blood Sacrifice Bloodthirster of Unfettered Fury (330)* – General – Command Traits: Firebrand – Artefacts of Power: Ar’gath, the King of Blades – Prayers: Bronzed Flesh Bloodsecrator (120)* – Nullstone Adornments: Hand-carved Nullstone Icon Bloodmaster (110)** – Artefacts of Power: Halo of Blood – Prayers: Killer Instinct
Army Faction: Stormcast Eternals – Army Type: Scions of the Storm – Army Subfaction: Hammers of Sigmar – Grand Strategy: Spellcasting Savant – Triumphs: Inspired – Call for Aid
LEADER 1 x Lord-Arcanum on Gryph-Charger (170)* – General – Command Traits: Shaman of the Chilled Lands – Spells: Thundershock 1 x Lord-Relictor (130)* – Prayers: Translocation 1 x Lord-Celestant on Dracoth (170)* – Stormstrike Glaive – Artefacts: Luckstone – Mount Traits: Celestial Instincts
BATTLELINE 4 x Dracothian Guard Tempestors (210)* 4 x Dracothian Guard Tempestors (210)* 5 x Sequitors (110)* 2 x Dracothian Guard Fulminators (240)*
ENDLESS SPELL 1 x Everblaze Comet (90)
OTHER 3 x Evocators on Celestial Dracolines (240)*
CORE BATTALIONS: *Battle Regiment
TOTAL POINTS: (1990/2000)
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Army Faction: Fyreslayers – Army Subfaction: Greyfyrd – Grand Strategy: Masters of the Forge – Triumphs: Indomitable
LEADER 1 x Auric Runemaster (130) – Artefacts: Volatile Brazier – Prayers: Heal 1 x Auric Runefather on Magmadroth (360)* – General – Command Traits: Blood of the Berzerker – Artefacts: Master Rune of Unbreakable Resolve – Mount Traits: Coal-heart Ancient 1 x Battlesmith (160)* – Artefacts: Nulsidian Icon 1 x Auric Flamekeeper (90)* – Nullstone Adornments: Hand-carved Nullstone Icon 1 x Auric Runeson (80)** – Ancestral War-axe – Artefacts: Axe of Grimnir
BATTLELINE 10 x Vulkite Berzerkers with Bladed Slingshields (150)* – Karl – Hornblower of Grimnir – Fyresteel War-pick and Bladed Slingshield 15 x Hearthguard Berzerkers (480)** – Karl – Berzerker Broadaxe 15 x Hearthguard Berzerkers (480)** – Karl – Berzerker Broadaxe
INVOCATION 1 x Molten Infernoth (50)
TERRAIN 1 x Magmic Battleforge (0)
CORE BATTALIONS: *Warlord **Wizard-finders of Andtor
TOTAL POINTS: (1980/2000)
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Final Tournament Placings
For the complete results please follow the link below to Best Coast Pairing:
This is the top three AoS lists for the End Times Grand Tournament 2023 that took place in Czechia on the 7th and 8th of October. It involved 44 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Orruk Warclans – Army Type: Kruleboyz – Subfaction: Grinnin’ Blades – Grand Strategy: Waaagh!
LEADERS Gobsprakk (240) Killaboss on Great Gnashtoof (120) – General – Command Traits: Supa Sneaky – Artefacts of Power: Arcane Tome Swampcalla Shaman and Pot-grot (100)* – Spells: Hoarfrost Swampcalla Shaman and Pot-grot (100)* – Spells: Sneaky Miasma Snatchaboss on Sludgeraker Beast (290)** – Mount Traits: Fast ’Un Swampboss Skumdrekk (280)***
Aaron Newbom: This is a nice balanced list that has take all comers energy. Gobbsprakk is amazing in this meta and a real all star of the list. It’s hard to leave home without him right now.
The same goes for a single unit of hobgrotz. It’s just so much utility for 80 points
My favorite bit here, though, is the gnashtoof. It’s such a great pinning piece and incredibly annoying to kill for its cost.
In the current GHB sacrificing, your general can be a boon as it opens up tactics. Previously, I would’ve recommended against making the dog general, but it makes sense in this context
Army Faction: Flesh-eater Courts – Subfaction: Hollowmourne – Grand Strategy: Spellcasting Savant – Triumph: Inspired
LEADERS Abhorrant Archregent (240)* – General – Command Traits: Grave Robber – Artefacts of Power: The Dermal Robe – Spells: Hoarfrost Abhorrant Ghoul King (170)* – Spells: Merciless Blizzard Abhorrant Ghoul King on Royal Terrorgheist (450)** – Artefacts of Power: Corpsefane Gauntlet – Mount Traits: Gruesome Bite – Spells: Blood Feast Crypt Haunter Courtier (110)** Crypt Haunter Courtier (110)**
ENDLESS SPELLS & INVOCATIONS 1 x Chalice of Ushoran (50)
TERRAIN 1 x Charnel Throne (0)
CORE BATTALIONS *Andtorian Acolytes **Warlord
TOTAL POINTS: 1985/2000
Hanna Leppänen: This list is a Hollowmourne 99 archetype, with core of the army being 2 units of 9 Crypt Horrors, who of course hit like trucks when buffed. Joachim decided to go with extra artefact for the Spellcasting Savant GS General, picking up the Dermal Robe for better spellcasting, instead of more spells. He has only one Archreagent, which is not typical and has a Ghoul King on Royal Terrorgheist instead of the more common Zombie Dragon King. Terrorgheist is more offensive piece and does have a good spell that gives the target unit a 5+ ward. He also picked 2 Haunter Courtiers to have reliable mustering for his 2 blocks of 9 Crypt Horrors. Weirdly the list lacks one of the best spells the 99 -lists have, Deranged Transformation, but Hollowmourne CA offers some additional mobility to the big blocks of Horrors.
Chalice of Ushoran is a very unorthodox pick, usually seen more in old Morgaunt lists. For Horror lists it doesn’t return models to the meat and bones of the army (Horrors), but you can use it to heal the Terrorgheist King and basically anything within the range of the Endless Spell. One small unit of Royal Beastflayers is a nice tech piece to counter possible Roars preventing feeding frenzy CA’s on the important pieces.
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Army Faction: Gloomspite Gitz – Subfaction: Jaws of Mork – Grand Strategy: Chasing the Moon – Triumph: Indomitable
LEADERS Fungoid Cave-Shaman (110)* – General – Command Traits: The Clammy Hand – Spells: The Hand of Gork Madcap Shaman (70)* – Artefacts of Power: Moonface Mommet – Spells: Hoarfrost Squigboss (110)** Skragrott, the Loonking (230)***
Lodivicus: Sharing a lot of the same core units as the list that won the London GT just a week earlier, Laszlo’s list supports that this core may be the new normal for Jaws of Mork lists (as opposed to the double max Squig Herd and Squig Hoppers lists that preceded it a few battlescrolls ago).
The core of the list consists of Skragrott, one doubled reinforced Squig Herd, a Madcap Shaman (with Moonface Mommet and Hoarfrost), a Squigboss, Boingrot Bounderz, Sneaky Snufflers, Gobbapalooza and, of course, the Bad Moon Loonshrine.
Rather than just regurgitating all of the same information about the core, I’ll direct you to read that commentary here. It was so well written by two experts, that there isn’t much that I could say to expand upon it. So what makes this list different from the one that won the London GT just a week earlier? Two significant changes.
First, the decision to select the Fungoid Cave-Shaman as the general makes getting his Grand Strat pretty reliable. The Spore Squig ability reducing visibility to 12” (even against spells) can be huge for his survivability since he’ll be camping near the Loonshrine for the Clammy Hand command trait benefit. As a second source of Hand of Gork, he can still contribute from the back and can get himself out of dodge if necessary to secure the three points.
Second, Laszlo chose to include two Moonclan Shootas units (as opposed to more Bounderz) to provide some level of ranged support. They are primarily there to be model count for objective control but also serve the purpose of adding extra wound count to the army.
It will be exciting to see what other variations on the remaining points around the core will be in the future. And if the core of list does, as I suspect, become the new normal for Jaws of Mork lists going forward.
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Allegiance: Slaves to Darkness – Damned Legion: Cabalists – Grand Strategy: Spellcasting Savant – Triumphs: Inspire
Leaders Exalted Hero of Chaos (90)** – Mark of Chaos: Tzeentch – Lore of Primal Frost: Merciless Blizzard Chaos Sorcerer Lord (120)* – Mark of Chaos: Tzeentch – Cabalists 2nd Spell: Binding Damnation – Lore of Primal Frost: Hoarfrost Chaos Sorcerer Lord (120)* – Mark of Chaos: Tzeentch – Cabalists 2nd Spell: Chaotic Conduit – Universal Spell Lore: Levitate Chaos Lord (110)* – General – Reaperblade & Daemonbound Steel – Command Trait: Idolater Lord – Mark of Chaos: Tzeentch – Lore of Primal Frost: Merciless Blizzard – Universal Prayer Scripture: Heal Chaos Lord on Karkadrak (180)** – Mark of Chaos: Slaanesh – The Lore of the Damned: Daemonic Speed
Battleline 10 x Chaos Warriors (180)** – Aspiring Champion – Standard Bearer – Hornblower – Murderous Weapon – Mark of Chaos: Nurgle – Ensorcelled Banner: The Eroding Icon 10 x Chaos Warriors (180)** – Aspiring Champion – Standard Bearer – Hornblower – Murderous Weapon – Mark of Chaos: Tzeentch 10 x Chaos Warriors (180)** – Aspiring Champion – Standard Bearer – Hornblower – Murderous Weapon – Mark of Chaos: Undivided 5 x Chaos Knights (220)** – Doom Knight (Cursed Lance) – Standard Bearer – Hornblower – Mark of Chaos: Slaanesh
Units 6 x Ogroid Theridons (300)** – Thorakon – Banner Bearer – Charge-Caller – Goroan Great Axe – Mark of Chaos: Khorne – Reinforced x 1
Roland Rivera: Now here’s a list you don’t see very often. In fact, I think this is a list you wouldn’t see at all prior to the latest Battlescroll. Conventional wisdom in Slaves to Darkness listbuilding is to go light on Heroes so that you have more points to spend on their devastating power-punching troops. This list has chosen a very different approach – support lots of efficiently-priced bodies with lots of Heroes and a bit of long-range shooting.
Notably, this list features 4 Heroes with the rarely-seen Mark of Tzeentch, which can give the list a lot of positional flexibility when combined with the spellcasting power of Cabalists. With so many potential landing spots if the Heroes spread out, Warp Reality starts to function more like a conventional teleportation spell, which in turn makes it very useful. It also features a unit of Nurgle Warriors to hold the line, a unit of Undivided Warriors to pressure objectives, and a unit of Slaanesh Knights for reach. Speaking of reach, 2 Mutalith Vortex Beasts can combine with Tzeentch Heroes to give this list a bit of long-range damage potential that Slaves to Darkness lists typically lack.
The punch in this list comes from Merciless Blizzard (carried by a semi-expendable Exalted Hero) and a unit of 6 Khorne Ogroid Theridons, which hit like a ton of bricks. It’s a style of list we don’t often see out of Slaves to Darkness, but it clearly has some potential.
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Final Tournament Placings
To view all of the results for the tournament please follow the link below to Best Coast Pairings
This is the top three AoS lists for the Nova Open Age of Sigmar GT that took place in the UK on the 1st and 3rd of September. It involved 165 players vying to be crowned champion in a 8-game tournament. After the 5th round players were split into 8 pods for the final 3 rounds. Players could choose to play either 5 or 8 rounds.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Soulblight Gravelords – Subfaction: Legion of Night – Grand Strategy: Spellcasting Savant – Triumphs: Inspired
Leaders Nagash, Supreme Lord of the Undead (900)* Vampire Lord (140)* – Artefact: Morbheg’s Claw – Lore of Primal Frost: Merciless Blizzard Vampire Lord (140)* – General – Command Trait: Unbending Will – Lore of Primal Frost: Hoarfrost
Battleline 40 x Deadwalker Zombies (240)* – Reinforced x 1 20 x Deadwalker Zombies (120)* 6 x Fell Bats (160)* – Reinforced x 1 3 x Fell Bats (80)*
Leaders Katakros, Mortarch of the Necropolis (460)* Mortisan Boneshaper (140)* – General – Command Trait: Diversionary Tactics – Artefact: Artisan’s Key – Lore of Ossian Sorcery: Reinforce Constructs Mortisan Ossifector (120)* – Lore of Ossian Sorcery: Soul Release
Battleline 6 x Immortis Guard (440)* – Reinforced x 1 3 x Necropolis Stalkers (220)* – 1x Dread Falchions 5 x Kavalos Deathriders (180)* – Nadirite Blade and Shield
Units 2 x Morghast Archai (220)* – Spirit Halberds 2 x Morghast Harbingers (220)* – Spirit Halberds
Core Battalions *Battle Regiment
Total: 2000 / 2000
Walter Brock: Today we are looking at a tough cookie of a list. Running Petrifex Elite instead of the common Null Myriad we are used to seeing this season lately. This sub faction will allow the already tough units to be even harder to take out.
Spell casting savant works well with the Immortis guard. Making it very difficult to Deny the OBR grand strat.
Katakros alongside with Petrifex turns the toughness up to 11. Giving everything +1 to save and reducing enemy wound rolls by 1 in melee makes it very hard for things to go down.
The Boneshaper helps reinforce the hard to kill aspect of this list. Artisans key bringing back stalkers and Immortis guard is very efficient. That already nearly impossible to kill model just came back. Diversionary tactics reducing enemy charges by 3 within 12 can cause some charges to fail, deny battle tactics and make things difficult for the opponent all together. Reinforce constructs helps provide some protection from mortal wounds. One of the few sources of damage that can take out these tough units reliably.
The Ossifector is mostly here to buff the Morghasts. The primary buff going on them will be the +1 rend. A strong support piece to keep things going.
6 Immortis Guard are seen a lot. That’s because they are very good at what they do, not dying and bodyguarding your characters that are reviving the Immortis guard. With a once per game fight twice Immortis Guard have very respectable damage.
Deathriders are the Heros of Bonereaper lists. These can do pretty much anything. From screening to doing a simple battle tactic. This player opted for a single unit of Deathriders to open the battle tactic option mostly. The real meat and potatoes of the list is in the tough elite infantry and Morghasts.
A unit of 3 stalkers is interesting. A small, fast unit that can take out key targets or run around harassing the opponents’ sides. They aren’t as survivable as Immortis guard but gain speed and hit harder in return. A very strong unit for any situation.
lastly is the two Morghast units. Archai get a 5+ ward while wholly within 12 of a hero and Harbingers get the option to deep strike from off the board. Putting both units in adds for some powerful tactical flexibility. Both units when they roll and 8 or higher on the charge get fight first. Letting the list pile on more damage before the main threat of a unit has even attacked. The main strength of these guys is their ability to turn off commands within 3. This ability can throw a wrench in an opponent’s plan and help swing things in favor for the Bone Reapers play.
All this fits into a Battle regiment. A powerful list that is incredibly hard to kill the models, and lots of tactical flexibility. Well done to this player.
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Army Faction: Flesh-eater Courts – Subfaction: Hollowmourne – Grand Strategy: Overshadow – Triumph: Inspired
LEADERS Abhorrant Ghoul King on Royal Terrorgheist (450)* – General – Command Traits: Grave Robber – Artefacts of Power: Corpsefane Gauntlet – Mount Traits: Gruesome Bite – Spells: Flaming Weapon, Spectral Host Crypt Haunter Courtier (110)* Varghulf Courtier (160)* Abhorrant Archregent (240)** – Spells: Hoarfrost, Merciless Blizzard Abhorrant Archregent (240)** – Spells: Deranged Transformation, Hoarfrost
This is the top three AoS lists the Nashcon Age of Sigmar GT 2023 that took place in the US on the 19th and 20th of August. It involved 104 players vying to be crowned champion in a 5-game tournament. This is a two list tournament, players choose which one to run at the table.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
List 1: Allegiance: Khorne – Slaughterhost: Reapers of Vengeance – Grand Strategy: Slaughter of Sorcery – Triumphs: Inspired
Leaders Bloodthirster of Unfettered Fury (330)* – General – Command Trait: Firebrand – Artefact: A’rgath the King of Blades – Prayer: Bloodbind Bloodmaster, Herald of Khorne (110)* – Prayer: Killer Instinct Skarr Bloodwrath (110)* Skarbrand (380)** Bloodmaster, Herald of Khorne (110)** – Artefact: Halo of Blood – Prayer: Blood Sacrifice Theddra Skull-Scryer (160)** – Allies
Battleline 20 x Bloodletters (360)** – Reinforced x 1 10 x Bloodreavers (80)** – Reaver Blades 8 x Claws of Karanak (100)**
Units 3 x Magore’s Fiends (140)** 5 x Godsworn Hunt (160)** – Allies
Roland Rivera: Despite this tournament being in a 2-list format, our winner seems to has thumbed his nose at that notion, as both of his lists are exactly the same! He has gone for the Hero-heavy Khorne approach which seems to be gaining momentum of late, as he has maxed out his Hero selections.
The list is anchored by Skarbrand and the Bloodthirster of Unfettered Fury, which are a vital source of mobility in the form of 3D6″ charges (Skarbrand for himself, the Unfettered Fury Thirster for anyone) and doing most of the damage. The list also packs several Priests (including the Unfettered Fury Thirster itself) to help power out whatever Prayer or Invocation is the most useful at the moment (and this list has a pretty deep selection). An interesting addition is Theddra Skull-Scryer as an Ally (likely for Andtorian Locus-centered Battle Tactics). Skarr Bloodwrath rounds out the Hero lineup as a cheap, recurring space blocker that can also double as a source of Blood Tithe.
These Heroes have some troop support in the form of a blob of Bloodletters and Magore’s Fiends, but they will mostly be asked to do the heavy lifting in combat, on both offense and defense. Overall, this style of Khorne list seems to be gaining momentum this season, so don’t be surprised if you see similar lists going forward.
Army Faction: Soulblight Gravelords – Army Type: Vyrkos – Grand Strategy: Empire of Corpses – Triumphs: Indomitable
LEADER 1 x Belladamma Volga (200)* – Spells: Spirit Gale 1 x Vampire Lord (140)* – Spells: Hoarfrost 1 x Gorslav the Gravekeeper (120)** – General – Command Traits: Spoor Trackers – Artefacts: Ulfenkarni Phylactery 1 x Torgillius the Chamberlain (150)** – Spells: Fading Vigour
BATTLELINE 10 x Dire Wolves (140)* – Doom Wolf 20 x Deadwalker Zombies (120)* 40 x Deadwalker Zombies (120)* 40 x Deadwalker Zombies (120)* 20 x Deadwalker Zombies (120)* 20 x Deadwalker Zombies (120)**
OTHER 1 x Corpse Cart (80)** – Corpse Goad – Unholy Lodestone 1 x Corpse Cart (80)** – Corpse Goad – Unholy Lodestone 6 x Fell Bats (80)** 3 x Vyrkos Blood-born (90)**
Army Faction: Soulblight Gravelords – Army Type: Vyrkos – Grand Strategy: Empire of Corpses – Triumphs: Indomitable
LEADER 1 x Torgillius the Chamberlain (150)* – Spells: Fading Vigour 1 x Belladamma Volga (200)* – Spells: Spirit Gale 1 x Gorslav the Gravekeeper (120)** – General – Command Traits: Spoor Trackers – Artefacts: Ulfenkarni Phylactery 1 x Vampire Lord (140)*** – Spells: Hoarfrost 1 x Necromancer (100)*** – Spells: Merciless Blizzard
BATTLELINE 20 x Deadwalker Zombies (120)* 40 x Deadwalker Zombies (120)* 20 x Deadwalker Zombies (120)* 40 x Deadwalker Zombies (120)** 40 x Deadwalker Zombies (120)** 10 x Dire Wolves (140)** – Doom Wolf
ENDLESS SPELL 1 x Malevolent Maelstrom (30)
OTHER 1 x Corpse Cart (80)* – Corpse Goad – Unholy Lodestone 1 x Corpse Cart (80)** – Corpse Goad – Unholy Lodestone
Allegiance: Maggotkin of Nurgle – Subfaction: Drowned Men – Grand Strategy: Blessed Desecration
LEADERS Lord of Afflictions (230)* – General – Command Trait: Overpowering Stench – Artefact: The Shield of Growths The Glottkin (600)* – Lore of Malignance: Rancid Visitations Poxbringer Herald of Nurgle (130)* – Lore of Primal Frost: Hoarfrost
UNITS 4 x Pusgoyle Blightlords (480)* – 2 x Dolorous Tocsin 10 x Plaguebearers (130)* 10 x Plaguebearers (130)* 2 x Beasts of Nurgle (200)* 3 x Nurglings (100)*
CORE BATTALIONS *Battle Regiment
2000/2000pts
Allegiance: Maggotkin of Nurgle – Subfaction: Drowned Men – Grand Strategy: Blessed Desecration
LEADERS Lord of Afflictions (230)* – General – Command Trait: Overpowering Stench – Artefact: The Shield of Growths The Glottkin (600)* – Lore of Malignance: Gift of Disease Poxbringer Herald of Nurgle (130)* – Lore of Primal Frost: Hoarfrost
UNITS 4 x Pusgoyle Blightlords (480)* – 2 x Dolorous Tocsin 10 x Plaguebearers (130)* 10 x Plaguebearers (130)* 2 x Beasts of Nurgle (200)* 3 x Nurglings (100)*
CORE BATTALIONS *Battle Regiment
2000/2000pts
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Army Faction: Flesh-eater Courts – Subfaction: Hollowmourne – Grand Strategy: Overshadow – Triumph: Inspired
LEADERS Abhorrant Ghoul King on Royal Terrorgheist (450)* – Artefacts of Power: Corpsefane Gauntlet – Mount Traits: Gruesome Bite – Spells: Flaming Weapon, Spectral Host Crypt Haunter Courtier (110)* Varghulf Courtier (160)* – General – Command Traits: Grave Robber Abhorrant Archregent (240)** – Spells: Hoarfrost, Merciless Blizzard Abhorrant Archregent (240)** – Spells: Deranged Transformation, Hoarfrost
This is the top three AoS lists for Macki Wojny GT3 that took place in Poland on the 4th and 5th of August. It involved 70 players vying to be crowned champion in a 5-game tournament.
I found this tournament last minute, so I’m afraid there’s no commentary here, but I couldn’t resist sharing a Kruleboyz list as soon as I could (and one that isn’t Grinnin’ Blades or includes Gobsprakk).
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
LEADERS Archmage Teclis (740)* – General Scinari Cathallar (120)* – Artefacts of Power: Phoenix Stone – Spells: Merciless Blizzard The Light of Eltharion (230)*
BATTLELINE 10x Vanari Auralan Wardens (150)* – High Warden – Spells: Etheral Blessings 10x Vanari Auralan Wardens (150)* – High Warden – Spells: Speed of Hysh 5x Vanari Dawnriders (120)* – Standard Bearer – Steedmaster – Spells: Speed of Hysh
BEHEMOTH Alarith Spirit of the Mountain (340)*
ENDLESS SPELLS & INVOCATIONS 1 x Rune of Petrification (60) 1 x Umbral Spellportal (80)
TERRAIN 1 x Shrine Luminor (0)
CORE BATTALIONS *Battle Regiment
TOTAL POINTS: 1990/2000 1 drop
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Army Faction: Flesh-eater Courts – Subfaction: Hollowmourne – Grand Strategy: Spellcasting Savant – Triumph: Inspired
CORE BATTALIONS *Battle Regiment TOTAL POINTS: 1990/2000 DROPS: 1
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Army Faction: Slaves to Darkness – Army Subfaction: Ravagers – Grand Strategy: Spellcasting Savant – Triumphs: Indomitable
LEADER 1 x Chaos Sorcerer Lord (120)* – General – Command Traits: Idolater Lord – Spells: Hoarfrost – Prayers: Heal – Mark of Chaos: Nurgle 1 x Chaos Sorcerer Lord (120)* – Spells: Merciless Blizzard – Mark of Chaos: Undivided 1 x Infernal Enrapturess (120)*** 1 x Be’lakor (340)** – Spells: Binding Damnation 1 x Slaves to Darkness Daemon Prince (150)*** – Daemonic Axe – Trophy Rack – Artefacts: The Conqueror’s Crown – Mark of Chaos: Nurgle
UNITS 9 x The Unmade (80)** – Mark of Chaos: Nurgle 9 x Spire Tyrants (70)** – Mark of Chaos: Nurgle 10 x Splintered Fang (100)*** – Mark of Chaos: Nurgle 20 x Splintered Fang (200)*** – Mark of Chaos: Nurgle 20 x Splintered Fang (200)*** – Mark of Chaos: Nurgle 20 x Splintered Fang (200)*** – Mark of Chaos: Nurgle 10 x Splintered Fang (100)*** – Mark of Chaos: Nurgle 6 x Furies (80)** 1 x Cockatrice (120)**
Allegiance: Kruleboyz – Warclan: Big Yellers – Mortal Realm: Ghur – Grand Strategy: Waaagh! – Triumphs: Bloodthirsty
Leaders Breaka-Boss on Mirebrute Troggoth (180)* – Mount Trait: Fast ‘Un Snatchaboss on Sludgeraker Beast (290)** – General – Command Trait: Supa Sneaky – Artefact: Arcane Tome (Universal Artefact) Swampcalla Shaman with Pot-grot (100)** – Lore of the Swamp: Choking Mist Swampcalla Shaman with Pot-grot (100)** – Lore of the Swamp: Nasty Hex
Battleline 9 x Man-skewer Boltboyz (360)** – Reinforced x 2 – Boltboy Boss 9 x Man-skewer Boltboyz (360)** – Reinforced x 2 – Boltboy Boss 3 x Man-skewer Boltboyz (120)** – Boltboy Boss
Units 10 x Hobgrot Slittaz (80)* – Hobgrot Boss – Sulphuric Scrap-grenades – Scrap Totem Bearer – Noise-maker 20 x Moonclan Stabbas (120)** – Allies – Moonclan Boss – Bad Moon Icon Bearer – Gong Basher – Stabba – 3x Barbed Net 5 x Sporesplatta Fanatics (90)* – Allies 5 x Sporesplatta Fanatics (90)* – Allies
This is the top three AoS lists for Blood And Thunder GT that took place in Canada on the 8th and 9th of July. It involved 19 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Flesh-eater Courts – Grand Court: Hollowmourne – Mortal Realm: Ghur – Grand Strategy: The Day is Ours! – Triumphs:
Leaders Abhorrant Archregent (240)* – Artefact: The Dermal Robe – Lore of Madness: Deranged Transformation Abhorrant Ghoul King (170)* – Lore of Madness: Spectral Host – Aspect of the Champion: Tunnel Master Abhorrant Ghoul King on Royal Zombie Dragon (430)* – Artefact: Corpsefane Gauntlet – Mount Trait: Razor-clawed – Universal Spell Lore: Flaming Weapon Crypt Ghast Courtier (70)** Crypt Haunter Courtier (110)** Varghulf Courtier (160)** – General – Command Trait: Grave Robber – Artefact: The Bilious Decanter
Battleline 9 x Crypt Horrors (330)*** – Reinforced x 2 9 x Crypt Horrors (330)*** – Reinforced x 2 10 x Crypt Ghouls (80)* 10 x Crypt Ghouls (80)**
Army Faction: Hedonites of Slaanesh – Army Type: Pretenders – Grand Strategy: Selfish Desire – Triumph: Inspired
LEADERS Contorted Epitome (190) – General – Command Traits: Strength of Godhood – Artefacts of Power: The Crown of Dark Secrets – Spells: Born of Damnation – Aspects of the Champion: Fuelled by Ghurish Rage Be’lakor (355)
BATTLELINE Blissbarb Archers (300) – High Tempter Blissbarb Archers (300) – High Tempter Blissbarb Archers (150) – High Tempter
OTHER Blissbarb Seekers (200) – High Tempter Slickblade Seekers (200) – Hunter-Seeker Slickblade Seekers (200) – Hunter-Seeker
ENDLESS SPELLS & INVOCATIONS 1 x Geminids of Uhl-Gysh (50)
Army Faction: Soulblight Gravelords – Army Type: Legion of Night – Grand Strategy: Empire of Corpses
LEADERS Wight King (135)* – General – Command Traits: Unbending Will Mannfred Von Carstein (390)** – Spells: Prison of Grief, Waste Away Necromancer (90)** – Artefacts of Power: Morbheg’s Claw – Spells: Fading Vigour, Waste Away – Aspects of the Champion: Fuelled by Ghurish Rage Vampire Lord (130)** – Spells: Soulpike, Spirit Gale
BATTLELINE Grave Guard (280)* – Seneschal – Great Wight Blade – 2 x Standard Bearer – 2 x Hornblower Grave Guard (280)* – Seneschal – Great Wight Blade – 2 x Standard Bearer – 2 x Hornblower Deathrattle Skeletons (170)* – Skeleton Champion – 2 x Standard Bearer Deathrattle Skeletons (170)* – Skeleton Champion – 2 x Standard Bearer
BEHEMOTH Mortis Engine (230)*
OTHER Corpse Cart (70)* – Unholy Lodestone – Corpse Goad
This is the top three AoS lists for the Dazmaul Wargaming Tournament that took place in the UK on the 18th and 19th of March. It involved 29 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
Leaders 1 x Necromancer (130)* – General – Command Trait: Pack Alpha – Artefact: Arcane Tome (Universal Artefact) – Lore of the Deathmages: Decrepify – Aspect of the Champion: Leadership of the Alpha 1 x Radukar the Beast (310)* 1 x Vampire Lord (140)* – Lore of the Vampires: Amethystine Pinions
Battleline 40 x Deadwalker Zombies (240)* – Reinforced x 1 40 x Deadwalker Zombies (240)* – Reinforced x 1 40 x Deadwalker Zombies (240)* – Reinforced x 1
Units 1 x Corpse Cart with Balefire Brazier (80)* 20 x Grave Guard (280)* – Great Wight Blades – Reinforced x 1
Behemoths Zombie Dragon (270)*
Core Battalions *Battle Regiment
I can’t in good faith make any more jokes about Soulblight rising back up, so I’ll just jump right into it.
What we’ve got here is a Vyrkos list that gleefully flips off the last season and screams ‘RIP BOUNTY HUNTERS’ while pushing 120 zombies up the board and, presumably, cackling gleefully. They’re all backed up by the usual buff pieces allowing them to get extra attack (Radukar, if he makes a charge) and fight twice (Necromancer, with danse macabre) – and remember they do MWs on 6s to hit and bring back models killed as zombies on a 2+. So it’s not like they can’t spike a few rolls and do a surprise bunch of mortals to whatever tries to chew through them or pull from the front and rally back up.
On top of that, they’re backed up by a Corpse Cart, which projects a -1 to wound aura, making those zombos even more infuriating to kill, and the pretty standard 20 Graveguard – who also make an excellent target for the hero buffs – who always have and still absolutely slap. A newly bargain-priced Zombie Dragon provides access to monstrous rampages and some nice targeted damage, while fitting neatly into the battle regiment!
5 wins for Soulblight at the moment is a great result, and it seems like loads and loads of meat is well and truly back on the menu, boys (and girls).
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Army Faction: Flesh-eater Courts – Army Subfaction: Hollowmourne – Grand Strategy: Take What’s Theirs – Triumphs: Inspired
LEADER 1 x Abhorrant Ghoul King on Royal Terrorgheist (450) – Spells: Flaming Weapon 1 x Abhorrant Ghoul King on Royal Terrorgheist (450)* – General – Command Traits: Grave Robber – Artefacts: Corpsefane Gauntlet – Mount Traits: Gruesome Bite – Spells: Spectral Host 1 x Abhorrant Archregent (240)* – Artefacts: The Dermal Robe – Spells: Deranged Transformation – Aspects of the Champion: Tunnel Master 1 x Abhorrant Ghoul King (170)* – Spells: Blood Feast 1 x Varghulf Courtier (160)*
BATTLELINE 10 x Crypt Ghouls (80)** 6 x Crypt Horrors (220)** 6 x Crypt Horrors (220)**
Having just called a list with 9 x Flayers “the list” we’ve got one of the best variations. I say that because I played against a version of this a lot. 2 Dragons and 2 blocks of Crypt Horrors is a smart way to play the faction. It gives you more threats to push an opponent. You still have the ability to bring 9 x Crypt Flayers/Horrors (Flayers are probably better) on through summoning. You might have to do it earlier if the Terrorgheist are in combat though.
Still no Cogs, taking the risk that a spell will fail, and only one of the Crypt Horror units will have all of the buffs. The 6 strong units are a risk as well, against a Rend -2 attack even with a 5+ ward (and only one should have it), it’s only 36 effective wounds. A block of fulminators can overcome that on the charge easily. Still, they have fight twice near one of the Dragons on top of rerolls to hit. And additional attacks – they are very nasty threat.
Tunnel Master on the Archregent is surprisingly useful. He can grab an unattended objective easily and then summon friends. But just as easily, it lets him stay within range of either the dragons or Crypt Horrors. Lots of mobility and stacks of board control, it’s a very effective way to control your opponents’ scoring opportunities and really terrify them.
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Army Faction: Gloomspite Gitz – Subfaction: Jaws of Mork – Grand Strategy: Chasing the Moon – Triumph: Indomitable
LEADERS 1 x Skragrott, the Loonking (160)** – Spells: The Hand of Gork 1 x Squigboss (80)** – Artefacts of Power: Gryph-feather Charm 1 x Squigboss (80)** 1 x Grinkrak the Great (190)*** 1 x Fungoid Cave-Shaman (90)*** – General – Command Traits: The Clammy Hand – Artefacts of Power: Moonface Mommet – Spells: The Hand of Gork – Aspects of the Champion: Tunnel Master
BATTLELINE 20 x Moonclan Shootas (125)* – Moonclan Boss – Bad Moon Icon Bearer – Gong Basher – 3 Barbed Nets 20 x Moonclan Shootas (125)* – Moonclan Boss – Bad Moon Icon Bearer – Gong Basher – 3 Barbed Nets 36 x Squig Herd (360)*** 36 x Squig Herd (360)***
OTHER 1 x Grinkrak’s Looncourt (190)* 1 x Marshcrawla Sloggoth (150)** 1 x Gobbapalooza (145)*** – Spells: Itchy Nuisance 6 x Sneaky Snufflers (110)***
Our latest boogey man (for all of a month and then more demons arrived this week). Simon was keen to see a horde on the table and took over 100 models. Beyond that, though there is so much going on, it’s hard to know where to start. We’ve got a couple of sources of Hand of Gork (for teleports), and Grinkrak’s Looncourt can teleport themselves (if you don’t want the bodyguard). Fungoid Cave Shaman as General? Not sure I’ve seen that before, he’s a sneaky Tunnel Master as well, not sure you’d want to use that too early but he has a nasty Mortal Wound spell with a range of only 6″.
Squigboss’s for both Squigg units, of course, Skragrott (is he mandatory, certainly see him a lot) and a Sloggoth for monster action. The point, of course, is the heroes buff the Squiga (or Shootas), and you let loose the Squig’s. Individually, it’s not really an issue. The 30 Squiggs (and 6 herders) in each of the Squigg herds can hit, from the charge, 120 times. And if you kill some on the crack back, they do a mortal as they flee. With a 3 for bravery, there is a lot of fleeing. Their version of rally is once a game (2+ from each Squigherd) and kills the squiherd but unless you can clear the unit in a turn (difficult) you’ve probably got 2 turns of this from each unit.
That’s the name of the game for the squig build. Wear your opponent down in rounds 1 through 3 and then crack back. With the heroes handing out ‘shrooms granting wards or bonuses to the Shoota (only target) and the Sloggoth giving +1 to hit the Shootas start to be an issue. Sloggoth’s affect is an aura and will apply in any phase – charging the Shootas will be painful. Goes first, winds the squiggs up and unleashes them into your key units. Goes 2nd, hold the squiggs back at let’s the Shootas blunt your attack. If you try to hide, then the Shootas can even be teleported to punish you. If you injure them but don’t clear the unit, it can be rallied 3 times. If you do kill it, there is a 50% chance of them returning via the moon shrine.
I’ve only scratched the surface, but despite weak looking warscrolls, this is a very competitive army. 140+ wounds that can have multiple models or units returned is bad. Their overwhelming you with buckets of dice, which is worse. It’s probably a bit cheap with a lot of sources of mortal wounds. It’s an army that you have to try to outlast or watch them run away with things in the turn 4 and 5. Losing to Flesh Eater courts probably reflects the amount of damage even 3 Crypt Flayers (or 6 Crypt Horrors) can do with buffs and fight twice. They can kill anything in this list in a turn. Otherwise, more elite armies will struggle.
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Allegiance: Big Waaagh! – Grand Strategy: Waaagh! – Triumphs:
Leaders 1 x Gordrakk the Fist of Gork (500)* 1 x Orruk Warchanter (120)* – Warbeat: Get ‘Em Beat 1 x Orruk Warchanter (120)* – Artefact: Arcane Tome (Universal Artefact) – Warbeat: Fixin’ Beat – Lore of the Weird: Da Great Big Green Hand of Gork 1 x Gobsprakk, The Mouth of Mork (260)** 1 x Orruk Megaboss (140)** – General – Command Trait: Skilled Leader – Artefact: Gryph-feather Charm (Galletian Champion) – Aspect of the Champion: Tunnel Master 1 x Wurrgog Prophet (170)** – Artefact: Glowin’ Tattooz – Universal Spell Lore: Ghost-mist
Battleline 10 x Orruk Brutes (300)*** – Jagged Gore-hackas – Reinforced x 1 5 x Orruk Brutes (150)*** – Pair of Brute Choppas 5 x Orruk Ardboys (80)*** 5 x Orruk Ardboys (80)* 5 x Orruk Ardboys (80)**
Tom & I spent much of late 2021 and 2022 battling each other for top Ironjawz and top Big Waaagh in the UK… and whilst he always beat me, my fun run last year got me the Big Waaagh title…! Woot. Since then Big Waaagh has suffered with the new General’s Handbooks and it’s great to see Tom bucking the trend with a 4-1 result (and top table game 5 match.
Tom’s taken a mostly traditional Big Waagh list with Ironjawz as the base, but he’s gone with Gordrakk and Gobsprakk. Two big flying models in the era of Gallatian Champions is a brave decision but it does allow Tom to stop spells with Gobsprakk and kill characters with Gordrakk.
It’s a great call to bring a model that can cause mortal wounds to Galatian Champions and has the reach to get them. Being able to avoid shooting doesn’t help when a Maw Krusha gets within 1″.
The rest of the army is standard Big Waaagh… but I like all the pieces and it’s made me consider actually painting my Gobsprakk – so a great double result. Well done Tom!
With the release of the Battlescroll: Galletian Reinforcements I’ve been able to go back through the data from the release of the General’s Handbook and tidy everything up. In doing so, I though it may be cool to give you a run-down of how each faction performed under the current General’s Handbook until the Battlescroll took effect.
The data used for analysing these results was taken from 110 Grand Tournaments between 3rd July 2022 and 6th November 2022.
Flesh-eater Courts
Region Comparison – Popularity
Flesh-eater Courts saw their highest popularity in Oceania with 3.7% of players choosing the faction for tournament play, while at the opposite end of the world the uptake was only 1.8% in Europe.
Region Comparison – Win Rates
The win rates across all the regions were fairly solid at around 50%. However, the only exception was Scandinavia where this dipped to 35.0%
North America was the location of the Flesh-eater Courts only 5-0 result.
Subfaction Analysis
Subfaction
Players
Win Rate
Hollowmourne
7
54.29%
Gristlegore
13
50.77%
Feast Day
32
47.20%
Morgaunt
12
46.67%
Blisterskin
29
43.45%
None/Unknown
9
52.27%
Faction Total
104
47.60%
Although Hollowmourne appears to have the most successful win rate, they were by far not the most popular faction, with the majority of players choosing between Feast Day and Blosterskin as their go to.
Top 10 Flesh-eater Courts Players
You may notice that some players have a better World/Nation ranking than players above them in this table. This is due to players playing with multiple factions. These players have been ranked on their top Flesh-eater Courts results only.
Peter: We’re always looking for fresh bl… I mean writers to join our team and expand our range of content. Patrick is trying his hand at a top three lists before he moves on to writing about the content he loves….. Horus Heresy.
This is the Top Three AoS lists for Quest of Champions Heat 4 that took place in the Sanctuary Gaming Centre and Coffee Shop in Sutton-in-Ashfield, UK on August 6th and 7th. Quest of Champions is run by Warrior Lodge in Nottingham, UK. There was a total of 38 players competing in this five-round heat, the top twelve of which will be invited back for a grand final later this year.
Want to watch some top AoS games for free? Ben Bailey’s new YouTube channel, Dice and Ducks were at the event giving live coverage. Round 4 and 5 are available to watch for free here.
The Warrior Lodge always have events coming up so why not check out their Twitter page and book your self on to their next event?
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Nighthaunt – Army Subfaction: Scarlet Doom – Grand Strategy: Fright or Flight – Triumphs:
LEADER Nagash, Supreme Lord of the Undead (955) Spirit Torment (115) – General – Command Trait: Master of Magic – Artefact: Arcane Tome
BATTLELINE 20 x Bladegheist Revenants (350) 10 x Bladegheist Revenants (175) 10 x Bladegheist Revenants (175)
OTHER 2 x Chainghasts (95)
ENDLESS SPELLS Chronomatic Cogs (40) Purple Sun of Shyish (70)
CORE BATTALIONS Battle Regiment
TOTAL POINTS: (1975/2000)
Patrick: One of the best parts of Age of Sigmar is seeing huge, god-tier centerpiece models not only regularly used on tables, but seeing those units perform to their points cost. Between the upgrades the Nighthaunt saw in their recent book, including their excellent spell lore, I imagine that we will begin to see Nagash show up in more Death lists as time goes on. Andrew’s list shows Nagash supporting (or being supported by) a big killy block of ghosts.
Nagash can produce an almost offensive number of spells in the Hero phase, and the re-roll from the Cogs makes those casts unlikely to be turned off by an early phase miscast. On top of that, Nagash is pulling double-duty by keeping the units of Bladegheists alive and closer to full strength throughout the fight.
Speaking of Bladegheists: there are 40 of them present in this list, including one reinforced unit. The buffs they can receive from the Chainghasts and Spirit Torment can turn them into a force to be reckoned with, and Andrew used them to great effect in this tournament. The units can be used both as mobile screens, protecting Nagash from incoming enemies, or as a melee threat while supported by the Spirit Torment and Chainghasts. The Scarlet Doom spirit host allows for the large unit of Bladegheists to reliably put out mortal wounds, leaning into one of the more common winning strategies in the current meta.
The Purple Sun makes an appearance in this list, as it does in most lists featuring wizards, and the forward push from the Arcane Tome wielding Spirit Torment allows for the Sun to be placed in a favorable position early in the game, rather than casting it and presenting opportunities for the opponent to dispel it as it works its way up the table 8” at a time.
This is also the only list featured today that uses a grand strategy other than No Place for the Weak. Fright or Flight seems to be leaning more towards a conservative defensive approach, relying on preventing enemies from contesting objectives rather than outright killing the opponent. Overall, a straightforward list, but one that saw Andrew win four of his games with a draw in the fourth round.
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Army Faction: Slaves to Darkness – Army Subfaction: Knights of the Empty Throne – Grand Strategy: No Place for the Weak – Triumphs: Inspired
LEADER Knights of the Empty Throne Varanguard x 6 (560) – General – Daemonforged Blade and Warpsteel Shield – Command Trait: Inescapable Doom – Artefact: Grasping Plate – Mark of Chaos: Tzeentch Knights of the Empty Throne Varanguard x 6 (560) – Daemonforged Blade and Warpsteel Shield – Artefact: Corrupted Nullstone – Mark of Chaos: Tzeentch Chaos Sorcerer Lord (135) – Mark of Chaos: Tzeentch – Spell: Mask of Darkness Chaos Sorcerer Lord (135) – Mark of Chaos: Tzeentch – Spell: Mask of Darkness BATTLELINE 8 x Iron Golems (75) – Mark of Chaos: Tzeentch 8 x Iron Golems (75) – Mark of Chaos: Tzeentch 8 x Iron Golems (75) – Mark of Chaos: Tzeentch 8 x Iron Golems (75) – Mark of Chaos: Tzeentch
OTHER Mindstealer Sphiranx (95)
BEHEMOTH Chaos Warshrine (215) – Mark of Chaos: Tzeentch – Prayer: Heal
Patrick: What’s the best way to keep the Purple Sun from wiping your 500+ point leader on an unlucky roll? Have your 500+ point leader be a six-man squad of Varanguard! Or two of those units in Toby’s case. Toby is taking advantage of one of the stranger aspects of Knights of the Empty Throne, in that your leaders don’t need to be a single model, bringing a total of 12 Varanguard spread across two reinforced units. Both units carry Warpsteel Shields, providing them some resistance to spells and endless spells, and both have been improved through artefacts and command traits, allowing the two units to buff the defenses of nearby units, keep enemies locked in combat, and automatically dispel one spell. The leaders are rounded out through a pair of Sorcerer Lords, which can use Mask of Darkness to sling any given unit in the army to the other side of the board, allowing a unit of Iron Golems to catch a distant objective or place a 6-man unit of heroic Varanguard behind enemy lines.
The army wide Tzeentch mark and Chaos Warshrine give a clear image of how badly Toby doesn’t want his opponents to successfully cast, and when they do manage to get a spell off, he wants to make sure that it doesn’t hit as hard as his opponents expects. A Mindstealer is there to supplement the martial abilities of the already-proficient Varanguard, helping ensure that they can get the most out of the combat phase by delaying an opponent’s turn to fight.
The use of a Battle Regiment that doesn’t include all units in the army makes for an interesting addition, potentially preventing Toby’s priority but allowing him to deploy more reactively to his opponents. Those units may have been better placed in a battalion providing more utility benefits, such as an Expert Conquerors or Bounty Hunters battalion. Ultimately Toby drove this army to a top spot with the Battle Regiment, so it clearly worked. We can talk at length about the magic-heaviness of the current meta, but seeing a list that turns that around to focus on magical defense rather than output shows that there are hard counters present to arcane lists. The fact that Toby took this list to a 4/1 victory and 2nd place overall, with only a single loss to a Thunder Lizard list, shows that sometimes martial might makes right.
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Army Type: Seraphon – Army Subfaction: Thunder Lizard – Grand Strategy: No Place for the Weak – Triumphs: Inspired
LEADER Lord Kroak (430) – Spell: Stellar Tempest Engine of the Gods (265) – General – Command Trait: Prime Warbeast – Artefact: Arcane Tome – Mount Trait: Beastmaster – Spell: Hand of Glory – Universal Prayer Scripture: Heal Saurus Astrolith Bearer (140) – Artefact: Fusil of Conflagration Skink Priest (90) – Universal Prayer Scripture: Heal
BATTLELINE 5 x Saurus Guard (115) 5 x Saurus Knights (110) 5 x Saurus Knights (110)
OTHER 5 x Chameleon Skinks (115)
BEHEMOTH Bastiladon with Solar Engine (250) Bastiladon with Solar Engine (250)
ENDLESS SPELL Chronomantic Cogs (40) Purple Sun of Shyish (70)
Patrick: Ah, Kroaknado, how we miss thee. In such a magic and mortal wound heavy meta, it shouldn’t surprise anyone that Lord Kroak remains such a strong presence in high-ranking Seraphon lists, going 4/1 with a second-round loss to Hallowed Knights. Tom takes advantage of Kroak’s 4 casting attempts, a stock +2 to casting, unbind, and dispelling rolls, and the ability to unbind spells cast anywhere on the map, Kroak is an arcane powerhouse. While this list does not take advantage of the ability to measure line-of-sight from skink wizards or Oracles, it does include some Saurus Guard to help beef up Kroak’s already impressive defenses. It’s a shame that the Balewind Vortex is no longer available, otherwise we could see Tom run the true insanity of 2nd edition Kroak.
A pair of Bastiladons are near constants in Thunder Lizard lists. Their tremendous defense and high-quality shooting always impress and taking two allows Tom to take advantage of Thunder Lizards command ability throughout the fight, leading the pair to push out an average of 18 wounds at their top bracket with more against Chaos armies or with the use of All-out Attack, enough to potentially wipe some reinforced squads of Galletian Veterans off a nearby objective.
The list includes a trio of utility heroes largely meant to improve the defenses and recover from heavy losses throughout the battle. A pair of non-reinforced Saurus Warriors act as excellent mobile screens to block the progress of enemy melee units. There is also a small cadre of Chameleon Skinks, which are an excellent harassing unit, and surprisingly durable when taking advantage of their “Perfect Mimicry” ability. While unreliable, the mortal wounds that can be caused by their dart pipes will always be appreciated when the dice are in Tom’s favor.
Two of the top three placing armies at this event included the Chronomantic Cogs and Purple Sun. These endless spells are highly effective at their current points cost, and the added boost the Cogs provide to any magic-heavy army cannot be understated. The Purple Sun remains ever-present in the meta and will probably be here to stay until the next General’s Handbook gets released.
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Army Type: Flesh-eater Courts – Army Subfaction: Hollowmourne – Grand Strategy: No Place for the Weak
LEADER Abhorrent Ghoul King on Royal Terrorgheist (445) – Artefacts: Corpsefane Gauntlet – Mount Traits: Gruesome Bite – Spells: Deranged Transformation Abhorrent Archregent (245) – Spell: Spectral Host Crypt Infernal Courtier (130) – General – Command Trait: Grave Robber Varghulf Courtier (160)
BATTLELINE 10 x Crypt Ghouls (85) 9 x Crypt Horrors (330) 9 x Crypt Flayers (540)
ENDLESS SPELL Chronomantic Cogs (40)
CORE BATTALIONS Battle Regiment
ADDITIONAL ENHANCEMENTS Artefact
TOTAL POINTS: (1975/2000)
Patrick: Hero-hammer is a thing of beauty and dropping half of your army’s cost on fitting four different rotting corpses into the leader slot of your roster is an excellent place to start. Thomas took an uncommon FEC list to the top ten, going 4/1 with a loss in the second round to a Scarlet Doom Nighthaunt list (I suppose Nagash is allowed to have a favorite child for the moment).
Thomas is using Hollowmourne to its full effect by taking two double-reinforced units of Crypt Horrors, with the right support from the Archregent the damage potential of these units can quickly build from fearsome to terrifying. The ability for the Terrorgheist to keep up with the extra speed provided to one unit by Deranged Transformation makes sure to keep the unit in the aura of hit roll re-rolls. The summons from both Abhorrent units can also help supplement the army’s relatively low model count by bringing large blocks of Crypt Ghouls to the field (up to 40 between the two).
The Crypt Infernal Courtier’s high Movement characteristic and artefact make it an excellent hero hunter. The Varghulf pulls its weight both by being a support hero for the Ghouls and Horrors, but also by being a melee threat by itself.