Category Archives: Legion of the First Prince

AoS Meta Stats (w/e 28th August 2022)

Unfortunately they’ll be no meta stats next weekend as I am on holiday. Normal service will resume for the week ending of 11th September.

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Grand Tournaments

Emerald City Open 2 – USA
32 Players

PositionFactionSubfactionResult
1stDaughters of KhaineHagg Nar5-0-0
2ndSons of BehematBreaker Tribe5-0-0
3rdDisciples of TzeentchHosts Arcanum4-0-1
4thSeraphonThunder Lizard4-0-1
5thMaggotkin of NurgleDrowned Men4-0-1
Emerald City Open 2

Sacremento Slam – USA
12 Players

PositionFactionSubfactionResult
1stSeraphonThunder Lizard5-0-0
2ndDaughters of KhaineHagg Nar4-0-1
3rdOssiarch BonereapersPetrifex Elite3-0-2
4thSkaven3-0-2
5thHedonites of SlaaneshLurid Haze3-0-2
Sacremento Slam

Dice and Ducks: Decimation – UK
16 Players

PositionFactionSubfactionResult
1stSons of BehematTaker Tribe4-0-1
2ndSeraphonFangs of Sotek3-0-1
3rdDaughters of KhaineKhailebron4-0-1
4thSoulblight GravelordsLegion of Night4-0-1
5thBlades of KhorneReapers of Vengeance2-0-2
Dice and Ducks: Decimation

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This Weeks Stats

The following stats are for the week ending 28th August only, essentially GT’s that took place on the 27th and 28th August.

Rolling 4 Week Stats

The rolling stats includes all GT’s since the weekend of 30th/31st July to the 20th/21st August. This covers a total of 983 players (+152 players) across 24 Grand Tournaments (+3 GT).

As the new release of the GHB takes hold it looks as though the overall effect is a positive one, although the stats are starting to shift away from the 50% mark slightly again. With Destruction once again falling.

Its not been a good week for the Kruleboyz and this is also reflected in the four weeks stats with them falling to 35.0%. Come on GW, show them some love.

Here are the rolling four weeks win rates since we began tracking this information:

Faction Stats (Version)

The below stats are for every match in a grand tournament since the release of the new General’s Handbook.

A great week for Seraphon sees them extend a lead over the Daughters of Khaine with 9 clean sweeps to their 6.

Meanwhile at the lower end of the tables factions who have gone a whole tournament with five losses…

As for the win rates of each faction since the release of the new GHB:

In terms of faction popularity:

By rights, each faction should have an equal share of the player base, however we know this will not be the case due to either the appeal of the miniatures or the rules for the factions. Here we can see the most popular factions are Stormcast Eternals, Nighthaunt, Sylvaneth, Daughters of Khaine, Maggotkin of Nurgle, Seraphon and Skaven.

Currently it would appear that Seraphon players have the highest chance of going 5-0 at an even.

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Top Three AoS Lists for the Gateway Open 2022

This is the Top Three AoS Lists for the Gateway Open that took place in USA on 20th and 21st August. It involved 43 players vying to be crowned champion in a 5 game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Stormcast Eternals
Stormhost: Knights Excelsior (Scions of the Storm)
– Mortal Realm: Ghyran
– Grand Strategy: No Place for the Weak
– Triumphs: Inspired

Leaders
Lord-Imperatant (175)*
Lord-Relictor (145)*
General
– Command Trait: Master of Magic
– Artefact: Arcane Tome (Universal Artefact)
– Spell: Thundershock
– Prayer: Translocation
Knight-Incantor (125)*
Spell: Lightning Blast

Battleline
3 x Annihilators with Meteoric Grandhammers (240)***
3 x Annihilators with Meteoric Grandhammers (240)**
5 x Vanquishers (125)**

Units
2 x Stormdrake Guard (340)**
Drakerider’s Warblade
3 x Vanguard-Raptors with Longstrike Crossbows (240)***
3 x Vanguard-Raptors with Longstrike Crossbows (240)***
3 x Aetherwings (65)*

Endless Spells & Invocations
Horrorghast (40)

Core Battalions
*Warlord
**Bounty Hunters
***Redemption Brotherhood

Additional Enhancements
Holy Command: Thunderbolt Volley
Holy Command: Call for Aid

Total: 1975 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 82
Drops: 8

Brett: A rare venture into top spot by Stormcast with an army composition that is showing a lot of promise in the current meta. A few subtleties in the construction of the list though. Firstly the Grand Strategy – that will force you to hunt down the opponents battleline. It’s a fair chance that you’d be doing that to win anyway, and an equally fair chance that the drakes (Bounty Hunters) will be doing that if any try to hide. The Magnificent Bonus from Warlord is important, Warlord is rarely used by Stormcast, but they probably benefit the most from it with their Holy Commands. The chosen 2 are amoung the best, in one turn one of the raptors are shooting in both the Hero and Shooting phase.

That gives you an effective 9 Raptors worth of shooting (one turn, 18 shots for 36 potential damage). Call for aid returns the Vanquishers the first time they are killed (recycling if you will). The heroes are the standard combination – Lord Imperatant for 7″ charges, Lord Relictor for Translocate (here with the Tome to increase utility) and the Knight Incantor for casting an a clutch dispel (one guaranteed/battle). The 7″ charge applies to any Thunderstrike unit (includes the Lord, Storm Drake and Vanquishers as well as the Annihilators) put only one unit per turn. This list is sometimes called a gambler’s list – you are banking on the 7″ charge (82% chance with reroll) otherwise you have 10 wounds with a 4+ save waiting to die.

This list is a bit low in durability with 85 wounds, mostly on a 4+ vs the normal SCE 3+. And 3 Galletian Veteran units make 28 of those wounds. The Aetherwings and Vanquishers are valuable as screens to begin with to keep the raptors safe. Later turns their mobility (Aetherwings) and damage is useful for board control and grabbing objectives. The drakes provide mobile, swingy damage – their breath weapons can hit hard or whiff horribly. Even the number of drops plays into the strategy – does your opponent make you go first? Or do they try to blunt your shooting (unlikely)? His matches were basically melee armies and the DoK armed (10 Blood Sisters) are overmatched by the Raptors.

Quite a few good players are using variants of this list, with Prime Hunters gone it should see man improvement in SCE win rates. It’s not instant win by any measure but gives you the tools to get the job done. The high drops is a nice touch, as is Horrorghast to maximise the impact on low bravery units of that long range shooting.

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Allegiance: Cities of Sigmar
City: Living City
– Mortal Realm: Ghur
– Grand Strategy: Bastions of Hope
– Triumphs: Inspired

Leaders
Anointed on Frostheart Phoenix (315)*
General
– Command Trait: Ironoak Artisan
– Artefact: Arcane Tome (Universal Artefact)
– Lore of Leaves: Lifesurge
Battlemage (100)*
Mortal Realm: Ghur
– Lore of Leaves: Ironoak Skin
Sorceress (90)*
Lore of Leaves: Lifesurge
Gotrek Gurnisson (485)**
Allies

Battleline
10 x Dreadspears (85)*
City Role: Honoured Retinue (Must be 5-20 models)
10 x Dreadspears (85)*
10 x Dreadspears (85)*

Units
4 x Stormdrake Guard (680)**
Drakerider’s Warblade
– Reinforced x 1

Endless Spells & Invocations
Purple Sun of Shyish (70)

Core Battalions
*Battle Regiment
**Bounty Hunters

Total: 1995 / 2000
Reinforced Units: 1 / 4
Allies: 485 / 400
Wounds: 96
Drops: 3

Brett: Living cities with SCE based hammers was popular before Prime Hunters so no surprise they are back with the new season. Gotrek is arguably a Cities character since he hangs there between adventures. The book Grand Strategy is interesting, you need to control more terrain features than your opponent at the end of the battle. Interesting since that implies keeping the Dreadspears alive, 1 W and a 4+ save makes that “fun”. Doubly so since the Sorceress is likely taking wounds from them to empower her spells (kills a model for +2 to cast). Overall with the Tome there are 3 casters and 3 casts. Lifesurge can heal D6 wounds and Ironoak Skin makes incoming attacks -1 to wound.

The Battlemage has Wildform which you could put on Gotrek (+2 to run and charge) to make him more mobile. Otherwise the Stormdrakes or Anointed could benefit. The Stormdrakes and Gotrek are in bounty hunters (so Gotrek is rocking a 4 damage axe). Using the Anointed early might be risky but he is quite tanking particularly with Ironoak Artisan that also grants +1 to wound rolls with melee weapons, it shouldn’t apply to the mount unfortunately. A big block of Dragons to threaten any open flanks or open objectives, they can also be covered by the Anointed (and cover the Anointed). Lifesurge is very useful healing the 9 wound dragons for D6 every turn. A very mobile hard hitting block. And of course the Purple Sun for both it’s debuff and it’s board control abilities. Your opponent will normally try to avoid it as much as possible.

A dependable list, Gotrek is an interesting addition even though he suffers from a lack of mobility. It’s possible to play around him but with the Dragons and Purple Sun there isn’t that much board to play with. In this case Ryan’s opponents for the most part needed to come to him to play making it much easier to get Gotrek into combat.

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Army Faction: Blades of Khorne
Subfaction: Reapers of Vengeance
– Grand Strategy: Take What’s Theirs
– Triumph: Bloodthirsty

LEADERS
Bloodthirster of Unfettered Fury (295)
General
– Command Traits: Mage Eater
– Artefacts of Power: The Crimson Crown
Skarr Bloodwrath (105)**
Slaughterpriest (100)**
Hackblade and Wrath-hammer
– Prayers: Blood Sacrifice
Skarbrand (380)**
Bloodthirster of Insensate Rage (280)***
Artefacts of Power: Skullshard Mantle
Bloodsecrator (125)***

BATTLELINE
Bloodletters (220)*
Bloodletters (220)*
Bloodreavers (80)***
Reaver Blades

OTHER
Untamed Beasts (70)***
Untamed Beasts (70)***

ENDLESS SPELLS & INVOCATIONS
1 x Hexgorger Skulls (50)

CORE BATTALIONS
*Bounty Hunters
**Command Entourage – Magnificent
***Battle Regiment

TOTAL POINTS: 1995/2000

Brett: Ahead of a possible new book (40k is getting new Daemons codex and Tzeentch is due soon, does that mean a new Khorne tome?). Khorne is another faction that really benefited with the end of Prime Hunters, it gives them more freedom with their Greater Daemons. Reapers of Vengence subfaction granting a Horrorghast effect (D3 extra fail battleshock) and a 3″ pile in and fight again command. Mage-Eater and Skullshatter are the mandatory trait/artefact but grant a spell deny and a 2+ spell ignore. The Crimson Crown effectively grants a free CP every round (5) that can only be used on the bearer’s warscroll ability (if they have one). In this case a 6″ pile in within 16″.

The key to Khorne in AoS are the big Daemons,, the Bloodthirsters and Skarbrand. Unusually there is no (Slaves to Darkness) Daemon Prince to affect movement/charges. Each of the Greater Daemons can do appalling levels of damage but each has an element of chance so they can also whiff horribly. The Unfettered Rage is probably the least damaging with a 12″ ranged attack and 6 melee attacks all doing D3 damage. The Insensate Range. His number of ranged attacks and to wound chance in melee degrade with wounds. Insensate Rage does D6 damage with his axe, and the number of attacks plus the Mortal Wounds (MW) caused on 6s degrade. The MW are to all units within 8″. Your best tactic against these is to get some damage in early to degrade them. Skarbrand needs to be treated differently though.

Skarbrand’s attacks increase as he degrades, and if he isn’t engaged in combat he fights next round as if he was in his lowest bracket. His main weapon is a flat 3 damage, his 8″ ranged attack is a 50% chance to inflict 1 MW for each successful attack and his Carnage 8MW. At lowest bracket it does that on a 1. Skarbrand either needs to be engaged all the time or removed early. Haven’t even mentioned the smaller heroes – Skarr can return to the field after death on a 8 (2D6) and is an anti horde fighter (either 5 attacks or the number of models within 3″), the Bloodsectator forces wizards to reroll successful casts within 16″. He also grants an additional attack to Khorne units within 16″. The Slaughter Priest is here to farm Blood Tithe points for summoning.

Finally we finish with the troops and summoning. Reinforced Bloodletters get +1 to hit (for 20 models in the unit), 6s do MWs, they can force rerolls on successful bravery rolls for the enemy and on a battleshock roll of 1 return D6 models to this unit. They only have 1 wound and a 5+ save so die easily. Bloodreavers are even more fragile but double up on the bonus attacks from the presence of a Bloodsectrator. Unnamed Beasts are very fragile but bring a lot of mobility and potentially grab outlying points or Battle Tactics. The Hexgorger is a nice touch, it is a prayer that is an endless spell. It inflicts a -2 to casting within 12″ and if a wizard within 8″ casts an 8, the spell fails, they forget the spell and take D6 MW. Nice.

That’s a lot to take in for a simple army that wants to get close,bash, stab, slash and generally maim you. You are best to shoot them from afar and hope for the best. When you look at his opponents though almost all of them had decent shooting (not the Skaven, those poor rats) but only one was able to use it effectively. That’s the difference between 24″ and 30″ range I suspect.

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Allegiance: Legion of the First Prince
Grand Strategy: Take What’s Theirs
– Triumphs: Inspired

Leaders
Be’Lakor, the Dark Master (360)*
Lore of Ruinous Sorcery: The Master’s Command
Bloodthirster of Insensate Rage (280)
General
– Command Trait: Ruinous Aura
Kairos Fateweaver (435)
Lore of Ruinous Sorcery: The Master’s Command
The Blue Scribes (160)*
Lore of Ruinous Sorcery: The Master’s Command
The Contorted Epitome (245)*
Artefact: Fourfold Blade
– Universal Spell Lore: Ghost-mist

Battleline
5 x Flesh Hounds (105)*
5 x Flesh Hounds (105)*
5 x Flesh Hounds (105)*

Endless Spells & Invocations
Emerald Lifeswarm (60)
Purple Sun of Shyish (70)
Umbral Spellportal (70)

Core Battalions
*Battle Regiment

Total: 1995 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 84
Drops: 3

Brett: Another hero based list with 3 combat and 2 caster heroes, all with 10″+ movement. 3 Greater Demons is fairly common, we’ve already covered The Unfettered Rage above. Otherwise, and even with the Khorne elements, this is a casting army with 7 casts. The “Masters Command” on most of the leaders lets model, if slain, fight on Death. Otherwise Be’Lakor’s warscroll spell is enfeeblement giving an opposing unit -1 to wound. That’s on top of his once a game ability to stop pretty much all actions from a unit on a 3+ in each phase. Kairos is the epitome of a caster, his key ability is everytime he casts, dispels or unbinds he can set the lowest D6 (of the 2D6 roll) to match the highest D6. To summon the Purple Sun or his warscroll spell he only needs one 4 on 2 dice.

His Oracle of Eternity is also clutch, allowing him to set the number on a dice once per battle. It doesn’t have to be his roll, there is no range and no limit on what type of roll it’s used on. That’s on top of his 3 spells. You may be wondering why there is no Cogs in this list, the Blue Scribes are why. They have a warscroll spell with a casting value (CV) of 4 that allows other wizards to reroll. They can also copy spells and ensure successful casting once per hero phase on a 2+. Kairos then summons whatever Endless Spells are needed that turn. Umbral Spellportal to extend spells range, Purple Sun for threat and Lifeswarm for healing. The Contorted Epitome is mostly a combat unit but Ghost mist is a good choice to hide it’s approach.

The Flesh Hounds are here because outside of Gargants you need battle line. They are somewhat durable (2 wounds on a 5+), fast (8″) and annoying in combat. They are expendable and of course more units can be summoned. For LoFP it’s a battleline unit based on the Chaos god they represent (Bloodletters, Horrors, Demonettes etc). Belakor can summon any of these or 6 Furies. Chose which hero based on what you need and where it on the board (the reinforcements are arriving within 12″). A very broad range of abilities that it would be hard to track and apply but that means the list plays well into almost anything. The only loss was to 2nd place, Gotrek is great into daemons and the Stormdrake block is capable of clearing anything in this list in a turn. Once the Greater Daemons start dying this list is pretty fragile.

Final Tournament Placings

AoS Meta Stats (w/e 21st August 2022)

A change is afoot for the Woehammer stats. We’re going more in depth. You’ll still find the tournament results for GT’s in the last week below along with links. Then there is statistic sections for the rolling four weeks stats and the current Age of Sigmar version (i.e. since the most recent update in terms of GHB or Battletome release).

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Grand Tournaments

Northern Ireland GT – UK
32 Players

PositionFactionSubfactionResult
1stDaughters of KhaineKhailebron5-0-0
2ndStormcast EternalsHammers of Sigmar4-0-1
3rdNighthauntEmerald Host4-0-1
4thFyreslayersLofnir4-0-1
5thStormcast EternalsHAmmers of Sigmar4-0-1
Northern Ireland GT

Capital City Bloodbath – Canada
43 Players

PositionFactionSubfactionResult
1stFlesh-eater CourtsFeast Day5-0-1
2ndBonesplitterzIcebone5-0-1
3rdCities of SigmarHallowheart5-0-1
4thIdoneth DeepkinMor’Phann5-0-1
5thSeraphonFangs of Sotek5-0-1
Capital City Bloodbath

Gateway Open 2022 – USA
43 Players

PositionFactionSubfactionResult
1stStormcast EternalsKnights Excelsior5-0-0
2ndCities of SigmarLiving City5-0-0
3rdBlades of KhorneReapers of Vengeance4-0-1
4thDaughters of KhaineZainthar Kai4-0-1
5thSons of BehematBreaker Tribe4-0-1
Gateway Open 2022

Salt Lake Open 2022 – USA
33 Players

PositionFactionSubfactionResult
1stFyreslayersGreyfyrd5-0-0
2ndStormcast EternalsCelestial Warbringers4-0-1
3rdOgor MawtribesBoulderhead4-0-1
4thSons of BehematBreaker Tribe4-0-1
5thFlesh-eater CourtsBlisterskin4-0-1
Salt Lake Open 2022

Nashcon GT 2022 – USA
81 Players

PositionFactionSubfactionResult
1stSeraphonFangs of Sotek5-0-0
2ndMaggotkin of NurgleBlessed Sons5-0-0
3rdNighthauntScarlet Doom4-0-1
4thBeasts of ChaosDarkwalkers4-0-1
5thLumineth Realm-LordsZaitrec4-0-1
Nashcon GT 2022

Snake Eyes – Australia
81 Players

PositionFactionSubfactionResult
1stSeraphonFangs of Sotek5-0-0
2ndKharadron OverlordsBarak-Zilfin5-0-0
3rdMaggotkin of NurgleDrowned Men4-0-1
4thSylvanethGnarlroot4-0-1
5thSkaven4-0-1
Snake Eyes

Mancunian Carnage: Summer 2022 – Australia
81 Players

PositionFactionSubfactionResult
1stIronjawz5-0-0
2ndSlaves to DarknessKnights of the Empty Throne5-0-0
3rdMaggotkin of NurgleDrowned Men4-0-1
4thNighthauntScarlet Doom4-0-1
5thNighthauntEmerald Host4-0-1
Mancunian Carnage: Summer 2022
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This Weeks Stats

The following stats are for the week ending 21st August only, essentially GT’s that took place on the 20th and 21st August.

Rolling 4 Week Stats

The rolling stats includes all GT’s since the weekend of 30th/31st July to the 20th/21st August. This covers a total of 983 players (+152 players) across 24 Grand Tournaments (+3 GT).

As the new release of the GHB takes hold it looks as though the overall effect is a positive one, although the stats are starting to shift away from the 50% mark slightly again. With Destruction once again falling.

Its not been a good week for the Kruleboyz and this is also reflected in the four weeks stats with them falling to 36.5%. Come on GW, show them some love.

Here are the rolling four weeks win rates since we began tracking this information:

Faction Stats (Version)

The below stats are for every match in a grand tournament since the release of the new General’s Handbook.

A great week for Seraphon sees them extend a lead over the Daughters of Khaine and Maggotkin of Nurgle with 7 clean sweeps to their 5.

Meanwhile at the lower end of the tables factions who have gone a whole tournament with five losses…

As for the win rates of each faction since the release of the new GHB:

Beasts of Chaos cling to their top spot but the Maggotkin of Nurgle seem to be having a resurgence and are not too far off their heels. Seraphon and Bonesplitterz are falling closely behind.

Kruleboyz fall back down the table and join Flesh-eater Courts, Ogors, Bonereapers and Gloomspite in the sub 45% win rate.

In terms of faction popularity:

By rights, each faction should have an equal share of the player base, however we know this will not be the case due to either the appeal of the miniatures or the rules for the factions. Here we can see the most popular factions are Stormcast Eternals, Nighthaunt, Sylvaneth, Daughters of Khaine, Maggotkin of Nurgle, Seraphon and Skaven.

Chance of going 5-0

Currently it would appear that Seraphon players have the highest chance of going 5-0 at an even.

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AoS Meta Stats (w/e 14th August 2022)

A change is afoot for the Woehammer stats. We’re going more in depth. You’ll still find the tournament results for GT’s in the last week below along with links. Then there is statistic sections for the rolling four weeks stats and the current Age of Sigmar version (i.e. since the most recent update in terms of GHB or Battletome release).

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Grand Tournaments

Ranked from largest to smallest.

Age of Sigmar Matched Play Event – UK
74 Players

PositionFactionSubfactionResult
1stMaggotkin of NurgleDrowned Men5-0-0
2ndDaughters of KhaineHagg Nar5-0-0
3rdIdoneth DeepkinIonrach4-1-0
4thStormcast EternalsHammers of Sigmar4-1-0
5thOgor MawtribesBoulderhead4-0-1
Age of Sigmar Matched Play Event

Old Town Throwdown Summer Smash – USA
72 Players

PositionFactionSubfactionResult
1stBig Waaagh!5-0-0
2ndMaggotkin of NurgleDrowned Men5-0-0
3rdSeraphonThunder Lizard5-0-0
4thNighthauntScarlet Doom4-0-1
5thBonesplitterzDrakkfoot4-0-1
Old Town Throwdown Summer Smash

Storm of Magic GT – UK
23 Players

PositionFactionSubfactionResult
1stStormcast EternalsCelestial Vindicators4-0-1
2ndSons of BehematBreaker Tribe4-0-1
3rdSons of BehematBreaker Tribe4-0-1
4thCities of SigmarHammerhal4-0-1
5thFyreslayersLofnir4-0-1
Storm of Magic GT

Turnaj O Nacelnika Opicich Hor – Czech Republic
24 Players

PositionFactionSubfactionResult
1stSeraphonThunder Lizard4-1-0
2ndDaughters of KhaineZainthar Kai4-0-1
3rdKharadron Overlords4-0-1
4thSylvanethHeatwood4-0-1
5thMaggotkin of NurgleDrowned Men4-0-1
Turnaj O Nacelnika Opicich Hor

King in the North! 22 – Norway
31 Players

PositionFactionSubfactionResult
1stNighthauntScarlet Doom4-1-0
2ndMaggotkin of NurgleDrowned Men4-0-1
3rdBeasts of ChaosAllherd4-0-1
4thSylvanethHarvestboon4-0-1
5thDaughters of KhaineZainthar Kai4-0-1
King in the North! 22
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This Weeks Stats

The following stats are for the week ending 14th August only, essentially GT’s that took place on the 13th and 14th August.

Rolling 4 Week Stats

The rolling stats includes all GT’s since the weekend of 23rd/24th July to the 13th/14th August. This covers a total of 831 players (-13 players) across 21 Grand Tournaments (+2 GT).

As the new release of the GHB takes hold it looks as though the overall effect is a positive one on the overall win rates for each Grand Alliance as they all get close to that 50.0% mark.

This is the first time in a rolling four week period where only two factions have fallen below the 45% win rate. Are things getting even better for AoS?

Here are the rolling four weeks win rates since we began tracking this information:

Faction Stats (Version)

The below stats are for every match in a grand tournament since the release of the new General’s Handbook.

Daughters of Khaine, Seraphon and Maggotkin of Nurgle now have both achieved 4 5-0 wins a piece.

Meanwhile at the lower end of the tables factions who have gone a whole tournament with five losses…

As for the win rates of each faction since the release of the new GHB:

Bonesplitterz relinquish their top spot to Beasts of Chaos, however they both have win rates of over 57%, as do Maggotkin of Nurgle and Big Waaagh!

At the other end of the table Gloomspite Gitz are the only sub 40% faction, their new book can’t come soon enough.

In terms of faction popularity:

By rights, each faction should have an equal share of the player base, however we know this will not be the case due to either the appeal of the miniatures or the rules for the factions. Here we can see the most popular factions are Stormcast Eternals, Nighthaunt, Sylvaneth, Daughters of Khaine, Maggotkin of Nurgle, Seraphon and Skaven.

Currently it would appear that Big Waaagh! players have the highest chance of going 5-0 at an event, however this is from a small player base so will fall as more players register under the Big Waaagh! banner.

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Top Three AoS Lists for Summer of Sigmar – Gamers Guild Grand Tournament

This is the Top Three AoS Lists for the Summer of Sigmar Grand Tournament that took place in Tempe, Arizona, USA on the 6th and 7th of August. It involved 16 players vying to be crowned champion in a 5 game tournament. This was their inagural event and they have a venue that can handle quite a few more. Lets hope we see it grow in coming years.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Daughters of Khaine
Subfaction: Zainthar Kai
– Grand Strategy: Take What’s Theirs
– Triumph: Inspired

LEADERS
Morathi-Khaine (680)*
The Shadow Queen (680)*
Bloodwrack Medusa (130)*
General
– Command Traits: Zealous Orator
– Artefacts of Power: Shadow Stone
– Spells: Mindrazor

BATTLELINE
Blood Sisters (420)**
Gorgai
Blood Sisters (140)**
– Gorgai
Blood Sisters (140)**
Gorgai
Blood Sisters (140)***
Gorgai
Blood Sisters (140)***
Gorgai

OTHER
Khinerai Heartrenders (95)*
Shryke
Khinerai Heartrenders (95)*
Shryke

CORE BATTALIONS
*Battle Regiment
**Bounty Hunters
***Expert Conquerors

TOTAL POINTS: 1980/2000

Brett: Another army eschewing the archers for the stabby queens reflecting the new battletome. 5 Blood Sister units including a double reinforced group of bounty hunter murder elves, fun. Rounding out the list the Bloodwrack Medusa is the General and Khinerai Heartrender for mobile threat. Ultimately this is a 6 drop list, a reasonable chance that they won’t decide first turn.

The high drops is a facet of having the Blood Sisters split between Bounty Hunters and Expert Conquerors. It’s not clear if the event allowed book traits (which the Khinerai play into really well) or just GHB however the list provides coverage for any outcome. Zainthar Kar is required to make the Blood Sisters battle line and the opportunity for 35 Blood Sisters. Mind Razor and Shadow Stone (+1 to casting) to try to get an additional -1 rend. Ignoring effects from Blood Rites (like +1 to wound) those 15 Blood sisters can expect 38 hits (exploding 6s) and 24 wounds – 48 into Galletian Veterans. With 2 wounds, 5+ save and 6+ (can be 5+) ward you have to devote real resources to shifting blood sisters. Zainthar Kar gives them fight on death, removing the large unit without shooting would be dicey.

Shadow Queen/Morathi are another hard nut, 3 spells across the 6 known to DoK. Those spells read like some of the best across multiple books including increased rend, rebuffs and a teleport. The Melisa only has one cast but 2 dispels. Enough to cause issues for a magic army. And it looks like that’s what’s happened with the army taking all flavours of elf and some star crossed lizards to take the event 5/0

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Army Faction: Slaves to Darkness
Army Type: Ravagers
– Grand Strategy: Take Whats Theirs – Triumph: Indomitable

LEADERS
Chaos Lord (120)***
General
– Mark of Chaos: Tzeentch
– Command Traits: Eternal Vendetta
– Reaperblade and Daemonbound Steel
– Artefacts of Power: Arcane Tome
– Spells: Whispers of Chaos
Chaos Sorcerer Lord (135)***
Mark of Chaos: Tzeentch
– Command Traits: Bolstered by Hate
– Spells: Mask of Darkness
Chaos Sorcerer Lord (135)***
Mark of Chaos: Tzeentch
– Command Traits: Master of Magic
– Artefacts of Power: Blasphemous Cuirass
– Spells: Mask of Darkness
– Bonding: Krondspine Incarnate of Ghur

BATTLELINE
Untamed Beasts (70)
Mark of Chaos: Tzeentch
Chaos Knights (170)*
Mark of Chaos: Tzeentch
– Standard Bearer
– Hornblower
– Doom Knight
– Cursed Lance and Chaos Runeshield
Chaos Knights (170)*
Mark of Chaos: Tzeentch
– Standard Bearer
– Hornblower
– Doom Knight
– Cursed Lance and Chaos Runeshield
Chaos Warriors (400)**
Mark of Chaos: Tzeentch
– Aspiring Champion
– Chaos Hand Weapon and Chaos Runeshield
– 2 x Standard Bearer
– 2 x Hornblower
Chaos Warriors (400)**
Mark of Chaos: Tzeentch
– Aspiring Champion
– Chaos Hand Weapon and Chaos Runeshield
– 2 x Standard Bearer
– 2 x Hornblower

BEHEMOTH
Krondspine Incarnate of Ghur (400)

CORE BATTALIONS
*Bounty Hunters
**Expert Conquerors
***Command Entourage – Magnificent

TOTAL POINTS: 2000/2000

Brett: Good to see a Slaves to Darkness army make the podium in a 2 day event particularly as Ravagers. No Archeon, Be’Lakor or even a manticore just Lords, Sorcerors and even a Chaos Warriors. Effective here with a 4/0/1 result, the only loss being to the winner.

Taking Tzeentch as the chaos mark increases resilience with reroll 1s on saves and a 5+ ward against spells. On a 20 strong block of Chaos Warriors (in Eternal Conquerers) that’s a real problem to shift. While in a unit > 10 they have a 3+ save and a 5+ ward (half ward – it’s only against Mortal Wounds) with the shields. That’s 120 effective wounds (Rend 0). Their weaknesses is movement at 5” unless Mask of Darkness is available on a Chaos Sorcerer and both do. They are helped on the run and charge by the Hornblower. The Knights are hammers, they want to charge using their 10″ mobility. They to have +1 to run and charge from the Hornblowers.

The Chaos Lord is a combat hero with reroll wound rolls (and reroll hits against Order) and has a MW spell in leui of a ranged weapon. Lastly there is Krondspine. He’s fast moving and capable of deleting things quickly. Bold move, he costs enough to limit your choices in either troops or heros, Tyler choose to take weaker heroes. Ravagers was a good choice allowing additional traits. After that this list is all about getting those blocks of Warriors onto objectives and keeping them there by using the Knights. Krondspine is about taking down a deathstar or important hero.

Looking his path through the event, the StD list would struggle to deal enough damage to the Warriors, as would most of the other lists. The mobility of the DoK army we just looked at combined with DoK book Battle Tactics (which you can’t interact with well) obviously caused the army to struggle but otherwise this is a really well thought out approach and well deserved result.

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Army Faction: Sylvaneth
Subfaction: Gnarlroot
– Grand Strategy: Take What’s Theirs
– Triumph: Inspired

LEADERS
Warsong Revenant (305)**
General
– Command Traits: Spellsinger
– Spells: Verdant Blessing, Verdurous Harmony
Treelord Ancient (360)**
Artefacts of Power: Arcane Tome
– Spells: Treesong, Verdant Blessing

BATTLELINE
Tree-Revenants (110)**
Waypipes
– Glade Banner Bearer
– Scion
– Protector Glaive
Tree-Revenants (110)**
Glade Banner Bearer
– Waypipes
– Scion
– Protector Glaive
Dryads (100)**

OTHER
Revenant Seekers (235)*
Seeker Banner Bearer
– Seeker Hornblower
– Revenant Soulwarden
Spiterider Lancers (420)*
Spiterider Scion
– 2 x Spiterider Standard Bearer
– 2 x Spiterider Hornblower
Gossamid Archers (220)**
Flitwing Scion

ENDLESS SPELLS & INVOCATIONS
1 x Spiteswarm Hive (40)
1 x Purple Sun of Shyish (70)

CORE BATTALIONS
*Bounty Hunters
**Battle Regiment

TOTAL POINTS: 1970/2000

Brett: An interesting variation of Sylvaneth and a brave move to take all of the new units. With, it has to be said, the Purple Sun. The mobility of Tree-Revenants with the 3 overgrown terrain pieces from the start of the battle, makes them one of if not the best unit in the army at the moment. They are amazing at securing Battle Tactics.

This army has all of the new Sylvaneth units from the Revenant Seekers to Spiterider Lancers and Gossamid Archers. I haven’t seen an army with all of them before and like most of us don’t have a lot of experience with them. The Seekers and Lancers provide a lot of mobility outside of teleports which is something Sylvaneth struggle with a bit. They offer some quality attacks, without buffs I worry about the amount of damage they do but it’s reasonable. The ability to return a model of the Seekers is great in this army – the Lancers and everything else have 5 wounds or less and can be returned. Return 2 Spiteriders in a game and you’ve almost recovered the cost.

The Gossamids are a frustrating unit, they are vunerable to shooting with only a 12″ range. They need to be hidden which doesn’t make sense given their anti combat role (retreat when charged). But they have a role where you teleport them to an objective (or near one) that has a thin force on it. You can even open an objective to a Tree Revenant by pulling a combat unit away. That’s not to forget the Treelord Ancient and Wargsong. With the Arcane Tome they have 4 spells, both are deicated to Awakended Wyldwoods (expect at least another per turn) and then buffing the impact of the woods. As Gnarlwood they also get improved casting near Wyldwoods. Another interesting army from this event.

One of the interesting impacts of this approach is its hard for an army like Ironjawz to identify an alpha strike target. Even if they get the Warsong it’s not going to put you on the back foot too much. Other than the winner’s evil Blood Sister’s list he was unbeaten through the event taking both combat and shooting armies.

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Army Faction: Legion of the First Prince
Grand Strategy: Show of Dominance
– Triumph: Bloodthirsty

LEADERS
Kairos Fateweaver (435)
Spells: The Master’s Command
Be’lakor (360)*
Spells: The Master’s Command
The Contorted Epitome (245)*
General
– Command Traits: Ruinous Aura
– Artefacts of Power: Fourfold Blade
– Spells: Flaming Weapon, The Master’s Command
– Bonding: Krondspine Incarnate of Ghur

BATTLELINE
Bloodletters (110)*
Plaguebearers (150)*
Plaguebearers (150)*

BEHEMOTH
Krondspine Incarnate of Ghur (400)*

ENDLESS SPELLS & INVOCATIONS
1 x Umbral Spellportal (70)
1 x Purple Sun of Shyish (70)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1990/2000

Brett: I grabbed this one just because we aren’t seeing a lot of Legion of the First Prince armies right now. This is a very interesting take including some heavy hitters (Belakor and Fateweaver) with Krondspine rather than another Deamon Prince/Greater Deamon. I’m a fan of the Contorted Epitome, love to see it in the army. Mobile, lots of casting and so dangerous in combat.

Fateweaver brings a lot, 3 casts, auto dispell of 1 endless spell and the ability to change dice for casting, unbinding or dispell rolls. That’s before gift of change. Plaguebearers are a good choice for objectives, Bloodletters are cheap but fragile. If they charge or are teleported though they can mess up some archers. Belakor and the Krondspine don’t need an introduction nor does the Purple Sun. The Umbral Spellportal is an autotake in a Tzeetch army or if Fateweaver is in the army.

This, to me, is a really fun army. A few small troop units and 4 big, fun models with lots of abilities to toy with your opponent. He lost his last 3 rounds but I bet they were still fun. Hitting a Bastilidon with Belakor and Fateweaver sounds like fun to me, the same about putting an Epitome into small heroes from any factions.

Final Tournament Placings

AoS Meta Stats (w/e 7th August 2022)

A change is afoot for the Woehammer stats. We’re going more in depth. You’ll still find the tournament results for GT’s in the last week below along with links. Then there is statistic sections for the rolling four weeks stats and the current Age of Sigmar version (i.e. since the most recent update in terms of GHB or Battletome release).

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Grand Tournaments

Ranked from largest to smallest.

GT Lodz 2 – Poland
70 Players

PositionFactionSubfactionResult
1stBeasts of ChaosGavespawn5-0-0
2ndMaggotkin of NurgleDrowned Men3-2-0
3rdSylvanethGnarlroot4-0-1
4thBonesplitterzDrakkfoot3-1-1
5thStormcast EternalsHammers of Sigmar3-1-1
GT Lodz 2

Quest of Champions – Heat 4 – England/UK
38 Players

PositionFactionSubfactionResult
1stNighthauntScarlet Doom4-1-0
2ndSlaves to DarknessKnights of the Empty Throne4-0-1
3rdSeraphonThunder Lizard4-0-1
4thMaggotkin of NurgleFilthbringers4-0-1
5thIdoneth DeepkinMor’Phann4-0-1
Quest of Champions – Heat 4

G&T GT 2 – England/UK
14 Players

PositionFactionSubfactionResult
1stNighthauntScarlet Doom5-0-0
2ndSylvanethHeartwood4-0-1
3rdDisciples of TzeentchHosts Arcanum3-1-1
4thMaggotkin of NurgleDrowned Men3-0-2
5thSeraphonThunder Lizard3-0-2
G&T GT2

Season of War Grand Tournament – Ontario/Canada
66 Players

PositionFactionSubfactionResult
1stSeraphonFangs of Sotek5-0-0
2ndSons of BehematTaker Tribe5-0-0
3rdNighthauntScarlet Doom4-0-1
4thHedonites of SlaaneshLurid Haze4-0-1
5thIdoneth DeepkinNautilar4-0-1
Season of War Grand Tournament

Age of Sigmar Steel City GT – Pennsylvania/USA
24 Players

PositionFactionSubfactionResult
1stFyreslayersLofnir5-0-0
2ndBlades of KhorneReapers of Vengeance4-0-1
3rdBonesplitterzIcebone4-0-1
4thStormcast EternalsHammers of Sigmar4-0-1
5thBi g Waaagh!4-0-1
Age of Sigmar Steel City GT

Harambe’s Heroes and Goldmine Games Rumble in the Jungle – USA
28 Players

PositionFactionSubfactionResult
1stDaughters of KhaineZainthar Kai5-0-0
2ndNighthauntQuicksilver Dead4-0-1
3rdMaggotkin of NurgleDrowned Men4-0-1
4thSons of BehematStomper Tribe4-0-1
5thSeraphonThunder Lizard4-0-1
Harambe’s Heroes and Goldmine Games Rumble in the Jungle

Summer of Sigmar – Gamers Guild Grand Tournament – USA
15 Players

PositionFactionSubfactionResult
1stDaughters of KhaineZainthar Kai5-0-0
2ndSylvanethGnarlroot4-0-1
3rdSlaves to DarknessRavagers4-0-1
4thKharadron Overlords3-0-2
5thIdoneth DeepkinDhom-Hain3-0-2
Summer 0f Sigmar – Gamers Guild Grand Tournament
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This Weeks Stats

The following stats are for the week ending 31st July only, essentially GT’s that took place on the 30th and 31st July.

Rolling 4 Week Stats

The rolling stats includes all GT’s since the weekend of 16th/17th July to the 6th/7th August. This covers a total of 844 players (+177 players) across 19 Grand Tournaments (+4 GT).

As the new release of the GHB takes hold it looks as though the overall effect is a positive one on the overall win rates for each Grand Alliance as they all get close to that 50.0% mark.

Here are the rolling four weeks win rates since we began tracking this information:

Faction Stats (Version)

The below stats are for every match in a grand tournament since the release of the new General’s Handbook.

Daughters of Khaine and Seraphon now have both achieved 3 5-0 wins a piece.

After the last weekend, all the factions have now achieved at least one weekend where they’ve had an army go to 4 wins.

Meanwhile at the lower end of the tables factions who have gone a whole tournament with five losses…

As for the win rates of each faction since the release of the new GHB:

Bonesplitterz increase their win rate to over 60%, while at the other end of the table Gloomspite Gitz fall to 35.8%

In terms of faction popularity:

By rights, each faction should have an equal share of the player base, however we know this will not be the case due to either the appeal of the miniatures or the rules for the factions. Here we can see the most popular factions are Stormcast Eternals, Nighthaunt, Sylvaneth, Daughters of Khaine, Maggotkin of Nurgle, Seraphon and Ironjawz.

Currently it would appear that Kharadron Overlords players have the highest chance of going 5-0 at an event closely followed by Beasts of Chaos and Hedonites of Slaanesh

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AoS Meta Stats (w/e 31st July 2022)

A change is afoot for the Woehammer stats. We’re going more in depth. You’ll still find the tournament results for GT’s in the last week below along with links. Then there is statistic sections for the rolling four weeks stats and the current Age of Sigmar version (i.e. since the most recent update in terms of GHB or Battletome release).

Menu

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Grand Tournaments

Ranked from largest to smallest.

Boise Cup O AoS GT – Texas/USA
52 Players

PositionFactionSubfactionResult
1stSoulblight GravelordsLegion of Blood5-0-0
2ndLumineth Realm-LordsZaitrec5-0-0
3rdHedonites of SlaaneshLurid Haze4-0-1
4thNighthauntScarlet Doom4-0-1
5thStormcast EternalsHammers of Sigmar4-0-1
6thNighthauntScarlet Doom4-0-1
7thIronjawzBloodtoofs4-0-1
8thLumineth Realm-LordsZaitrec4-0-1
9thKharadron Overlords None/Unknown4-0-1
10thSylvanethGnarlroot4-0-1
Boise Cup O AoS GT

Shropshire Slaughter: Telford Onslaught AoS GT July 2022 – England/UK
32 Players

PositionFactionSubfactionResult
1stBeasts of ChaosAllherd5-0-0
2ndLumineth Realm-LordsZaitrec4-0-1
3rdMaggotkin of NurgleDrowned Men4-0-1
4thSylvanethHarvestboon4-0-1
5thSylvanethDreadwood4-0-1
6thDaughters of KhaineKhailebron4-0-1
7thNighthauntScarlet Doom3-0-2
8thIdoneth DeepkinNautilar3-0-2
9thSylvanethHeartwood3-0-2
10thBig Waaagh!3-0-2
Shropshire Slaughter: Telford Onslaught AoS GT July 2022

Armed Forces Day 5 – Illinois/USA
34 Players

PositionFactionSubfactionResult
1stStormcast EternalsHallowed Knights5-0-0
2ndLumineth Realm-LordsZaitrec4-0-1
3rdDaughters of KhaineHagg Nar4-0-1
4thSylvanethGnarlroot4-0-1
5thBeasts of ChaosGavespawn4-0-1
6thDisciples of TzeentchHosts Arcanum4-0-1
7thLegion of the First Prince4-0-1
8thStormcast EternalsAnvils of Heldenhammer3-0-2
9thIronjawzBloodtoofs3-0-2
10thIdoneth DeepkinNautilar3-0-2
Armed Forces Day 5

Peace Through Dakka AoS GT – Delaware/USA
16 Players

PositionFactionSubfactionResult
1stMaggotkin of NurgleDrowned Men5-0-0
2ndSylvanethHeartwood4-0-1
3rdIronjawzBloodtoofs4-0-1
4thSylvanethHeartwood3-0-2
5thGloomspite GitzGlogg’s Megamob3-0-2
6thHedonites of SlaaneshGodseekers Host3-0-2
7thSeraphonThunder Lizard3-0-2
8thCities of SigmarHallowheart3-0-2
9thStormcast EternalsHammers of Sigmar2-1-2
10thNighthauntEmerald Host2-1-2
Peace Through Dakka AoS GT

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This Weeks Stats

The following stats are for the week ending 31st July only, essentially GT’s that took place on the 30th and 31st July.

This weeks results by faction

Rolling 4 Week Stats

The rolling stats includes all GT’s since the weekend of 9th/10th July to the 30th/31st July. This covers a total of 689 players (+86 players) across 19 Grand Tournaments (+1 GT).

As the new release of the GHB takes hold it looks as though the overall effect is a positive one on the overall win rates for each Grand Alliance as they all get close to that 50.0% mark.

Results over the last four weeks

Here are the rolling four weeks win rates since we began tracking this information:

Faction Stats (Version)

The below stats are for every match in a grand tournament since the release of the new General’s Handbook.

Factions that have achieved 5 wins at a GT

Under this new General’s Handbook we can see a number of factions have achieved 5-0 wins. Following on from last week, Stormcast Eternals and Maggotkin of Nurgle now join Seraphon and Kharadron Overlords with 2 each.

Looking at factions with four wins and the table opens out vastly with only Flesh-eater Courts, Big Waaagh! and Legion of Azorgh yet to achieve a 4 win result over a weekend.

Meanwhile at the lower end of the tables factions who have gone a whole tournament with five losses…

Factions going 0-5 over a weekend

As for the win rates of each faction since the release of the new GHB:

In terms of faction popularity:

Faction Results Breakdown

By rights, each faction should have an equal share of the player base, however we know this will not be the case due to either the appeal of the miniatures or the rules for the factions. Here we can see the most popular factions are Stormcast Eternals, Nighthaunt, Sylvaneth, Daughters of Khaine, Maggotkin of Nurgle and Ironjawz.

5-0 Results as a % of the number of players for that faction

Currently it would appear that Kharadron Overlords players have the highest chance of going 5-0 at an event closely followed by Slaves to Darkness.

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Top Three AoS Lists for Armed Forces Day 5

This is the Top Three AoS Lists for Armed Forces Day 5 that took place in Illinois, USA on 30th and 31st July. It involved 34 players vying to be crowned champion in a 5 game tournament.

If you’d like to listen to this article as a podcast it is available on Spotify.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Stormcast Eternals
Army Type: Scions of the Storm
– Army Subfaction: Hallowed Knights
– Grand Strategy: Show of Dominance
– Triumphs: Indomitable

LEADER
Gardus Steel Soul (150)
Lord-Relictor (145)
General
– Command Traits: High Priest
– Artefacts: Arcane Tome
– Spells: Celestial Blades
– Prayers: Translocation

BATTLELINE
Liberators (115)
Liberator-Prime
– Grandweapon
– Heavens-wrought Weapon and Sigmarite Shield
Liberators (115)
Liberator-Prime
– Grandweapon
– Heavens-wrought Weapon and Sigmarite Shield
Liberators (115)
Liberator-Prime
– Grandweapon
– Heavens-wrought Weapon and Sigmarite Shield

OTHER
1 x Stormdrake Guard (680)
Stormdrake-Prime
– Drakerider’s Warblade
1 x Stormdrake Guard (680)
Stormdrake-Prime
– Drakerider’s Warblade

CORE BATTALIONS:
Battle Regiment

TOTAL POINTS: (2000/2000)

Brett: Stormcast is an interesting faction playing a little more like Custodes than the Space Marines they are always accused of being. They have high moral and good saves making them hard to shift but they’re damage isn’t amazing. They don’t rely on amazing complicated synergies and casting certain spells the right way to unlock a combo. That also makes them a bit easier to know and counter so to get the best out of them you need a good general.

Alan’s gone 5/0 taking down some solid armies that play well into Stormcast. Unfortunately they were melee heavy which are maybe vulnerable to Stormdrakes. The army has 2 small heroes with 1 prayer, 1 cast and 2 denies, 3 small screening units and 2 massive hammers in the Stormdrakes. Stormdrakes in Bounty Hunters increases their damage (to Galletian Veterans) by 43%. Bounty Hunters has the biggest effect on Damage 1 weapons giving a 100% increase. Both the Relictor and Gardus are decent combat support charaters as well.

The Liberators are a screen and hold objectives, within Hallowed Knights they also fight on death. Not combat power houses but they have a 3+ save with a 5+ ward if within 12″ of Gardus. The Holy Command isn’t shown but was likely Call to Aid, which allows the return of a unit of Liberators. In a pinch The Lord Relictor can translocate a unit across the board, it has to be wholly within 9″ of him so the drakes will struggle. Translocation gets answered on 2+ (he gets +1 to prayers) and has a reroll so at some point you can expect him to move a unit. He could even respawn a unit of Liberators once they are killed next to him and then throw them to a lightly or unoccupied objective. Can be a really easy way to get a Battle Tactic.

The heart of this list is the 2 big mobile, 12″ move, hammers. Against armies with minimal shooting they are able to roam the board and not including shooting can put out 80 wounds a turn. Can they one shot Teclis – yes. Their shooting is swingy with each dragon having a 33% chance of doing nothing, D3 damage or D6 damage. A nice bonus but not something to rely on. It’s also good to punish small heroes or other units behind screens before hitting the screens. Scions of the Storm makes sense in Season 1 where the Stormkeep’s counts as 3 on objectives is neutered. If a list has a lot of shooting you can keep something back for later deployment or drop Gardus close to some Stormdrakes that are going to be in heavy combat.

Dropping Gardus from the sky ensures the drakes are within 12″ for his 5+ ward but also his ability to make Hallowed Knights fight again on death and his extra attack. 4 drakes will definitely destroy god models like Teclis in that scenario. Gardus also grants a reroll charges on top of the Stomdrake reroll charge on the turn they arrive. Pity we don’t have space for a Lord Imperatent to give a 7″ to the drakes. With 36 wounds they are very difficult to clear in a phase, once they are in they will tie up units for sometime. The drakes coherency rules and mobility give you a significant amount of board control and the ability to influence your opponent’s options.

Prime Hunters really hit Stormcast by putting a mark on their best units hitters (Fulminators, Stormdrake and Raptors). With Holy Command, Raptors aren’t that attractive, however the other units are. I wonder if we will see a resurgence in placings now, there are still a lot of Stormcast players.

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Army Faction: Lumineth Realm-lords
Subfaction: Zaitrec
– Grand Strategy: Show of Dominance
– Triumph: Indomitable

LEADERS
Scinari Cathallar (110)*
Artefacts of Power: Gift of Celennar
– Spells: Etheral Blessings, Overwhelming Heat, Total Eclipse
Archmage Teclis (740)*
General
– Spells: Overwhelming Heat
Alarith Stonemage (120)*
Spells: Crippling Vertigo, Overwhelming Heat, Voice of the Mountains

BATTLELINE
Vanari Bladelords (130)*
Bladelord Seneschal
Vanari Auralan Wardens (290)**
High Warden
– Spells: Overwhelming Heat, Protection of Hysh
Vanari Auralan Wardens (290)**
High Warden
– Spells: Etheral Blessings, Overwhelming Heat

OTHER
Vanari Dawnriders (140)*
Steedmaster
– Spells: Overwhelming Heat, Speed of Hysh

ENDLESS SPELLS & INVOCATIONS
1 x Umbral Spellportal (70)
1 x Horrorghast (40)
1 x Purple Sun of Shyish (70)

CORE BATTALIONS
*Battle Regiment
**Expert Conquerors

TOTAL POINTS: 2000/2000

Brett: A Teclis led Lumineth army takes second on the back of a 4/1, losing to Stormcast in the 4th round. Could be a tag line from an early 3rd edition tournament. In any event Jonathan has taken the “alternative” path with a Warden heavy list to support Teclis and his band of mages. To round out this approach there are 3 Endless Spells, because that’s what Teclis is for, getting that Purple Sun into your face. Even when he casts 4 spells they are auto cast on a 10, they are all auto matic. That leaves one spell on a 10 to cast; Protection of Teclis (5+ ward) for everything within 18″. On subsequent rounds he’s free to cast anything including Speed of Hysh and Transporting Vortex in case mobility is a concern.

In the current magic/endless spell meta, or what seems to be a magic heavy meta, Teclis is a great choice. He can automatically dispel 1 endless spell and automatically unbind one as well. No Purple Sun for you. Umbral Spell portal increases the range for him to hit you with Storm of Searing Light and he isn’t bad in combat. He is a lot of points. Otherwise the list includes bodyguards for the Scinari and Dawnriders for taking remote action, board control and harassment. 14″ move and with Speed of Hysh (28″) make them a constant threat. Then there are the 2 big anvil units. The wardens are slow moving but counting for 60 on objectives makes them something you need to deal with. You want to whittle them down early preferably before they can cast Power of Hysh (MW on 5+)

+1 to cast from the Zaitrec Nation, Teclis granting 4+ wards against spells and a spell reflect like ability mean that spells are trivial to this army. Despite a potential threat from archers Jonathan defeated an Idoneth list with 4 units of archers (3 x Reavers and 1 x Sentinals for good measure). I wouldn’t want to be those Sentinals when Teclis catches them. The results show the effectiveness of 4 Stormdrakes vs units of 2, Jonathan easily beat a SCE army centred on units of 2 but lost to the bigger unit. I feel sorry for the Seraphon casting list without Kroak (2nd round), talk about bringing a knife to a gun fight. Great performance.

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Army Faction: Daughters of Khaine
Army Subfaction: Hagg Nar
– Grand Strategy: Bloodthirsty Zealots
– Triumphs: Inspired

LEADER
1 x Morathi-Khaine (680)**
1 x The Shadow Queen (680)**
1 x High Gladiatrix (90)**
General
– Command Traits: Zealous Orator
– Artefacts: Crown of Woe

BATTLELINE
20 x Witch Aelves (230)*
Hag
– Death Pennant Bearer
– Hornblower
– Paired Sciansá
20 x Witch Aelves (230)*
Hag
– Death Pennant Bearer
– Hornblower
– Paired Sciansá
10 x Sisters of Slaughter (135)*
Handmaiden
– Hornblower
– Death Pennant Bearer
– Kruiplash and Bladed Buckler

ENDLESS SPELL
1 x Bloodwrack Viper (80)

OTHER
5 x Khinerai Heartrenders (95)
5 x Khinerai Heartrenders (95)
10 x Blood Stalkers (360)

CORE BATTALIONS:
*Bounty Hunters
**Command Entourage – Strategists

TOTAL POINTS: (1995/2000)

Brett: Daughters of Khaine have a new book and Witch Aelves are good again. A good run through the tournament taking the new hotness from Death (Nighthaunt) and the Tree loving Sylvaneth both fresh from their own recent books. AoS Coach just covered a list like this with Marcella Helu if you’d like a more in depth discussion. Also great to see the new Hero for DoK – the High Gladiatrix.

Before going into the army too far though I have to acknowledge that the tournament was allowing book Battle Traits and Grand Strategies. Bloodthirsty Zealots is very easy to accomplish (either fight or be destroyed) and the army itself is built to take advantage of at least 4 book BT. The Khinerai can easily accomplish 2 themselves with very little interaction. That’s all I’ll say about it.

Otherwise this is a very solid army. The Shadowqueen is able to tank a bit but really you want to go first to power up the Witch Aelves and unleash them. They are +1 to charge from in the first round, and +1 to wound and -1 rend if they are within 12″ of the Gladiatrix. Sisters of Slaughter outfitted to tank as well with an improved save and reflecting hits on 6s.

With all of Cheryl’s opponents being similarly combat based until the last round, the fights would have been brutal and resolved by who attacked first. As a low rend, 1 damage army they don’t give up much to Nighthaunt and each Witch Aelve has, at full strength, the ability to remove complete units. They are vulnerable to the 4 Drake block, you could play this destroying the troops and ignore Morathi.

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Army Faction: Legion of the First Prince
Grand Strategy: Show of Dominance
– Triumphs: Inspired

LEADER
1 x Sloppity Bilepiper (130)*
1 x Lord of Change (400)*
Staff of Tzeentch and Rod of Sorcery
– Spells: Flaming Weapon, The Master’s Command
1 x Slaves to Darkness Daemon Prince (210)**
Daemonic Axe and Malefic Talons
– Mark of Chaos: Khorne
1 x Bloodthirster of Insensate Rage (280)**
General
– Command Traits: Ruinous Aura
– Artefacts: Armour of the Pact

BATTLELINE
10 x Bloodletters (110)*
Bloodreaper
– Hornblower
– Gore-drenched Icon Bearer
20 x Plaguebearers (300)**
Icon Bearer
– Piper
– Plagueridden
5 x Flesh Hounds (105)**
Gore Hound
– Burning Roar

ENDLESS SPELL
1 x Soulsnare Shackles (50)

OTHER
3 x Nurglings (105)*
3 x Nurglings (105)*
3 x Nurglings (105)*
6 x Furies (95)**

CORE BATTALIONS:
*Battle Regiment
**Battle Regiment

TOTAL POINTS: (1995/2000)

Brett: Are you given to the dark side but not sure what faction suits you best? Do you love flexibility and never making a decision? If you said YES YES YES then Legion of the First Prince is for you. Taking the fallen(?) of the daemon worlds, Legions of the First Prince provides them a home. Mike has gone with the bigger daemons for punch with a few smaller daemons to hit objectives. But where is Belakor?

Unfortunately that means the army misses out on the rerolls for the battleline demons that Belakor allows, and the heals. But on the upside, beyond the power of the Greater Demons Mike was able to summon units from Khorne, Nurgle and Tzeentch depending on what he needed. The Plaguebearers are hard to move off objectives while the Flesh Hounds provide mobile threat. Some shooting from the Furies, stabby Bloodletters and the annoying Nurglings.

The results bear out that this approach can be effective. Along the way Mike beat armies that included 40 Sentinels and 30 Blood Sisters, elsewhere considered the scourge of daemons. Their nemesis appears to be red headed dwarfs who cut a swathe through them. An innovative list with a number of tricks from the Demon Prince from halving movement to spell eating (good in the Purple Sun meta). Good to see life in the Legion ahead of updated books.

Final Tournament Placings

AoS Meta Stats (w/e 24th July 2022)

A change is afoot for the Woehammer stats. We’re going more in depth. You’ll still find the tournament results for GT’s in the last week below along with links. Then there is statistic sections for the rolling four weeks stats and the current Age of Sigmar version (i.e. since the most recent update in terms of GHB or Battletome release).

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Grand Tournaments

Ranked from largest to smallest.

BWG: Summer Slaughter Age of Sigmar Grand Tournament (Major) – Pennsylvania/USA
102 Players

PositionFactionSubfactionResult
1stHedonites of SlaaneshLurid Haze5-0-0
2ndKharadron OverlordsBarak-Zilfin5-0-0
3rdSeraphonThunder Lizard5-0-0
4thKharadron OverlordsNone4-0-1
5thDisciples of TzeentchHosts Duplicitous4-0-1
6thSkavenNone4-0-1
7thNighthauntScarlet Doom4-0-1
8thSkavenNone4-0-1
9thSylvaneth Heartwood4-0-1
10thSkavenNone4-0-1
BWP: Summer Slaughter Age of Sigmar Grand Tournament (Major)

Outlaw Open at LSO – Texas/USA
46 Players

PositionFactionSubfactionResult
1stDaughters of KhaineZainthar Kai5-0-0
2ndSons of BehematBreaker Tribe4-1-0
3rdOgor MawtribesBloodgullet4-1-0
4thKharadron OverlordsBarak-Mhornar4-0-1
5thNighthauntQuicksilver Dead4-0-1
6thSons of BehematStomper Tribe4-0-1
7thOssiarch BonereapersPetrifex Elite4-0-1
8thDisciples of TzeentchHosts Arcanum3-1-1
9thIronjawzBloodtoofs3-1-1
10thBlades of KhorneReapers of Vengeance3-0-2
The Outlaw Open at LSO

The Salt City GT Age of Sigmar – New York/USA
31 Players

PositionFactionSubfactionResult
1stMaggotkin of NurgleFilthbringers5-0-0
2ndFyreslayersGreyfyrd4-0-1
3rdIronjawzBloodtoofs4-0-1
4thNighthauntScarlet Doom4-0-1
5thKruleboyzBig Yellers4-0-1
6thMaggotkin of NurgleMunificent Wanderers4-0-1
7thHedonites of SlaaneshLurid Haze3-0-2
8thHedonites pf SlaaneshLurid Haze3-0-2
9thOssiarch BonereapersPetrifex Elite3-0-2
10thStormcast EternalsHallowed Knights3-0-2
The Salt City GT Age of Sigmar

Miniparadice Anniverary Tournament – Germany
38 Players

PositionFactionSubfactionResult
1stDisciples of TzeentchHosts Arcanum4-1-0
2ndMaggotkin of NurgleFilthbringers4-1-0
3rdMaggotkin of NurgleDrowned Men4-0-1
4thStormcast EternalsHammers of Sigmar4-0-1
5thSylvanethHeartwood4-0-1
6thLumineth Realm-LordsZaitrec4-0-1
7thStormcast EternalsHallowed Knights4-0-1
8thFyreslayersVostarg3-0-2
9thIdoneth DeepkinBriomdar3-0-2
10thSeraphonDracothion’s Tail3-0-2
Miniparadice Anniversary Tournament

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This Weeks Stats

The following stats are for the week ending 24th July only, essentially GT’s that took place on the 23rd and 24th July.

Rolling 4 Week Stats

The rolling stats includes all GT’s since the weekend of 2nd/3rd July to the 23rd/24th July. This covers a total of 603 players (+151 players) across 18 Grand Tournaments (+2 GT’s).

Alliance Win Rates for a Rolling Four Week Period

As the new release of the GHB takes hold it looks as though the overall effect is a positive one on the overall win rates for each Grand Alliance as they all get close to that 50.0% mark.

Faction win rates over the last four weeks

Here are the rolling four weeks win rates since we began tracking this information:

Faction Stats (Version)

The below stats are for every match in a grand tournament since the release of the new General’s Handbook.

Factions that have achieved 5-0 wins

Under this new General’s Handbook we can see a number of factions have achieved 5-0 wins, but currently Seraphon and Kharadron Overlords lead the way with 2 a piece.

Factions with 4-0-1 or 4-1-0

Looking at factions with four wins and the table opens out vastly with only Legion of the First Prince, Big Waaagh! and Legion of Azorgh (Hey, someone played them so I’m including them ok!?) yet to achieve a 4 win result over a weekend.

Meanwhile at the lower end of the tables factions who have gone a whole tournament with five losses…

Factions with 5 losses at a GT

And as for each factions current win rate under the new handbook:

Bonesplitterz, Disciples of Tzeentch and Seraphon lead the way at present while Legion of the First Prince, Flesh-eater Courts and Ossiarch Bonereapers prop every one else up.

If you don’t like graphs, here’s their win rates in a table format:

Faction in Green are considered to have a healthy win rate, those in Red are considered (by me) to be unbalanced

But who do Bonesplitterz struggle against?

Skaven and Ironjawz seem to have the most success against Bonesplitterz, though whether these particular matches were against the Drakkfoot Big Stabba spam, I’m not sure.

Meanwhile a revitalised Disciples of Tzeentch is struggling in their matches against Idoneth Deepkin, Cities of Sigmar, Maggotkin of Nurgle, Daughters of Khaine and surprisingly Fyreslayers!

Results by Faction

In terms of faction popularity:

Faction Popularity

By rights, each faction should have an equal share of the player base, however we know this will not be the case due to either the appeal of the miniatures or the rules for the factions. Here we can see the most popular factions are Stormcast Eternals, Nighthaunt, Daughters of Khaine, Maggotkin of Nurgle, Sylvaneth, Ironjawz and Skaven.

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Faction Breakdown

After only a week, I’ve removed the faction breakdown, but this is becuase we’ll start a new series called ‘Faction Focus’ where each day we’ll analyse a specific factions results for the previous month and lists that performed well.

Remember we need all the support we can get at present, so why not join our Discord and join the chat? Or we would be eternally grateful if you’d consider becoming a Discord member!

AoS Meta Stats (w/e 17th July 2022)

Here are the AoS Meta Stats for all the Grand Tournaments that have taken place between Monday 11th July and Sunday 17th July 2022. These are all the GT’s that I can locate on Tabletop.to or BestCoastPairing, if you know of any others please send me a link and I’ll add them.

A busy week this week with no less than 8 GT’s taking place across the globe!

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Grand Tournaments

Ranked from largest to smallest.

The ATC (American Team Championship) Age of Sigmar Team Event – Tennessee/USA
56 Players

PositionFactionSubfactionResult
1stMaggotkin of NurgleDrowned Men4-0-0
2ndDaughters of KhaineZainthar Kai4-0-0
3rdMaggotkin of NurgleDrowned Men4-0-0
4thIronjawzBloodtoofs4-0-0
5thStormcast EternalsKnights Excelsior4-0-0
6thSkaven4-0-0
7thBeasts of ChaosGavespawn4-0-0
8thBeasts of Chaos4-0-0
9thSkaven 3-1-0
10thBonesplitterzDrakkfoot3-0-1
The ATC (American Team Championship) Age of Sigmar Team Event

Clash 2022 – England/UK
46 Players

PositionFactionSubfactionResult
1stNighthaunt5-0-0
2ndDisciples of Tzeentch4-0-1
3rdBonesplitterz4-0-1
4thSkaven4-0-1
5thNighthaunt4-0-1
6thSylvaneth4-0-1
7thIdoneth Deepkin4-0-1
8thSoulblight Gravelords4-0-1
9thGloomspite Gitz4-0-1
10thNighthaunt3-0-2
Clash 2022

Texas Masters Grand Tournament – Texas/USA
32 Players

PositionFactionSubfactionResult
1stBonesplitterzDrakkfoot4-1-0
2ndMaggotkin of NurgleBlessed Sons4-1-0
3rdIdoneth DeepkinNautilar4-0-1
4thOssiarch BonereapersPetrifex Elite4-0-1
5thSeraphonThunder Lizard4-0-1
6thIdoneth DeepkinMor’Phann4-0-1
7thSoulblight GravelordsKastelai Dynasty3-1-1
8thLumineth Realm-LordsSyar3-0-2
9thSeraphon Thunder Lizard3-0-2
10thMaggotkin of NurgleDrowned Men3-0-2
Texas Masters Grand Tournament

Midwest Bash – Grand Tournament – Missouri/USA
30 Players

PositionFactionSubfactionResult
1stStormcast EternalsHammers of Sigmar5-0-0
2ndStormcast EternalsHammers of Sigmar4-0-1
3rdSons of BehematTaker Tribe4-0-1
4thStormcast EternalsCelestial Vindicators4-0-1
5thMaggotkin of NurgleDrowned Men4-0-1
6thDisciples of TzeentchHosts Arcanum4-0-1
7thDaughters of KhaineZainthar Kai3-0-2
8thDaughters of KhaineZainthar Kai3-0-2
9thSylvaneth Heartwood3-0-2
10thSkaven3-0-2
Midwest Bash – Grand Tournament

Midwest Makeup – Indiana/USA
27 Players

PositionFactionSubfactionResult
1stOssiarch BonereapersPetrifex Elite5-0-0
2ndNighthauntScarlet Doom4-0-1
3rdMaggotkin of NurgleDroning Guard4-0-1
4thBlades of KhorneReapers of Vengeance4-0-1
5thBonesplitterzDrakkfoot4-0-1
6thSylvanethGnarlroot3-0-2
7thFyreslayersLofnir3-0-2
8thSeraphonThunder Lizard3-0-2
9thBeasts of Chaos Allherd3-0-2
10thFyreslayersGreyfyrd3-0-2
Midwest Makeup

Ragnarok the World Goes Dark – England/UK
18 Players

PositionFactionSubfactionResult
1stSeraphonThunder Lizard5-0-0
2ndSkaven4-0-1
3rdBeasts of ChaosGavespawn4-0-1
4thNighthauntScarlet Doom3-0-2
5thDaughters of KhaineDraichi Ganeth3-0-2
6thStormcast EternalsHammers of Sigmar3-0-2
7thFyreslayersLofnir3-0-2
8thMaggotkin of NurgleDrowned Men3-0-2
9thDaughters of Khaine Zainthar Kai2-0-3
10thFlesh-eater CourtsMorgaunt2-0-3
Ragnarok the World Goes Dark

Southern Fried Open – Georgia/USA
18 Players

PositionFactionSubfactionResult
1stCities of SigmarTempest’s Eye4-0-1
2ndFyreslayersLofnir4-0-1
3rdCities of SigmarExcelsis4-0-1
4thSons of BehematTaker Tribe4-0-1
5thSylvanethGnarlroot3-0-2
6thSkaven3-0-2
7thDaughters of KhaineZainthar Kai3-0-2
8thSeraphonThunder Lizard3-0-2
9thSeraphon Koatl’s Claw3-0-2
10thStormcast EternalsHallowed Knights2-0-3
Southern Fried Open

The Hogtown Hoedown – Ontario/Canada
10 Players

PositionFactionSubfactionResult
1stIdoneth DeepkinMor’Phann3-2-0
2ndSons of BehematStomper Tribe4-0-1
3rdNighthauntEmerald Host3-1-1
4thSkaven3-0-2
5thBlades of KhorneReapers of Vengeance2-0-3
6thStormcast EternalsHammers of Sigmar1-2-2
7thSoulblight GravelordsLegion of Blood1-2-2
8thStormcast EternalsHammers of Sigmar2-1-1
9thSkaven1-1-3
10thStormcast EternalsHammers of Sigmar0-1-4
The Hogtown Hoedown
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Grand Alliance Stats

These stats reflect the last four weeks of GT’s that we’re aware of at Woehammer.

452 players (+149) took part in 16 GT’s (+4) over the last four weeks.

Grand AllianceWin RateArmies% Share of Armies5-0 Wins4+ Wins
Chaos51.8%9721.46%227
Order51.1%20044.25%631
Death47.9%8117.92%312
Destruction47.2%7416.37%010

Chaos continue to lead the way in the win rates, but there’s a big drop in their win rate from 56.4% last week to 51.8% this week, only just beating Order with 51.1%. While Order once again pick up the most number of armies represented, 5-0 wins (taking the crown from Chaos) and most 4+ wins.

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Faction Stats

The below stat show the results for those factions represented by 5 armies or more only.

FactionWin RateArmies% Share of Armies5-0 Wins0-5 Losses
Bonesplitterz64.5%122.65%00
Beasts of Chaos62.2%163.54%00
Seraphon61.2%275.97%30
Disciples of Tzeentch56.7%61.33%00
Nighthaunt56.6%337.30%22
Skaven56.2%163.54%12
Sylvaneth55.6%204.42%01
Lumineth Realm-Lords51.7%132.88%00
Idoneth Deepkin51.6%255.53%00
Maggotkin of Nurgle50.7%296.42%03
Daughters of Khaine50.7%306.64%01
Fyreslayers50.6%173.76%00
Sons of Behemat50.0%143.10%01
Cities of Sigmar48.5%204.42%12
Slaves to Darkness48.4%71.55%12
Blades of Khorne47.7%91.99%01
Ironjawz47.0%163.54%03
Hedonites of Slaanesh46.7%61.33%01
Kharadron Overlords45.6%71.55%11
Stormcast Eternals44.1%419.07%14
Soulblight Gravelords44.1%255.53%02
Ossiarch Bonereapers41.0%143.10%12
Ogor Mawtribes40.0%102.21%02
Kruleboyz39.8%91.99%00
Legion of the First Prince39.7%71.55%02
Flesh-eater Courts37.5%91.99%01
Gloomspite Gitz36.7%91.99%00

It’s back to normal for Slaves to Darkness this week as their win rate plummets back to 48.4% (which is still respectable) and Blades of Khorne fall to 47.7%. While the new battletomes of Nighthaunt and Sylvaneth can also be seen in the +55% area. Daughters of Khaine are smack in the middle with a perfect 50.7% win rate. While Skaven are continuing their climb and now have a win rate of 56.2%.

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Faction Breakdown

I’ve decided to do something a little different from subfaction analysis and instead will focus on one or two faction each week and how their stats are broken down. This week we’ll look at Sylvaneth and Nighthaunt.