Category Archives: Darkwalkerz

Top Three AoS Lists for AoS Frontier Cup 2023

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This is the top three AoS lists for AoS Frontier Cup 2023 that took place in Slovakia on the 16th and 17th of September. It involved 23 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Soulblight Gravelords
– Army Type: Vyrkos
– Grand Strategy: Empire of Corpses
– Triumph: Indomitable


LEADERS
Gorslav the Gravekeeper (120)*
– General
– Command Traits: Spoor Trackers
– Artefacts of Power: Ulfenkarni Phylactery
Lauka Vai (300)**
– Spells: Spirit Gale
Torgillius the Chamberlain (150)**
– Spells: Waste Away
Vampire Lord (140)**
– Spells: Hoarfrost


BATTLELINE
Deadwalker Zombies (360)*
Dire Wolves (140)*

– Doom Wolf
Deadwalker Zombies (240)**
Deadwalker Zombies (120)**
Deadwalker Zombies (120)**
Deadwalker Zombies (120)**


OTHER
Corpse Cart (80)*
– Corpse Goad
– Unholy Lodestone
Corpse Cart (80)**
– Corpse Goad
– Unholy Lodestone


CORE BATTALIONS
*Battle Regiment
**Battle Regiment


TOTAL POINTS: 1970/2000


Army Faction: Seraphon
– Army Type: Starborne
– Army Subfaction: Fangs of Sotek
– Grand Strategy: Spellcasting Savant
– Triumphs: Indomitable


LEADER
1 x Saurus Astrolith Bearer (140)*
– Artefacts: Arcane Tome
1 x Slann Starmaster (275)*
– General
– Command Traits: Lord of Celestial Resonance
– Spells: Drain Magic, Comet’s Call
1 x Skink Starseer (150)*
– Spells: Hoarfrost, Speed of Huanchi
1 x Lord Kroak (410)**
1 x Skink Starseer (150)**

– Spells: Merciless Blizzard, Celestial Harmony
1 x Skink Starseer (150)**
– Spells: Cosmic Crush, Merciless Blizzard


BATTLELINE
10 x Skinks (90)
– Boltspitter
– Celestite Dagger and Star-buckler
5 x Saurus Guard (140)**
– Icon Bearer
– War-drummer
– Saurus Guard Alpha
10 x Saurus Warriors (180)**
– Saurus Warrior Alpha
– Icon Bearer
– War-drummer
– Celestite Club


BEHEMOTH
1 x Bastiladon with Ark of Sotek (180)

ENDLESS SPELL
1 x Chronomantic Cogs (50)
1 x Malevolent Maelstrom (30)
1 x Suffocating Gravetide (30)


CORE BATTALIONS:
*Andtorian Acolytes
**Warlord


TOTAL POINTS: (1975/2000)

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Army Faction: Orruk Warclans
– Army Type: Big Waaagh!
– Grand Strategy: Waaagh!
– Triumph: Indomitable


LEADERS
Wurrgog Prophet (170)*
– Artefacts of Power: Glowin’ Tattooz
– Spells: Hoarfrost, Merciless Blizzard
Orruk Weirdnob Shaman (90)*
– General
– Command Traits: Shaman of the Chilled Lands
– Spells: Da Great Big Green Hand of Gork, Foot of Gork
Maniak Weirdnob (100)**
– Mount Traits: Fast ’Un
– Spells: Gorkamorka’s War Cry, Merciless Blizzard
Gobsprakk (240)***
Orruk Warchanter (120)***

– Warbeats: Fixin’ Beat
Orruk Warchanter (120)***
– Warbeats: Get ’Em Beat


BATTLELINE
Orruk Ardboys (80)**
– Waaagh! Drummer
– Gorkamorka Glyph Bearer
– Ardboy Boss
– 2 x Orruk-forged Shield
Orruk Brutes (280)**
– Brute Boss
– Jagged Gore-hacka
– Boss Klaw & Brute Smasha
– 2 x Gore-choppa
Orruk Brutes (140)**
– Brute Boss
– Gore-choppa
– Brute Choppas
– Boss Klaw & Brute Smasha
Orruk Ardboys (80)***
– Gorkamorka Glyph Bearer
– Waaagh! Drummer
– Ardboy Boss
– 2 x Orruk-forged Shield
OTHER
Orruk Gore-gruntas (340)**

– Gore-grunta Boss
– Jagged Gore-hacka
Orruk Gore-gruntas (170)**
– Gore-grunta Boss
– Jagged Gore-hacka


ENDLESS SPELLS & INVOCATIONS
1 x Geminids of Uhl-Gysh (50)

CORE BATTALIONS
*Andtorian Acolytes
**Battle Regiment
***Warlord (Spell Enhancement)


TOTAL POINTS: 1980/2000


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Army Faction: Beasts of Chaos
– Army Subfaction: Darkwalkers
– Grand Strategy: Desecrating Brayherd
– Triumphs: Bloodthirsty


LEADER
1 x Beastlord (140)*
– General
– Command Traits: Slakefray Reveller
– Artefacts: The Knowing Eye
1 x Great Bray-Shaman (100)*
– Artefacts: Brayblast Trumpet
– Spells: Wild Rampage
1 x Great Bray-Shaman (100)*
– Spells: Wild Rampage


BATTLELINE
10 x Bestigors (200)
– Brayhorn
– Banner Bearer
– Gouge-horn
10 x Ungors (80)
– Brayhorn Blower
– Banner Bearer
– Halfhorn
– Pitted Blade
10 x Ungors (80)
– Brayhorn Blower
– Banner Bearer
– Halfhorn
– Pitted Blade
10 x Gors (110)
– Banner Bearer
– Brayhorn Blower
– Foe-render
– Hacking Blade and Beastshield
10 x Gors (110)*
– Banner Bearer
– Brayhorn Blower
– Foe-render
– Hacking Blade and Beastshield


BEHEMOTH
1 x Chaos Gargant (150)
1 x Chaos Gargant (150)


OTHER
6 x Beasts of Chaos Tzaangor Enlightened (180)
– Aviarch
6 x Beasts of Chaos Tzaangor Enlightened (180)
– Aviarch
6 x Beasts of Chaos Tzaangor Enlightened (180)
– Aviarch
6 x Beasts of Chaos Tzaangor Enlightened (180)
– Aviarch


CORE BATTALIONS:
*Warlord

TOTAL POINTS: (1940/2000)

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Final Tournament Placings

Changes to BCP mean we can’t display the final results like we used to. Instead here is a link to the results on Best Coast Pairings

https://www.bestcoastpairings.com/event/FRT75NLLE4

Top Three AoS Lists for BLACKOUT VII

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This is the top three AoS lists for BLACKOUT VII that took place in the UK on the 12th and 13th of August. It involved 102 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Ossiarch Bonereapers
– Army Subfaction: Null Myriad 
– Grand Strategy: Spellcasting Savant 
– Triumphs: Inspired


LEADER
1 x Katakros (460)
1 x Arkhan the Black (380)*
1 x Mortisan Boneshaper (140)*
– General
– Command Traits: Show of Superiority 
– Artefacts: Artisan’s Key 
– Spells: Merciless Blizzard


BATTLELINE
6 x Immortis Guard (220)* 
5 x Kavalos Deathriders (180)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
5 x Kavalos Deathriders (180)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
5 x Kavalos Deathriders (180)*
– Mortek Hekatos
– Necrophoros
– Nadirite Blade


ENDLESS SPELL
1 x Malevolent Maelstrom (30) 

TERRAIN
1 x Bone-tithe Nexus (0)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: (1990/2000)

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Allegiance: Soulblight Gravelords
– Subfaction: Legion of Night
– Grand Strategy: Spellcasting Savant
– Triumphs: Inspired

Leaders
Nagash, Supreme Lord of the Undead (900)*
Vampire Lord (140)*
– General
– Command Trait: The Bait
– Artefact: Morbheg’s Claw
– Lore of Primal Frost: Merciless Blizzard
Necromancer (100)*- Lore of Primal Frost: Hoarfrost

Battleline
60 x Deadwalker Zombies (360)*
– Reinforced x 2
3 x Fell Bats (80)*
3 x Fell Bats (80)*

Units
1 x Corpse Cart (80)*
4 x Myrmourn Banshees (90)*

Endless Spells & Invocations
Aethervoid Pendulum (40)
Malevolent Maelstrom (30)
Umbral Spellportal (80)

Core Battalions
*Battle Regiment

Total: 1980 / 2000

Danny Wadeson: Ok, as a Soulblight player myself it’s easy to get excited rather than salty about the faction doing well. But, I probably owe it to everyone to start upping the sodium content a little at this point.

Because, turns out Soulblight are quite good at the moment y’all. Andrew here has opted for the ‘Legion of Night shenanigans’ list archetype, with Big Ol’ Bone Daddy himself, a shit load of zombies for him to constantly bring back, and some msu Fell Bats who are cheap and fast.

There’s also some Myrmourn Banshees for anti-spell tech, which is an idea I had during the last GHB – at which point I bought some and shelved the army until recently – but still, always been surprised they’ve haven’t cropped up more. So thank you to Andrew for vindicating me!

Gratz to the man on 2nd either way, no matter how good Soulblight are, Sylvaneth, Seraphon and Troggs are never easy to beat!

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Army Faction: Soulblight Gravelords
– Army Type: Legion of Night
– Grand Strategy: Empire of Corpses
– Triumphs: Bloodthirsty


LEADER
1 x Wight King on Skeletal Steed (160)*
1 x Mannfred Von Carstein (380)**

– Spells: Waste Away
1 x Wight King on Skeletal Steed (160)**
– General
– Command Traits: The Bait
– Artefacts: Arcane Tome


BATTLELINE
3 x Fell Bats (80)*
3 x Fell Bats (80)*
3 x Fell Bats (80)**


OTHER
10 x Black Knights (260)*
– Hellknight
– 2 x Hornblower
– 2 x Standard Bearer
5 x Black Knights (130)**
– Hellknight
– 2 x Hornblower
– 2 x Standard Bearer
5 x Black Knights (130)**
– Hellknight
– 2 x Hornblower
– 2 x Standard Bearer
10 x Black Knights (260)**
– Hellknight
– 2 x Hornblower
– 2 x Standard Bearer
10 x Black Knights (260)**
– Hellknight
– 2 x Hornblower
– 2 x Standard Bearer


CORE BATTALIONS:
*Battle Regiment
**Battle Regiment


TOTAL POINTS: (1980/2000)


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Allegiance: Beasts of Chaos
– Greatfray: Darkwalkers 
– Mortal Realm: Ghur
– Grand Strategy: Desecrating Brayherd 
– Triumphs: Bloodthirsty


Leaders
Doombull (180)*

– General
– Command Trait: Bestial Cunning 
Great Bray-Shaman (100)*
-Artefact: Brayblast Trumpet 
– Lore of Primal Frost:
Be’Lakor, the Dark Master (340)*
– Allies

Battleline
9 x Bullgors (630)*

– Axes & Bullshields
– Reinforced x 2
10 x Ungors (80)*
– Mauls & Half-Shields
20 x Ungor Raiders (260)*
– Reinforced x 1

Units
20 x Ungor Raiders (260)*

– Reinforced x 1
10 x Ungor Raiders (130)*

Core Battalions
*Battle Regiment

Total: 1980 / 2000

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Final Tournament Placings

PlayerWinLossDrawTotal Points
1Christoffer Karlsmose
Ossiarch Bonereapers
50098
2Andrew Hughes
Soulblight Gravelords
50097
3Stephen Follows
Soulblight Gravelords
50095
4Chris Myhill
Idoneth Deepkin
40187
5Laurie H-W
Disciples of Tzeentch
40186
6Michael Wilson
Daughters of Khaine
40185
7Daniel Arnold
Daughters of Khaine
40185
8David Towsey
Ossiarch Bonereapers
40184
9Chris Hoogie
Disciples of Tzeentch
40184
10Greg Shelton
Soulblight Gravelords
40183
11Mike Pooley
Gloomspite Gitz
40183
12Aaron boyhan
Ossiarch Bonereapers
40183
13Adam Mumford
Sylvaneth
40182
14Thomas Bastian
Daughters of Khaine
40182
15Owen Jackson
Beasts of Chaos
40179
16Kristian Robertson
Slaves to Darkness
40175
17Luke Henshall
Sons of Behemat
40174
18Arron Graham
Soulblight Gravelords
31177
19Matthew Gouldesbrough
Beasts of Chaos
31174
20Steve Curtis
Soulblight Gravelords
31170
21Lee Wilmot
Sylvaneth
30270
22Ricky Mee
Slaves to Darkness
30268
23Jon Cann
Sylvaneth
30268
24Andrew Lewis
Maggotkin of Nurgle
30268
25Matthew Ward
Sylvaneth
30268
26Jamie Denny
Sylvaneth
30268
27Natty Rees
Ossiarch Bonereapers
30267
28Kieron Allender
Beasts of Chaos
30266
29Elliott Ireland
Stormcast Eternals
30266
30Jimbo Warth
Seraphon
30266
31Mo Ashraf
Seraphon
30266
32George Theodosopoulos
Soulblight Gravelords
30266
33Damian Rees
Soulblight Gravelords
30265
34Malcolm Price
Stormcast Eternals
30265
35Adam Cresswell-Jeal
Hedonites of Slaanesh
30264
36Simon Taylor
Kharadron Overlords
30264
37Hazel Moon
Ogor Mawtribes
30263
38Ben Johnson
Sons of Behemat
30263
39Carl Smith
Slaves to Darkness
30263
40Russell Veal
Ogor Mawtribes
30263
41Matt Roberts
Blades of Khorne
30262
42Chris Green
Hedonites of Slaanesh
30262
43Marc Brookes
Skaven
30262
44Mark Saunders
Blades of Khorne
30262
45Paul Buckler
Seraphon
30262
46Ethan Leach
Seraphon
30261
47Chris Thursten
Blades of Khorne
30260
48Yoan Bouchand
Blades of Khorne
22164
49Kacper Skibowski
Hedonites of Slaanesh
21260
50Joel Smith
Flesh-Eater Courts
21259
51Jackson Downs
Flesh-Eater Courts
20356
52Wayne Rendell
Flesh-Eater Courts
20355
53Michael Browning
Soulblight Gravelords
20354
54Tim Pearce
Sylvaneth
20353
55Glen Chalk
Soulblight Gravelords
20352
56Oliver Chalk
Seraphon
20352
57John Thompson
Ogor Mawtribes
20352
58Dafydd Williams
Ironjawz
20352
59Josh Cann
Maggotkin of Nurgle
20352
60William Bonnell
Ogor Mawtribes
20351
61Calum Boal
Slaves to Darkness
20350
62Alex Bruce
Fyreslayers
20350
63Adam Hall
Slaves to Darkness
20349
64Phil Jupp
Slaves to Darkness
20348
65James Evans
Soulblight Gravelords
20348
66Sam Boyce
Nighthaunt
20348
67Matthew Lyons
Ogor Mawtribes
20348
68Paul Marshallsay
Idoneth Deepkin
20348
69Laura Bates
Kharadron Overlords
20348
70James Eveleigh
Ironjawz
20347
71Kieran Harper
Kruleboyz
20347
72Jay Smith
Ironjawz
20347
73Alex Marsh
Lumineth Realm-lords
20346
74Steve Fitzsimmons
Fyreslayers
20346
75Tim Murray}
Ossiarch Bonereapers
20346
76Brook Hirst
Gloomspite Gitz
20346
77Sam SendellOssiarch Bonereapers20345
78Ky Aizawa
Sylvaneth
12254
79stephen smith
Blades of Khorne
12247
80Stuart Mann
Sylvaneth
11348
81Steve Hursell
Disciples of Tzeentch
11340
82Ben Smith
Stormcast Eternals
11335
83Marc Colwill
Seraphon
11330
84Gordon Hubbard
Nighthaunt
10437
85Thomas Reed
Seraphon
10437
86Aaron Hazell
Stormcast Eternals
10437
87Chris Lewis
Hedonites of Slaanesh
10436
88Mark McDonagh
Kruleboyz
10435
89Jon Warmington
Seraphon
10435
90Neill Caughey
Skaven
10434
91Richard Belfield
Skaven
10434
92Graeme Wallace
Sons of Behemat
10434
93Cameron Steer
Soulblight Gravelords
10432
94Matt Everett
Gloomspite Gitz
10431
95Rich Nutter
Maggotkin of Nurgle
10430
96Sam Farrall
Sons of Behemat
10430
97Tom Hewitt
Daughters of Khaine
10430
98jozef clark
Flesh-Eater Courts
10425
99Jack Honeysett
Ossiarch Bonereapers
01424
100Mike Burgess
Idoneth Deepkin
00515
101Will Philpott
Slaves to Darkness
00511

Top Three AoS Lists for US Open Tacoma

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This is the top three AoS lists for the US Open Tacoma that took place in the United States on the 15th and 16th of July. It involved 97 players vying to be champion.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Ossiarch Bonereapers
– Subfaction: Mortis Praetorians
– Grand Strategy: Spellcasting Savant
– Triumph: Inspired

LEADERS
Arkhan the Black (380)
Katakros (460)
Mortisan Boneshaper (140)
– General
– Command Traits: Dark Acolyte
– Artefacts of Power: Artisan’s Key
– Spells: Drain Vitality

BATTLELINE
Kavalos Deathriders (180)
– Mortek Hekatos
– Necrophoros
– Nadirite Blade
Immortis Guard (440)
Necropolis Stalkers (220)
– Dread Falchions
Kavalos Deathriders (180)
– Mortek Hekatos
– Necrophoros
– Nadirite Blade

TOTAL POINTS: 2000/2000

Walter Brock: With the new season Ossiarch Bonereapers have started out of the gate running. This list uses Mortis Praetorians as the sub faction of choice, which allows a unit to counter charge after an enemy unit finishes a charge within 12”. This has a lot of potential things it can do. From stopping other units from charging, to taking objectives from the opponent when otherwise the objectives would have been lost. For mortis Praetorians the sky’s the limit when it comes to the crazy things it can do.

Spell casting savant means the Boneshaper needs to survive until the end of the game to score the grand strat. Because of the Immortis Guard can take hit for it. That means the opponent will need to chew through a lot of tanky models just to stop the grand strat.

Arkhan and Katakros are a two man wonder show. Each being able to heal three different units wholly within 24. Combine that with the Shapers Key and you could potentially return 4 Immortis guard each of your command phases, not to mention all the other things that can be healed too. Katakros has his very powerful Aura of +1 save and +1 hit. Arkhan is a spell casting master at +2 to cast and deny with three casts and unbinds. While also knowing all the lore spells. I could go on and on about what these two do, but we might actually be here all day

Dark acolyte gives the shaper access to an easy battle tactic with a powerful spell of the users choice. On top of it having a very potent healing ability.

Going into the units. Death riders grant access to a solid battle tactic while being able to play multiple roles in a list from screens to taking objectives or even trying to snipe out small heros with there impact hits. These add a lot of options and flexibility to an OBR gameplan.

Immortis Guard and are the Anvil and the hammer. They are very hard to take out. They can’t be ignored most of the time and they demand your attention. Being a 2+ save with katakros’s command ability and then you can stack defensive spells like mystic shield and reinforce construct makes them very difficult to take down. Now add all the healing abilities and it adds up to what feels like an immovable object. They also come with a once per game fight again so they can smack things around incredibly hard.

Stalkers are a unit with multiple choices. They can move fast with their command ability. They can become as tanky as Immortis guard in combat. They can even go full damage mode and take out large threats. They do a good job at rounding out the list and add another tool to the OBR arsonal. Well done to this player

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Army Faction: Seraphon
– Army Type: Starborne
– Army Subfaction: Fangs of Sotek
– Grand Strategy: Spellcasting Savant
– Triumphs: Indomitable

LEADER
1 x Lord Kroak (410)*
1 x Skink Starseer (150)*
– Spells: Speed of Huanchi, Merciless Blizzard
1 x Skink Oracle on Troglodon (270)**
– Spells: Cosmic Crush, Speed of Huanchi
1 x Slann Starmaster (275)**
– General
– Command Traits: Lord of Celestial Resonance
– Artefacts: Spacefolder’s Stave
– Spells: Comet’s Call, Hoarfrost
1 x Saurus Astrolith Bearer (140)**

BATTLELINE
5 x Saurus Guard (140)*
– Saurus Guard Alpha
– Icon Bearer
– War-drummer
5 x Raptadon Chargers (150)*
– Raptadon Charger Alpha
– Icon Bearer
– Hornblower
5 x Raptadon Chargers (150)*
– Raptadon Charger Alpha
– Icon Bearer
– Hornblower}
5 x Drakespawn Knights (110)*
– Standard Bearer
– Hornblower
– Dread Knight
10 x Skinks (90)*
– Skink Alpha
– Boltspitter
– Celestite Dagger and Star-buckler

ENDLESS SPELL
1 x Malevolent Maelstrom (30)
1 x Suffocating Gravetide (30)
1 x Chronomantic Cogs (50)

TERRAIN
1 x Starborne Realmshaper Engine (0)

CORE BATTALIONS:
*Battle Regiment
**Command Entourage
– Magnificent

TOTAL POINTS: (1995/2000)

It’s dooble-forg, with a Trog – just like the ‘good’ ‘old’ days. In fairness, I’ve always been bullish on the Trog as a utility piece – even when it’s not being used as a kamikaze spell portal, it has an excellent warscroll spell (halving charges is not to be underestimated), a clutch -1 to hit aura (one of the strongest defensive effects in the game), built-in healing, some modest spike damage potential and the Terror ability – what’s not to love?

We also see double Chargers here, which I’m also a big fan of – point for point they’re the best output in Starborne, and with Speed of Huanchi can be an absolute rocket. I’m guessing the allied Drakespawn are essentially a cheap and equally fast screen for them with that sweet 3+ save, but either way they won’t be long for this world…

With 5 wins, over what looks on the surface to be about the toughest variety of opponents going – such as the shifty BoC, anti-magic Khorne, swarming Gitz, and TWO SBGL – it’s clear that this list and Stark’s generalship truly adhere to The Great Plan!

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Army Faction: Beasts of Chaos
– Army Subfaction: Darkwalkers
– Grand strategy: Desecrating Brayherd


LEADER
1 x Doombull (180)*
– General
– Command Traits: Bestial Cunning
– Artefacts: Bleating Gnarlstaff
1 x Great Bray-Shaman (100)*
– Artefacts: Brayblast Trumpet
– Spells: Hoarfrost
1 x Be’lakor (340)*

BATTLELINE
10 x Ungors (80)
10 x Ungors (80)
9 x Bullgors (630)

– Warheard Drummer
– Warheard Banner Bearer
– Bloodkine
– Cleaving Axe and Bullshield


BEHEMOTH
1 x Chaos Gargant (150)


ENDLESS SPELL
1 x Geminids of Uhl-Gysh (50)

OTHER

20 x Ungor Raiders (260)*
10 x Ungor Raiders (130)*


CORE BATTALIONS:
*Warlord

TOTAL POINTS: (2000/2000)

Roland Rivera: This Beasts of Chaos list, piloted by Worlds Team USA member Jiwan Noah Singh, is trying to do one thing: deliver a giant blob of Bullgors to the spot where they can do the most damage. To that effect, everything in this list is geared around getting them there. The Doombull General has the Bestial Cunning command trait to set up a full deepstrike within 7″, the Bray-Shaman has Hoarfrost to counteract their base 4+ to hit, the Chaos Gargant projects an aura of -1 save, and the Ungor Raiders provide volume shooting to clear screens and expose juicy targets. It also has a potent spell in Geminids of Uhl-Gysh to soften up the target by stripping them of the ability to use commands. The Bulls themselves straddle the line between offense and defense by wielding Axes & Shields – the difference in offense is not large, and a 4+ save can give them enough staying power to survive a counter-attack and crush a second target.

Speaking of survival, the list also has a potent disruption piece in Be’lakor, which can potentially neuter an enemy hammer long enough for your Bullgors to crush it, or prevent reprisals against the Bullgors once they have delivered their payload. It also has access to some emergency bodies via the Brayblast Trumpet, which can be used to summon another unit of Ungor Raiders for more shooting, or a unit of Gors to impose strikes-last in some matchups. Last but not least, a couple of Ungor units serve as cheap objective grabbers and screens for your Heroes or the Bullgors. All in all, this is a highly technical list that walks on a razor’s edge, but in the hands of a skilled pilot (as it was here), it can be devastatingly effective.

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Army Faction: Disciples of Tzeentch
Army Subfaction: Hosts Arcanum
– Grand Strategy: Master of Destiny
– Triumphs: Indomitable

LEADER
1 x Kairos Fateweaver (440)*
1 x Ephilim the Unknowable (190)**
Spells: Unchecked Mutation
1 x Fluxmaster (180)**
– Artefacts: The Eternal Shroud
– Spells: Hoarfrost
1 x Magister (140)***
General
– Command Traits: Arcane Sacrifice
– Spells: Arcane Suggestion
1 x Gaunt Summoner of Tzeentch (230)***
Spells: Merciless Blizzard

BATTLELINE
10 x Kairic Acolytes (120)*
Kairic Adept
– Cursed Blade and Arcanite Shield
– Scroll of the Dark Arts
– Vulcharc
– 3 x Cursed Glaive and Arcanite Shield
10 x Kairic Acolytes (120)*
Kairic Adept
– Cursed Blade and Arcanite Shield
– Scroll of the Dark Arts
– Vulcharc
– 3 x Cursed Glaive and Arcanite Shield
10 x Kairic Acolytes (120)*
Kairic Adept
– Cursed Blade and Arcanite Shield
– Scroll of the Dark Arts
– Vulcharc
– 3 x Cursed Glaive and Arcanite Shield
10 x Ungors (80)**
Brayhorn Blower
– Banner Bearer
– Halfhorn
– Pitted Blade

ENDLESS SPELL
1 x Burning Sigil Of Tzeentch (70)
1 x Aethervoid Pendulum (40)
1 x Umbral Spellportal (80)

OTHER
4 x Ephilim’s Pandaemonium (190)**
6 x Furies (80)**
6 x Furies (80)**

CORE BATTALIONS:
*Battle Regiment
**Battle Regiment
***Andtorian Acolytes

TOTAL POINTS: (1970/2000)

Kieron: So new GHB; new list building in this Tzeentch offering from Joe Krier with tonnes to unpack. Let’s start with what looks familiar. The Grand Strategy is the same, Master of Destiny, because there is absolutely no reason to take anything different, especially with Kairos returning a Destiny Dice once per turn and The Eternal Shroud returning them on a 5+ whenever they are used. Most Tzeentch lists tend to lean towards the sub-factions Guild of Summoners or Hosts Arcanum, with Hosts Arcanum being Joe’s choice here for an auto-unbind battle rounds 1, 3 and 5. Merciless Blizzard on a ridiculously high amount (but without a Primal Super-cast) – just unbind it. Bunch of chaff about to be buffed to the moon with Hoarfrost – Tzeentch says no.

When we look at the characters, Kairos is a staple of many lists and does work (just not in combat – hard to hit something if you can only see into the past or the future!). Magister on foot gets the benefit from not being able to be shot when close enough to another unit and can debuff a unit/turn into a spawn from an extended range with Arcane Sacrifice. Fluxmaster carries the Shroud and also is a good choice for Hoarfrost as they have the once per game re-roll with +3 to the cast and it is unlikely to be in range turn 1 of its warscroll spell for extra Fate Points for summoning (although see comments on Endless Spells below). Gaunt Summoner on foot is a great, flexible piece and with its innate +1 to cast hopefully buffed by Kairos to +2 it makes Merciless Blizzard more likely to go off, without having to sacrifice any of the spells you are taking the summoner with. Then it gets a bit funky!

Ephilim the Unknowable is a very appropriately named character as many of you are wondering who he is! He is an Underworlds one-cast wizard who has an entourage of 4 little freaky dudes – his Pandaemonium – that he can sacrifice for +2 to cast for a phase and then bring back some of a subsequent hero phase instead of casting. This little package costs 190 points, which is a lot, with a Curseling being only 10 points more and offering more immediate utility with re-rolling of unbinds. The only reason you would take him is because of his spell and the way it combines with other spells. While Lumineth have a teleport spell, Seraphon have a teleport heroic action and even Tzeentchian sorcerers in Slaves to Darkness have a pseudo-teleport, Disciples of Tzeentch don’t have one that completes in the same hero phase…until now. Ephilim allows a Tzeentch unit to be teleported 9″ away from the enemy, allowing Kairos to operate at maximum efficiency or putting the Gaunt Summoner in striking position for Merciless Blizzard. There are one or two restrictions though…seven to be precise:

  1. Casts on an 8
  2. Teleporting unit must be wholly within 18″
  3. And visible to Ephilim
  4. And within 6″ of an objective
  5. And more than 3″ away from an enemy
  6. And set up 9″ or more away
  7. And be able to be placed within 6″ of an objective

It’s restriction 7 that really bites but the potential tactical advantage if it goes off is pretty huge. If you want to get hold of Ephilim and his Pandaemonium, time to get your converting skills on as I can’t find him anywhere!

That’s the characters covered: now onto the units. Joe has gone for three units of Kairics, cheap battleline that can add a couple of spells in for Fate Point generation and, if they pool their spells into one Kairic unit, can get up to rend -3 shooting. Still only 10 shots, but its something. They can also do chip damage on enemy wizards who cast within 18″, causing a mortal wound on a 4+ and maybe setting up the ‘kill with magic’ battle tactic. Even more chaff like are the Ungor Raiders with their pre-game move getting board control and maybe setting up space for Ephilim to do his thing. The last units are 6 Furies, who haven’t seen that much of an outing since the heady days of Legion of the First Prince and the least interactive army in history! They are fast, allowing Surround and Destroy to be an easy turn 1 tactic and have a neat warscroll ability that allows them to run away instead of fighting. They probably won’t last long, but long enough for the casters to get within 18″ and then annihilate whatever was being roadblocked. It’s a similar principle to the Krondspine – just slow down the enemy while scoring points.

Finally, the Endless Spells. Burning Sigil is a great spell to be able to set up T1 with their Arcane Armies rule that can potentially get a spawn created in your opponent’s lines. It is unlikely to do much damage, but it slows everything else down. Combine with the Magister’s spell that can do the same and the Ungors and the Furies, it’s going to take a while to get to the juicy stuff in this Tzeentch list. The next one is Umbral Spellportal which some feel is more of a luxury pick at 80 points, especially as the range at which the portal can be used has come down. Lots of good spells to potentially go through this though in the early game, with Kairos’ warscroll spell a great choice to snipe a key character, the Fluxmaster to build up some summoning or, potentially, the next Endless Spell (although damage would be delayed a turn.) The final Endless Spell is Aethervoid Pendulum, which can carve through units for D6 mortal wounds in its 8″ movement. Tzeentch really don’t like being rushed by multiple units as single-target damage is where they excel, so this spell helps cover up that weakness for a cheap 40 points.

No discussion of a Tzeentch book is complete without at least a passing reference to Disciples of Tzeentch’s superpower – Grand Strategy and Battle Tactics. As Joe showed, going over 20 points for every battle apart from his one loss, Tzeentch are good at scoring. The Grand Strategy is in the bag and then there are at least 7 Battle Tactics that are straightforward to complete (book tactics and GHB), with a couple others that are doable, if more risky, for example casting 3 with Mass Conjuration. However, even here, keep Kairos out of range of unbinds, spank 6 Destiny Dice and pick easy spells, it’s a battle tactic that the Tzeentch player is in control of.

Overall, a Tzeentch list that wants to keep you at arms length, until it doesn’t, and then smashes you into little bits with its mortal wound output. Great performance from Joe, also managing to dodge Khorne and any sneaky Null Myriad players on his path to victory!

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Final Tournament Placings

Top Three AoS Lists for Store Championship på Spelfaktoriet

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This is the top three AoS lists for Store Championship på Spelfaktoriet that took place in Sweden on the 1st and 2nd of July. It involved 16 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Soulblight Gravelords
Army Type: Legion of Night
– Grand Strategy: Empire of Corpses
– Triumphs: Inspired
– Drops: 11

LEADER
1 x Vampire Lord (130)*
Artefacts: Morbheg’s Claw
– Spells: Spirit Gale
– Aspects of the Champion: Fuelled by Ghurish Rage
1 x Mannfred Von Carstein (390)***
Spells: Waste Away
– General in addition
1 x Wight King (135)***
General
– Command Traits: Unbending Will
– Aspects of the Champion: Leadership of the Alpha
1 x Wight King on Skeletal Steed (160)***

BATTLELINE
20 x Grave Guard (280)*
Seneschal
– 2 x Standard Bearer
– 2 x Hornblower
– Great Wight Blade
40 x Deadwalker Zombies (230)**
20 x Deadwalker Zombies (115)**
20 x Deathrattle Skeletons (170)**
Skeleton Champion
– 2 x Standard Bearer
3 x Fell Bats (85)**

OTHER
10 x Black Knights (220)***
Hellknight
– 2 x Standard Bearer
– 2 x Hornblower
1 x Corpse Cart (70)***
Corpse Lash
– Unholy Lodestone

CORE BATTALIONS:
*Galletian Command
**Galletian Veterans
***Warlord

TOTAL POINTS: (1985/2000)

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Allegiance: Beasts of Chaos
Greatfray: Darkwalkers
– Grand Strategy: Protect the Herdstone
– Triumphs:

Leaders
Be’Lakor, the Dark Master (355)*
Allies
Doombull (180)*
– General
– Command Trait: Bestial Cunning
– Artefact: Brayblast Trumpet
– Aspect of the Champion: Fuelled by Ghurish Rage
Great Bray-Shaman (95)*

Battleline
9 x Bullgors (630)*
Great Axes
– Reinforced x 2
10 x Ungors (80)*
Mauls & Half-Shields
10 x Ungor Raiders (115)*

Units
6 x Beasts of Chaos Tzaangor Enlightened on Discs of Tzeentch (430)*
Reinforced x 1
10 x Ungor Raiders (115)*

Core Battalions
*Battle Regiment

Total: 2000 / 2000
Reinforced Units: 3 / 4
Allies: 355 / 400
Wounds: 117
Drops: 1

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Allegiance: Soulblight Gravelords
– Subfaction: Legion of Blood
– Grand Strategy: Empire of Corpses
– Triumphs: Inspired

Leaders
Vampire Lord on Zombie Dragon (440)
General
– Deathlance
– Command Trait: Doomed Minions
– Artefact: Cloak of Mists and Shadows
– Lore of the Vampires: Vile Transference
Vampire Lord on Zombie Dragon (440)
Deathlance
– Lore of the Vampires: Spirit Gale
Vengorian Lord (280)
Universal Spell Lore: Flaming Weapon
Neferata, Mortarch of Blood (390)*
– Lore of the Deathmages: Waste Away

Battleline
20 x Deathrattle Skeletons (170)*
Reinforced x 1
10 x Deathrattle Skeletons (85)*
10 x Deathrattle Skeletons (85)*

Units
3 x Fell Bats (85)*

Core Battalions
*Battle Regiment

Total: 1975 / 2000
Reinforced Units: 1 / 4
Allies: 0 / 400
Wounds: 105
Drops: 4

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Army Faction: Seraphon
– Army Type: Coalesced
– Subfaction: Koatl’s Claw
– Grand Strategy: Defend What’s Ours
– Triumph: Indomitable

LEADERS
Slann Starmaster (275)
– General
– Command Traits: Master of the Material Plane
– Artefacts of Power: Itxi Grubs
– Spells: Empowered Celestite, Telepathic Summons, The Earth Trembles
– Aspects of the Champion: Fuelled by Ghurish Rage
Skink Oracle on Troglodon (270)
Spells: Heavenly Frenzy
Saurus Astrolith Bearer (140)*
Skink Starpriest (130)*
Spells: Heavenly Frenzy
Skink Starseer (150)*
Spells: Tide of Serpents

BATTLELINE
Saurus Warriors (400)*
Celestite Spear
Saurus Warriors (400)*
Celestite Spear
Saurus Guard (130)*

ENDLESS SPELLS & INVOCATIONS
1 x Umbral Spellportal (80)

TERRAIN
1 x Coalesced Realmshaper Engine (0)

CORE BATTALIONS
*Battle Regiment

TOTAL POINTS: 1975/2000

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Final Tournament Placings

Top Three AoS Lists for the Bay Area Open

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This is the top three AoS lists for the Bay Area Open that took place in the USA on the 27th and 28th of May. It involved 48 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Army Faction: Slaves to Darkness
Army Subfaction: Ravagers
– Grand Strategy: Take What’s Theirs
– Triumphs: Indomitable

LEADER
1 x Slaves to Darkness Daemon Prince
(170)*
– General
– Command Traits: Idolater Lord
– Trophy Rack
– Hellforged Sword
– Artefacts: The Conqueror’s Crown
– Prayers: Heal
– Mark of Chaos: Nurgle

1 x Darkoath Warqueen (100)*
– Aspects of the Champion: Tunnel Master

1 x Chaos Sorcerer Lord (120)*
– Artefacts: Gryph-feather Charm
– Spells: Binding Damnation
– Mark of Chaos: Undivided


BATTLELINE
9 x Corvus Cabal
(80)
– Mark of Chaos: Nurgle
9 x Untamed Beasts (90)
– Mark of Chaos: Nurgle
9 x Untamed Beasts (90)
– Mark of Chaos: Nurgle
9 x Corvus Cabal (80)*
– Mark of Chaos: Nurgle
30 x Splintered Fang (300)**
– Mark of Chaos: Nurgle
30 x Splintered Fang (300)**
– Mark of Chaos: Nurgle
10 x Splintered Fang (100)**
– Mark of Chaos: Nurgle
9 x The Unmade (80)**
– Mark of Chaos: Nurgle

BEHEMOTH
1 x Chaos Gargant
(145)
1 x Chaos Gargant (145)

OTHER
1 x Mindstealer Sphiranx
(95)
1 x Mindstealer Sphiranx (95)

CORE BATTALIONS:
*Warlord
**Galletian Veterans

TOTAL POINTS: (1990/2000)

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Army Faction: Fyreslayers
– Army Subfaction: Greyfyrd
– Grand Strategy: Masters of the Forge
– Triumphs: Bloodthirsty


LEADER
1 x Auric Runemaster
(130)*
– Artefacts: Volatile Brazier
– Prayers: Curse

1 x Auric Runesmiter (120)*
– Forge Key
– Prayers: Ember Storm

1 x Battlesmith (150)*
– Artefacts: Nulsidian Icon
– Aspects of the Champion: Leadership of the Alpha

1 x Auric Flamekeeper (90)**
1 x Auric Flamekeeper (90)**
1 x Auric Runefather (120)**
– General
– Command Traits: Spirit of Grimnir
– Artefacts: Axe of Grimnir


BATTLELINE
10 x Hearthguard Berzerkers
(300)**
– Karl
– Berzerker Broadaxe

10 x Vulkite Berzerkers with Fyresteel Handaxes (160)***
– Hornblower of Grimnir
– Karl

10 x Vulkite Berzerkers with Fyresteel Handaxes (160)***
– Hornblower of Grimnir
– Karl

10 x Vulkite Berzerkers with Bladed Slingshields (150)***
– Karl
– Hornblower of Grimnir
– Fyresteel War-pick and Bladed Slingshield

10 x Hearthguard Berzerkers (300)****
– Karl
– Berzerker Broadaxe

INVOCATION
1 x Runic Fyrewall
(40)

TERRAIN
1 x Magmic Battleforge
(0)

OTHER
1 x Grimwrath Berzerker
(110)*
– Artefacts: Draught of Magmalt Ale
1 x Doomseeker (80)****
– Artefacts: Nightflyer Cloak

CORE BATTALIONS:
*Warlord
**Warlord
***Galletian Veterans
****Galletian Command

TOTAL POINTS: (2000/2000)

Kevin Lathers: A greyfyrd list which somewhat mimics the Vostarg lists we’ve seen before. It’s got two flamekeepers, a Runefather leading some Hearthguard Berserkers (HGB), and everyone’s favorite Nulsidian Icon carrying Battlesmith.

But this list spices it up a bit by adding a couple extra GC’s: a Grimwrath Berserker with Ale and a Doomseeker with the GHB Nightflyer Cloak. It also knocks out a unit of Vulkites to pump the HGB up from one unit of 15 to 2 units of 10.

Still, this list will play in a similar manner to the previous iterations we’ve seen: become hard to move off objectives while swinging back like a ton of bricks by using flamekeepers to pump berserkers.

The one wrinkle this list throws at opponents is the Grimwrath. With the Runefather, Ale, Rend Rune, Heroic Action, and/or Smiter prayer, a Grimwrath can have 9 attacks hitting on 2’s and 2’s with -3 or -4 rend and 2 damage each swing. It then fights again or fights on death. That’s extremely POTENT, meaning this list now has an absolute missile that can run and charge into a key enemy piece and absolutely wreck it. The Doomseeker will act a much smaller, weaker, missile that will have one single target instead of taking a more opportunistic approach, but still makes opponents have to tiptoe around these GC’s.

Army Faction: Gloomspite Gitz
– Army Subfaction: King’s Gitz
– Grand Strategy: Chasing the Moon
– Triumphs: Indomitable


LEADER
1 x Dankhold Troggboss
(200)*
– General
– Command Traits: Loonskin
– Artefacts: Glowy Howzit

1 x Skragrott, the Loonking (210)*
1 x Fungoid Cave-Shaman (90)*
– Spells: The Hand of Gork
– Aspects of the Champion: Tunnel Master


BATTLELINE
9 x Rockgut Troggoths
(480)*
6 x Rockgut Troggoths (320)*
3 x Fellwater Troggoths (160)*
6 x Rockgut Troggoths (320)*

ENDLESS SPELL
1 x Loonskin Scuttletide
(0)

TERRAIN
1 x Bad Moon Loonshrine
(0)

OTHER
5 x Gobbapalooza
(160)*
– Spells: The Hand of Gork

CORE BATTALIONS:
*Battle Regiment

TOTAL POINTS: (1940/2000)

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Army Faction: Beasts of Chaos
– Army Subfaction: Darkwalkers
– Grand Strategy: Take What’s Theirs
– Triumphs: Bloodthirsty


LEADER
1 x Doombull
(180)*
– General
– Command Traits: Bestial Cunning
– Artefacts: Slitherwrack Helm
– Aspects of the Champion: Fuelled by Ghurish Rage

1 x Great Bray-Shaman (95)*
– Artefacts: Brayblast Trumpet
– Spells: Viletide

1 x Great Bray-Shaman (95)*
– Spells: Vicious Stranglethorns

BATTLELINE
10 x Ungors
(80)*
– Brayhorn Blower
– Banner Bearer
– Halfhorn
– Pitted Blade

10 x Ungor Raiders (115)**
6 x Bullgors (420)***
– Bloodkine
– Warheard Drummer
– Warheard Banner Bearer
– Paired Cleaving Axes

6 x Bullgors (420)***
– Warheard Drummer
– Bloodkine
– Warheard Banner Bearer
– Paired Cleaving Axes


OTHER
10 x Ungor Raiders
(115)**
10 x Ungor Raiders (115)**
6 x Beasts of Chaos Tzaangor Enlightened (180)***
6 x Beasts of Chaos Tzaangor Enlightened (180)***

CORE BATTALIONS:
*Warlord
**Galletian Sharpshooters
***Galletian Veterans

TOTAL POINTS: (1995/2000)

This list reads like a top 10 of the beast (see what I did there?) BoC units. A thin screen of Ungors for whatever you need them for and Bullgors to push up the centre. They have quite the glow up with the recent book, good to see them on tables in big numbers. Tzaangor Enlightened without discs for solid output if a bit slow. Hard to think of Ungor Raides as “Sharpshooters,” but with the Darkwalkers’ ability to slink off a board edge and back on, they are significant, mobile threat.

The Doombull and Bullgors offer excellent control, be that the centre or an edge objective with the Raiders providing some ranged backup and movement potential. The Doombull is rigged for durability and trouble, allowing a reserve unit to set up within 7″ (Bestial Cunning), applying a strike last to a unit after charging (Slitherwrack) and a once per game heal. The spells on the Shaman either straight mortal wounds (Viletide) or apply fights last (Stranglevine). Good choices with the limited spell casting buffs available and once a game summoning a unit helps to (Brayblast). Most to the time the Tzaangor Enlightened will start in Ambush with the Bullgor weathering the storm in the first round.

I’m assuming the Herdstone was included in the list (but not shown). With it’s rend increase from Round 2 and again in Round 4, it’s an autotake that means you need to preserve units until they are at their most effective. Handled well, they are a strong army, as seen here, taking most of the top armies on and winning until undone by Nurgle Chaos Knights (Slaves to Darkness). They are hard to kill and mobile enough to create a lot of issues, especially for an army limited to teleports and 6″ moves.

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Final Tournament Placings

Top Three AoS Lists for the Aotearoa (New Zealand) Age of Sigmar Masters 2022

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This is the top three AoS lists for the Aotearoa Masters Grand Tournament that took place in New Zealand on the 20th and 21st of May. It involved 18 players vying to be crowned champion in a 5-game tournament.

As this event had less than 20 players attending there won’t be any list comments here as the guys will be concentrating on the larger events of the week.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

The Top Three AoS Lists

Allegiance: Disciples of Tzeentch
– Change Coven: Guild of Summoners
– Grand Strategy: Master of Destiny
– Triumphs: bloodthirsty

Leaders
Changecaster, Herald of Tzeentch (150)**
– Artefact: The Eternal Shroud
– Lore of Change: Bolt of Tzeentch
– Lore of Change: Treason of Tzeentch
Curseling, Eye of Tzeentch (200)**
General
– Command Trait: Cult Demagogue
– Lore of Fate: Shield of Fate
– Lore of Fate: Arcane Suggestion
– Aspect of the Champion: Tunnel Master
Magister (140)**
Lore of Fate: Glimpse of Future
– Lore of Fate: Shield of Fate
Contorted Epitome (190)*
Universal Spell Lore: Flaming Weapon
– Universal Spell Lore: Ghost-mist
– Allies

Battleline
20 x Pink Horrors of Tzeentch (500)*
Reinforced x 1
10 x Kairic Acolytes (120)*
7x Pair of Cursed Blades
– 3x Cursed Glaives
10 x Kairic Acolytes (120)*
7x Pair of Cursed Blades
– 3x Cursed Glaives
10 x Tzaangors (180)*
10x Pair of Savage Blade

Units
3 x Tzaangor Skyfires (190)*

Endless Spells & Invocations
Burning Sigil of Tzeentch (60)
Ravenak’s Gnashing Jaws (70)
Daemonic Simulacrum (70)

Core Battalions
*Battle Regiment
**Command Entourage – Magnificent

Additional Enhancements
Spell

Total: 1990 / 2000
Reinforced Units: 1 / 4
Allies: 190 / 400
Wounds: 94
Drops: 4

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Allegiance: Beasts of Chaos
Greatfray: Darkwalkers
– Mortal Realm: Ghur
– Grand Strategy: Take What’s Theirs
– Triumphs: Bloodthirsty

Leaders
Doombull (180)*
General
– Command Trait: Bestial Cunning
– Artefact: Brayblast Trumpet
– Aspect of the Champion: Leadership of the Alpha
Great Bray-Shaman (95)*
Lore of the Twisted Wilds: Wild Rampage

Battleline
10 x Ungors (80)*
Mauls & Half-Shields
20 x Ungor Raiders (230)*
Reinforced x 1
9 x Bullgors (630)*
Pairs of Axes
– Reinforced x 2

Units
6 x Beasts of Chaos Tzaangor Enlightened on Discs of Tzeentch (430)*
Reinforced x 1
10 x Chaos Warhounds (110)*

Behemoths
Ghorgon (240)*

Core Battalions
*Battle Regiment

Total: 1995 / 2000
Reinforced Units: 4 / 4
Allies: 0 / 400
Wounds: 129
Drops: 1

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Allegiance: Gloomspite Gitz
– Gittish Horde: King’s Gitz
– Mortal Realm: Ghur
– Grand Strategy: Chasing the Moon
– Triumphs: Indomitable

Leaders
Dankhold Troggboss (200)*
General
– Command Trait: Loonskin
– Artefact: Glowy Howzit
Fungoid Cave-Shaman (90)***
Artefact: Staff of Sneaky Stealin’
– Lore of the Moonclans: The Hand of Gork
Skragrott, The Loonking (210)***
Lore of the Moonclans: The Hand of Gork
Webspinner Shaman (65)***
Lore of the Spiderfang: Curse of da Spider God
Squigboss with Gnasha-squig (100)**
Aspect of the Champion: Tunnel Master

Battleline
3 x Fellwater Troggoths (160)*
6 x Rockgut Troggoths (320)*
Reinforced x 1
3 x Rockgut Troggoths (160)*
40 x Moonclan Shootas (250)***
Reinforced x 1
24 x Squig Herd (260)**
Reinforced x 1

Units
5 x Gobbapalooza (160)*
Spell1: Lore of the Moonclans: Itchy Nuisance

Endless Spells & Invocations
Loonskin Scuttletide (0)

Core Battalions
*Battle Regiment
**Galletian Command
***Warlord

Total: 1975 / 2000
Reinforced Units: 3 / 4
Allies: 0 / 400
Wounds: 172
Drops: 7

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Allegiance: Stormcast Eternals
Stormhost: Hallowed Knights (Scions of the Storm)
– Mortal Realm: Ghur
– Grand Strategy: Take What’s Theirs
– Triumphs: Inspired

Leaders
Gardus Steel Soul (170)*
Lord-Castellant (160)*
Aspect of the Champion: Tunnel Master
Knight-Draconis (300)*
– General
– Command Trait: Master of Magic
– Artefact: Arcane Tome (Universal Artefact)
– Mount Trait: Scintillating Trail

Battleline
5 x Judicators with Boltstorm Crossbows (190)*
4 x Stormdrake Guard (680)*
– Drakerider’s Warblade
– Reinforced x 1
5 x Vanquishers (110)*

Units
2 x Dracothian Guard Tempestors (220)*
1 x Stormstrike Chariot (170)*

Core Battalions
*Battle Regiment

Additional Enhancements
Holy Command: Call for Aid

Total: 2000 / 2000
Reinforced Units: 1 / 4
Allies: 0 / 400
Wounds: 105
Drops: 1

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Final Tournament Placings

Top Three AoS Lists for the Wartilyo GT

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This is the top three AoS lists for the Wartilyo GT that took place in the Philippines on the 13th and 14th of May. It involved 24 players vying to be crowned champion in a 5-game tournament.

Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.

If you like what we’re doing, why not join our Patreon and help keep it going?

Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.

Wartilyo Top Table

If you get a few minutes, have a look at the making of the Wartilyo GT Top table. It’s a thing of beauty!

Top Three AoS Lists for Silverstream Smackdown 2

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This is the top three AoS lists for Silverstream Smackdown 2 that took place in New Zealand on the 11th and 12th of March. It involved 26 players vying to be crowned champion in a 5-game tournament.

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The Top Three AoS Lists

Allegiance: Sylvaneth
Glade: Heartwood
– Grand Strategy: Take What’s Theirs
– Triumphs: Bloodthirsty

LEADERS
Warsong Revenant (300)*
General
– Command Trait: Spellsinger
– Artefact: Arcane Tome
– Lore of the Deepwood: The Dwellers Below
Treelord Ancient (330)*
Lore of the Deepwood: Verdurous Harmony
Arch-Revenant (120)*
Aspect of the Champion: Stubborn as a Rhinox

UNITS
6 x Kurnoth Hunters with Kurnoth Scythes (500)*
3 x Kurnoth Hunters with Kurnoth Greatbows (230)*
3 x Revenant Seekers (240)*
5 x Tree-Revenants (110)*
5 x Tree-Revenants (110)*

ENDLESS SPELLS & INVOCATIONS
Spiteswarm Hive (40)

CORE BATTALIONS
*Battle Regiment

TOTAL: 1980/2000

This solid list from Lee Wilmot is almost a who’s who of Sylvaneth mainstays. The TLA and WSR combination allows aggression from turn 1, using the free tree placement to enable maximum value Warsong bombs followed by either use of the new realmspell Teeth of Gallet, or Dwellers below for better value on horde units like Squigs or massed cultists. This hero combo works with the strike and fading Kurnoth hunters – buffed by the Spiteswarm Hive – and the revenant seekers to ensure the Sylvaneth hammer is kept healthy and outputting maximum damage while the bows sit on a back objective and pick off wounds, or soften up targets, at artillery ranges. Tree revenants sneak off to pick up objectives and provide shooting protection for the warsong and archrevenant, little scamps that they are.

This lists’ real value is in how few truly poor matchups it has, it is a one drop, can alpha decently and loves the double turn, can score 5/5 Battle tactics consistently and really gives opponents few opportunities to interact with the list on their own terms. Even against lists which push the sylvaneth for board space early, like KotET and BoC the Sylvaneth units are often durable enough to weather the early storm and punch out, or alternatively simply relocate key pieces to safer locations and return to playing the objective game. Well done to Lee on his piloting – 5 games of sylvaneth is quite exhausting and mistakes are heavily punished – he’s done excellently to manage the tournament win with a 4-1-0!

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Allegiance: Beasts of Chaos
Greatfray: Darkwalkers
– Grand Strategy: Protect the Herdstone
– Triumphs: Bloodthirsty

LEADERS
Doombull (160)*
– General
– Command Trait: Bestial Cunning
– Artefact: Brayblast Trumpet
– Aspect of the Champion: Tunnel Master
Great Bray-Shaman (95)*
Lore of the Twisted Wilds: Wild Rampage

UNITS
10 x Ungors (80)*
Mauls & Half-Shields
20 x Ungor Raiders (230)*
6 x Bullgors (390)*
Pairs of Axes
10 x Ungor Raiders (115)*
6 x Beasts of Chaos Tzaangor Enlightened on Discs of Tzeentch (430)*

BEHEMOTHS
Krondspine Incarnate of Ghur (480)*
Allies

CORE BATTALIONS
*Battle Regiment

TOTAL: 1980/2000

Brett: With the new book Beasts haven’t set the world on fire but are providing consistent results even if a little back from their recent peak. Jimmy has gone with the Ungors and a Doombull which aren’t common picks but they have their reasons. The Ungors (and Ungor Raiders) are relatively cheap and meet battleline leaving enough points for an Incarnate. That’s important. With BoC’s herdstone increasing rend on turns 2 and 4 you don’t want to commit too early. Because BoC can ambush (deploy to reserve and bring them on in the first or second round) and fade into the shadows (teleport from within 9″ of the board edge to another location 9″ from the board edge and 9″ from enemy units) they can hide very well. But to do that you need something for your opponent to focus on – the Incarnate.

They need at least 2 rounds to do that and that means you can wait until you have at least -1 rend on everything to commit. The Tzaangors can still score a Battle Tactic first round (Desecrate seems likely) while your opponent tries to deal with the Incarnate. If they don’t then he can make their life hell pretty quickly. Still the list might be a little slow without the teleport. They have access to book tactics which are pretty competitive. The Doombull’s had a bit of a glow up, one of his most useful talents is a command that allows a unit to charge in the combat phase – avoiding unleash hell. He’s a Tunnel Master (teleport) and can use his trumpet to summon Ugors (or raiders) to the cause. The Bray Shaman is along to provide exploding 6s. If anything is alive to reach -3 rend from the Bullgors or Doombull (turn 4) pretty much nothing on the opponents army is going to survive.

Only drawing to Sylvaneth and otherwise winning all of his matches is a great effort. Sylvaneth with their fire and fade, mortal wounds and desire to make you come to them is a solid counter. Otherwise an unblemished run with a new books is a great effort.

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Allegiance: Skaven
– Mortal Realm: Ghur
– Grand Strategy: Take What’s Theirs
– Triumphs:

LEADERS
Verminlord Corruptor (350)*
General
– Command Trait: Devious Adversary
– Artefact: Blade of Corruption
– Universal Spell Lore: Flaming Weapon
Grey Seer (120)*
Lore of Ruin: Death Frenzy
Master Moulder (90)*
– Artefact: Rabid Crown
– Aspect of the Champion: Tunnel Master

UNITS
20 x Clanrats (100)*
– Rusty Blade
– 1 x Standard Bearers
– 1 x Standard Bell Ringers
20 x Clanrats (100)**
Rusty Blade
– 1 x Standard Bearers
– 1 x Standard Bell Ringers
6 x Rat Ogors (420)
10 x Gutter Runners (200)**
10 x Gutter Runners (200)**

BEHEMOTHS
Hell Pit Abomination (210)
Hell Pit Abomination (210)

CORE BATTALIONS
*Warlord
**Galletian Sharpshooters

ADDITIONAL ENHANCEMENTS
Artefact

TOTAL: 2000/2000

We’re honoured to have Skaven aficionado and all-around top bloke Kieren Coates join our team. Kieren is well known on the tournament circuit down under and has featured in past editions of our top three. Who better to talk about the ratmen than him?!

Kieren Coates: A classic mixed arms MSU list with the unique twist of no clan Skryre, the list features 6 independently operating threats able to choke up the board while dealing surprisingly large amounts of damage.

Opting against the 1 drop race, the list has no issues in being forced to go first with 6 rat ogres able to hop through a gnawhole with death frenzy, mystic shield, +1 to wound and +3 to charge, leaving it with an impressive 82% chance to land its charge with one reroll.

If youre able to piece through 36 wounds of pure rat meat, that will fight on death to trade back you may just be unlucky enough for the Master Moulder to roll a 3+ upon the units death to bring the whole pack back to life again for round 2

Even beyond the alpha rat ogres, there is still 20 gutter runners skirmishing with ranged mortals, 2 hell pits ready to clear out any hordes or MSU which are not able to piece through 14 wounds in one swing, one of which is likely to get a mutation for 16 wounds at a 4+ save. at only 210 points, it’s incredibly efficient, and when it dies for some unfortunate souls, it has a 1/3 chance to come back to life with D6 wounds ready to swing again.

If you do manage to hit through respawning, death frenzied rate ogres, skirmished gutter runners and horde clearing hell pits, you still have to deal with the big boss which is the verminlord corruptor with the blade of corruption, 2D6 + 2 attacks (with command trait), often hitting at 2’s, 2’s, -2 rend, 2 damage with 6’s to wound being a whopping rend 3 damage 6. Did I mention he has another horde clearing spell to back up the two hell pits?

Once youre through all of that the real humble MVP of skaven, 40 clanrats for 200 points holding the objectives still need to be dealt with, healing D3 clanrats per pack in every battleshock phase.

Overall it’s lots of melle power with chance to revive, horde clearing power and MSU skirmish combined that many lists cant manage to crack through – well done to Locky

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Allegiance: Idoneth Deepkin
– Enclave: Nautilar
– Mortal Realm: Ghur
– Grand Strategy: The Creeping Gloomtide
– Triumphs: Inspired

LEADERS
Sokatra, Leviadon Keeper (140)*
Isharann Tidecaster
Lore of the Deeps: Steed of Tides
– Aspect of the Champion: Stubborn as a Rhinox
Allopleuron The Turtle Emperor (250)*
Akhelian King
General
– Command Trait: Unstoppable Fury
– Bladed Polearm
– Artefact: Arcane Tome
– Universal Spell Lore: Flaming Weapon

UNITS
Turtle Trappers (170)*
10 x Namarti Reavers

BEHEMOTHS
Archelon the Ancient (460)*
Akhelian Leviadon
Mount Trait: Ancient
– Idoneth Deepkin Battleline (Enclave: Nautilar)
Carbonemys the Cleaver (460)*
Akhelian Leviadon
Idoneth Deepkin Battleline (Enclave: Nautilar)
Definitely also a Turtle (480)*
Krondspine Incarnate of Ghur
Allies

ENDLESS SPELLS & INVOCATIONS
Malevolent Maelstrom (30)

CORE BATTALIONS
*Battle Regiment

TOTAL: 1990/2000

Monster mash hasn’t been the soup of the day for a couple seasons, so it’s nice to see a few heavies make their way back into the Idoneth’s menu. The turtles are going to be very heavy hitters, especially in Nautilar where they count as batteline and get a monstrous action increasing the rend on two of their weapon profiles to -3. Ancient is present to get some extra durability out of the first turtle, but both are there to absorb damage and dish it back out.

The third “turtle” is a krondspine. The addition of the Arcane tome means that the incarnate can be bonded to either the King or the Tidecaster, depending on what the match requires. The lack of druability on Idoneth’s heroes also opens up the option of getting the Incarnate as afar away from the friendly units as possible then just shrugging your shoulders when the bonded hero eventually dies.

Past there the list is self-explanatory. The King does King things. The Tidecaster casts some tides (Steed of, specifically). The reavers fill out the last battleline slot, and act as a decent harassing unit, with the ability to make good use of the turtles’ auras.

Final Tournament Placings

Beasts of Chaos – Faction Review (Jul-Nov ’22)

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With the release of the Battlescroll: Galletian Reinforcements I’ve been able to go back through the data from the release of the General’s Handbook and tidy everything up. In doing so, I though it may be cool to give you a run-down of how each faction performed under the current General’s Handbook until the Battlescroll took effect.

The data used for analysing these results was taken from 110 Grand Tournaments between 3rd July 2022 and 6th November 2022.

Beasts of Chaos

Region Comparison – Popularity

Beasts of Chaos saw their highest popularity in Scandinavia with 4.3% of players choosing the faction for tournament play, while at the opposite end of the world the uptake was only 1.6% in Oceania

Region Comparison – Win Rates

Their popularity in Scandinavia transferred to their regional win rates as well with 69.2%. While players in North America had to make do with 57.5%.

Subfaction Analysis

SubfactionPlayersWin Rate
Allherd3864.63%
Gavespawn3560.06%
Darkwalkers856.10%
Unknown3458.53%
Faction Total11560.82%

Allherd sees the most success and also the most popularity with the 38 players achieving a combined win rate of 64.6%. Darkwalkers drags the faction total down being the least successful faction with 58.5%.

Top 10 Beasts of Chaos Players

You may notice that some players have a better World/Nation ranking than players above them in this table. This is due to players playing with multiple factions. These players have been ranked on their top 4 Beasts of Chaos results only.

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