This is the top three AoS lists for the Northern Ireland GT that took place in Northern Ireland on the 5th and 6th of August. It involved 40 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Soulblight Gravelords – Subfaction: Legion of Night – Grand Strategy: Lust for Domination – Triumphs: Inspired
Leaders Mannfred von Carstein Mortarch of Night (380) – Lore of the Deathmages: Waste Away Vampire Lord on Zombie Dragon (460)* – Deathlance – Lore of the Vampires: Spirit Gale Vampire Lord (140)** – General – Command Trait: Shaman of the Chilled Lands – Artefact: Morbheg’s Claw – Lore of the Vampires: Spirit Gale Necromancer (100)** – Lore of Primal Frost: Hoarfrost
Battleline 20 x Deadwalker Zombies (120)* 20 x Deadwalker Zombies (120)* 10 x Dire Wolves (140)* 10 x Dire Wolves (140)*
Other 20 x Grave Guard (300)* – Great Wight Blades – Reinforced x 1
Endless Spells and Invocations Suffocating Gravetide (30) Malevolent Maelstrom (30)
Danny Wadeson: First off, let me congratulate Solomon Morrow, not just on 1st place but also on actually kinda having a vampire esque name. Love to see it.
The list is Legion of Night, known primarily for its teleporting, Morbheg Claw wizards who can zip in, nuke a fool with Blizzard (and this one knows all the spells thanks to Shaman of the Chilld Lands) and then TP back out in the opponent’s hero phase – sneaky!
It’s also got Mannfred, who has multiple shenanigans and doesn’t see enough play in his own faction, along with your usual smattering of MSU deadwalkers, the usual VloZD and Graveguard brick, who’re a little more appropriately costed these days but still a fantastic hammer.
Assuming you’ve heard of Soulblight before, there’s not much else to comment on here other than it being quite interesting to see msu zombies. But it has Mannfred in, so I’m happy – I’d love to know how many times he counter-charged with fight first to disrupt the opponent’s plans!
Army Faction: Skaven – Grand Strategy: Barren Icescape – Triumph: Indomitable
Allegiance: Disciples of Tzeentch – Change Coven: Guild of Summoners – Grand Strategy: Master of Destiny
Leaders Ogroid Thaumaturge (170)* – Lore of Fate: Shield of Fate Magister on Disc of Tzeentch (160)* – General – Command Trait: Arcane Sacrifice – Lore of Fate: Arcane Suggestion Kairos Fateweaver (440)* – Lore of Change: Fold Reality Fluxmaster, Herald of Tzeentch on Disc (180) – Artefact: The Eternal Shroud – Lore of Primal Frost: Hoarfrost
Battleline 10 x Tzaangors (180)* – 10x Pair of Savage Blade 10 x Kairic Acolytes (120)* – 10x Cursed Blade & Arcanite Shield – 3x Cursed Glaives 10 x Kairic Acolytes (120)* – 10x Cursed Blade & Arcanite Shield – 3x Cursed Glaives
Other 6 x Tzaangor Enlightened on Disc (360)* – Reinforced x 1
3 x Screamers of Tzeentch (110)*
Endless Spells & Invocations Chronomantic Cogs (50) Daemonic Simulacrum (70) Tome of Eyes (40)
Core Battalions *Battle Regiment
Total: 2000 / 2000
Kieran Bailey: Just as I settle in to write the words, “now Tzeentch can use the spell Rupture to make the Incarnate go wild” I look down the rest of the list and realise that there isn’t actually a Krondspine! Atta boy, David!
So what do we actually have. Well, there’s the Guild of Summoners with their easy to score ‘Call for Change’ Battle Tactic (Summon a Lord of Change) that means that the Tzeentch player had an excellent chance of scoring 10 points for Battle Tactics and 3 points for the Grand Strategy, which is an excellent start to any game.
Leading this force there is the still very good Kairos, though overpriced – 25 points more than Kroak? Come on GW?! Along with the Eternal Shroud allowing Fate Dice to come back, Kairos’ one per turn means there should be plenty of ways to tip the odds in his favour.
One place where those odds being tipped could be handy is when sending in the Enlightened on Disc. If you can guarantee a charge and buff up the flying bird-goats with Hoarfrost then they will be able to do a truly epic amount of damage, particularly if their target’s save is reduced by one with the Arcane Sacrifice spell. The Enlightened also prevent command abilities being used in the fight phase, so could be fighting at effectively rend -4.
Another piece of tech that has become more powerful with the change to Cogs is the Tome of Eyes as this gives you the re-rolls back, though only on one caster – probably Kairos. It’s also not a predatory spell, so can get around limitations on casting those.
The only blemish on David’s path to 4-1 was a Khorne matchup that is very difficult for any magic heavy army and, in fact, most armies at the moment. Congrats on an excellent result, David – may many more come in future!
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Army Faction: Idoneth Deepkin – Subfaction: Nautilar – Grand Strategy: The Creeping Gloomtide – Triumph: Bloodthirsty
LEADERS Akhelian King (240)* – General – Command Traits: Unstoppable Fury – Bladed Polearm and Falchion – Artefacts of Power: Potion of Hateful Frenzy – Mount Traits: Voidchill Darkness Eidolon of Mathlann Aspect of the Storm (300)* – Nullstone Adornments: Pouch of Nulldust
BATTLELINE Akhelian Leviadon (430)* – Mount Traits: AncientAkhelian Morrsarr Guard (340)* – Standard Bearer – Musician – Lochian Prince Akhelian Ishlaen Guard (170)* – Standard Bearer – Musician – Lochian Prince
OTHER Akhelian Allopexes (300)* – Alpha Allopex – Razorshell Harpoon Launcher, Barbed Hooks and Blades Akhelian Allopexes (150)* – Retarius Net Launcher, Barbed Hooks and Blades
This is the top three AoS lists for the Nova Open Age of Sigmar GT that took place in the UK on the 1st and 3rd of September. It involved 165 players vying to be crowned champion in a 8-game tournament. After the 5th round players were split into 8 pods for the final 3 rounds. Players could choose to play either 5 or 8 rounds.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Soulblight Gravelords – Subfaction: Legion of Night – Grand Strategy: Spellcasting Savant – Triumphs: Inspired
Leaders Nagash, Supreme Lord of the Undead (900)* Vampire Lord (140)* – Artefact: Morbheg’s Claw – Lore of Primal Frost: Merciless Blizzard Vampire Lord (140)* – General – Command Trait: Unbending Will – Lore of Primal Frost: Hoarfrost
Battleline 40 x Deadwalker Zombies (240)* – Reinforced x 1 20 x Deadwalker Zombies (120)* 6 x Fell Bats (160)* – Reinforced x 1 3 x Fell Bats (80)*
Leaders Katakros, Mortarch of the Necropolis (460)* Mortisan Boneshaper (140)* – General – Command Trait: Diversionary Tactics – Artefact: Artisan’s Key – Lore of Ossian Sorcery: Reinforce Constructs Mortisan Ossifector (120)* – Lore of Ossian Sorcery: Soul Release
Battleline 6 x Immortis Guard (440)* – Reinforced x 1 3 x Necropolis Stalkers (220)* – 1x Dread Falchions 5 x Kavalos Deathriders (180)* – Nadirite Blade and Shield
Units 2 x Morghast Archai (220)* – Spirit Halberds 2 x Morghast Harbingers (220)* – Spirit Halberds
Core Battalions *Battle Regiment
Total: 2000 / 2000
Walter Brock: Today we are looking at a tough cookie of a list. Running Petrifex Elite instead of the common Null Myriad we are used to seeing this season lately. This sub faction will allow the already tough units to be even harder to take out.
Spell casting savant works well with the Immortis guard. Making it very difficult to Deny the OBR grand strat.
Katakros alongside with Petrifex turns the toughness up to 11. Giving everything +1 to save and reducing enemy wound rolls by 1 in melee makes it very hard for things to go down.
The Boneshaper helps reinforce the hard to kill aspect of this list. Artisans key bringing back stalkers and Immortis guard is very efficient. That already nearly impossible to kill model just came back. Diversionary tactics reducing enemy charges by 3 within 12 can cause some charges to fail, deny battle tactics and make things difficult for the opponent all together. Reinforce constructs helps provide some protection from mortal wounds. One of the few sources of damage that can take out these tough units reliably.
The Ossifector is mostly here to buff the Morghasts. The primary buff going on them will be the +1 rend. A strong support piece to keep things going.
6 Immortis Guard are seen a lot. That’s because they are very good at what they do, not dying and bodyguarding your characters that are reviving the Immortis guard. With a once per game fight twice Immortis Guard have very respectable damage.
Deathriders are the Heros of Bonereaper lists. These can do pretty much anything. From screening to doing a simple battle tactic. This player opted for a single unit of Deathriders to open the battle tactic option mostly. The real meat and potatoes of the list is in the tough elite infantry and Morghasts.
A unit of 3 stalkers is interesting. A small, fast unit that can take out key targets or run around harassing the opponents’ sides. They aren’t as survivable as Immortis guard but gain speed and hit harder in return. A very strong unit for any situation.
lastly is the two Morghast units. Archai get a 5+ ward while wholly within 12 of a hero and Harbingers get the option to deep strike from off the board. Putting both units in adds for some powerful tactical flexibility. Both units when they roll and 8 or higher on the charge get fight first. Letting the list pile on more damage before the main threat of a unit has even attacked. The main strength of these guys is their ability to turn off commands within 3. This ability can throw a wrench in an opponent’s plan and help swing things in favor for the Bone Reapers play.
All this fits into a Battle regiment. A powerful list that is incredibly hard to kill the models, and lots of tactical flexibility. Well done to this player.
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Army Faction: Flesh-eater Courts – Subfaction: Hollowmourne – Grand Strategy: Overshadow – Triumph: Inspired
LEADERS Abhorrant Ghoul King on Royal Terrorgheist (450)* – General – Command Traits: Grave Robber – Artefacts of Power: Corpsefane Gauntlet – Mount Traits: Gruesome Bite – Spells: Flaming Weapon, Spectral Host Crypt Haunter Courtier (110)* Varghulf Courtier (160)* Abhorrant Archregent (240)** – Spells: Hoarfrost, Merciless Blizzard Abhorrant Archregent (240)** – Spells: Deranged Transformation, Hoarfrost
This is the top three AoS lists for Lords of the Mounds 7 that took place in Sweden on the 2nd and 3rd of September. It involved 40 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Allegiance: Big Waaagh! – Grand Strategy: Waaagh! – Triumphs: Bloodthirsty
Leaders Gobsprakk, The Mouth of Mork (240)*** Megaboss on Maw-Krusha (450)* – General – Boss Choppa and Rip-tooth fist – Command Trait: Hulking Brute – Mount Trait: Fast ‘Un Wurrgog Prophet (170)** – Lore of Primal Frost: Hoarfrost – Lore of Primal Frost: Merciless Blizzard – Artefact: Glowin’ Tattooz Orruk Warchanter (120)*** – Warbeat: Get ‘Em Beat Orruk Warchanter (120)*** – Warbeat: Fixin’ Beat Orruk Weirdnob Shaman (90)** – Lore of the Weird: Da Great Big Green Hand of Gork – Lore of Primal Frost: Merciless Blizzard
Aaron Newbom: An interesting monster mash style list revolving around a souped up mawkrusha and pigs with Gobbsprakk shutting down magic.
I’m gonna be honest I normally see a mawkrusha in big waaagh and assume the pilot doesn’t really know BW well. But this man clearly does with a 5-0 and a tough run of it too.
In many ways this is a list that takes bloodtoofs and subtracts some offense, mobility, and tempo in exchange for flexibility and consistency.
With the meta as it is, the burst damage of bloodtoofs doesn’t break a Soulblight armies back, and this list has to control and late game power to finish the job
Army Faction: Soulblight Gravelords – Army Type: Vyrkos – Grand Strategy: Empire of Corpses – Triumph: Indomitable
LEADERS Gorslav the Gravekeeper (120)* – General – Command Traits: Spoor Trackers – Artefacts of Power: Ulfenkarni Phylactery Lauka Vai (300)** – Spells: Spirit Gale Torgillius the Chamberlain (150)** – Spells: Waste Away Vampire Lord (140)** – Spells: Hoarfrost
Danny Wadeson: Shambling forward, often standing stubbornly in the way, groaning all the while and liable to keep coming back – no, it’s not me trying to bird-watch while hungover, it’s shit tonnes of Zombies! Competitive Soulblight players just can’t help themselves can they – this is why we can’t have nice things! Or, we can have them, they’ll just cost more very soon…
Basically, if you’re not already aware, Zombie in Vyrkos are bloody annoying to shift. And Vyrkos allows for a once per game heroic action to summon 10 Direwolves too – so we’re talking about a WHOLE lot of bodies on circles here. While supported by double corpse carts, 6s to wound do mortals – that’s likely on top of a bunch more you get each time a zombie you kill rolls a 5+.
Gorslav seals the deal as the premier zombie-buffer, helping them shuffle that bit faster with Spoor Trackers and with the Phylactery to project an aura of 5+++, making them truly frustrating to chew through.
Lauka Vai makes an appearance as a cheeky source of -1 to rend, acting as a cost effective monster and possibly making a 6″ pile in too, to compound the misery of having to run head long into all those grabby hands.
Zombies gonna get nerfed soon, somehow – let’s hope the next Battlescroll doesn’t put them in the ground for good…
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Allegiance: Big Waaagh! – Mortal Realm: Ghur – Grand Strategy: Waaagh! – Triumphs: Bloodthirsty
Leaders Gobsprakk, The Mouth of Mork (240)** Wurrgog Prophet (170)* – Artefact: Glowin’ Tattooz – Lore of Primal Frost: Hoarfrost Orruk Warchanter (120)*** – Warbeat: Fixin’ Beat Orruk Weirdnob Shaman (90)* – General – Command Trait: Touched by the Waaagh! – Lore of the Weird: Da Great Big Green Hand of Gork Orruk Weirdnob Shaman (90)*** – Lore of the Weird: Foot of Gork Megaboss on Maw-Krusha (450)*** – Boss Choppa and Rip-tooth fist – Artefact: Destroyer – Mount Trait: Fast ‘Un
Allegiance: Khorne – Slaughterhost: The Skullfiend Tribe – Grand Strategy: Overshadow – Triumphs: Triumphs are Cheating
LEADERS Bloodthirster of Unfettered Fury (330)** – General – Command Trait: Firebrand – Artefact: A’rgath the King of Blades – Prayer: Bloodbind – Prayer: Bronzed Flesh Bloodsecrator (120)** – Nullstone Adornment: Pouch of Nulldust Slaughterpriest (110)** – Bloodbathed Axe – Prayer: Killer Instinct – Prayer: Blood Sacrifice Skarr Bloodwrath (110)*
UNITS 10 x Skullreapers (380)* – Daemonblades 10 x Bloodreavers (80) – Reaver Blades 10 x Bloodreavers (80) – Reaver Blades 5 x Flesh Hounds (100) 6 x Mighty Skullcrushers (420) – Bloodglaives 5 x Wrathmongers (140) 6 x Furies (80)
INVOCATIONS Bleeding Icon (50)
CORE BATTALIONS *Wizard-Finders of Andtor **Warlord
ADDITIONAL ENHANCEMENTS Prayer
TOTAL: 2000/2000
Roland Rivera: In 4th place, we have an interesting little Khorne list that is built around the solid brick that is a 6-man unit of Mighty Skullcrushers. 30 Wounds with a 2+ save is a very tough nut for an army that does not have plentiful access to mortal wounds to crack, especially if there’s a Bloodthirster of Unfettered Fury nearby to slap -1 to hit on its attackers. While those two pieces anchor down the middle, this list can play some classic hammer & anvil games with the 10-man unit of Skullcrushers, or buy time for the plethora of minimum-sized units in the list to sit on objectives and rack up VPs.
The Hero mix to support this strategy is a Slaughterpriest for more prayers, a Bloodsecrator for a 1/game offensive buff and stronger Rallies for your Bloodbound pieces, and Skarr Bloodwrath as a reusable blocker/source of Blood Tithe. There is also a unit of Wrathmongers to grant extra attacks to any Khorne unit near them. Interestingly, Albin has chosen to g with the Bleeding Icon to shut off Battleshock over the Hexgorger Skulls to further disrupt magic armies, which reinforces the notion that this list wants to play aggressively. This notion is confirmed by the choice of subfaction, which rewards high charge rolls with strike-first.
All in all, this seems like a fun list that forces the issue and make the opponent play reactively to deal with your objective pressure while potentially setting them up for hard counterpunches from its reinforced blobs. Fun and effective – what’s not to like?
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Final Tournament Placings
01 Danny Elvestad – 2d6 – 2d6 Big WAAAGH! 4 / 4 / 4 / 4 / 4
This is the top three AoS lists the Nashcon Age of Sigmar GT 2023 that took place in the US on the 19th and 20th of August. It involved 104 players vying to be crowned champion in a 5-game tournament. This is a two list tournament, players choose which one to run at the table.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
List 1: Allegiance: Khorne – Slaughterhost: Reapers of Vengeance – Grand Strategy: Slaughter of Sorcery – Triumphs: Inspired
Leaders Bloodthirster of Unfettered Fury (330)* – General – Command Trait: Firebrand – Artefact: A’rgath the King of Blades – Prayer: Bloodbind Bloodmaster, Herald of Khorne (110)* – Prayer: Killer Instinct Skarr Bloodwrath (110)* Skarbrand (380)** Bloodmaster, Herald of Khorne (110)** – Artefact: Halo of Blood – Prayer: Blood Sacrifice Theddra Skull-Scryer (160)** – Allies
Battleline 20 x Bloodletters (360)** – Reinforced x 1 10 x Bloodreavers (80)** – Reaver Blades 8 x Claws of Karanak (100)**
Units 3 x Magore’s Fiends (140)** 5 x Godsworn Hunt (160)** – Allies
Roland Rivera: Despite this tournament being in a 2-list format, our winner seems to has thumbed his nose at that notion, as both of his lists are exactly the same! He has gone for the Hero-heavy Khorne approach which seems to be gaining momentum of late, as he has maxed out his Hero selections.
The list is anchored by Skarbrand and the Bloodthirster of Unfettered Fury, which are a vital source of mobility in the form of 3D6″ charges (Skarbrand for himself, the Unfettered Fury Thirster for anyone) and doing most of the damage. The list also packs several Priests (including the Unfettered Fury Thirster itself) to help power out whatever Prayer or Invocation is the most useful at the moment (and this list has a pretty deep selection). An interesting addition is Theddra Skull-Scryer as an Ally (likely for Andtorian Locus-centered Battle Tactics). Skarr Bloodwrath rounds out the Hero lineup as a cheap, recurring space blocker that can also double as a source of Blood Tithe.
These Heroes have some troop support in the form of a blob of Bloodletters and Magore’s Fiends, but they will mostly be asked to do the heavy lifting in combat, on both offense and defense. Overall, this style of Khorne list seems to be gaining momentum this season, so don’t be surprised if you see similar lists going forward.
Army Faction: Soulblight Gravelords – Army Type: Vyrkos – Grand Strategy: Empire of Corpses – Triumphs: Indomitable
LEADER 1 x Belladamma Volga (200)* – Spells: Spirit Gale 1 x Vampire Lord (140)* – Spells: Hoarfrost 1 x Gorslav the Gravekeeper (120)** – General – Command Traits: Spoor Trackers – Artefacts: Ulfenkarni Phylactery 1 x Torgillius the Chamberlain (150)** – Spells: Fading Vigour
BATTLELINE 10 x Dire Wolves (140)* – Doom Wolf 20 x Deadwalker Zombies (120)* 40 x Deadwalker Zombies (120)* 40 x Deadwalker Zombies (120)* 20 x Deadwalker Zombies (120)* 20 x Deadwalker Zombies (120)**
OTHER 1 x Corpse Cart (80)** – Corpse Goad – Unholy Lodestone 1 x Corpse Cart (80)** – Corpse Goad – Unholy Lodestone 6 x Fell Bats (80)** 3 x Vyrkos Blood-born (90)**
Army Faction: Soulblight Gravelords – Army Type: Vyrkos – Grand Strategy: Empire of Corpses – Triumphs: Indomitable
LEADER 1 x Torgillius the Chamberlain (150)* – Spells: Fading Vigour 1 x Belladamma Volga (200)* – Spells: Spirit Gale 1 x Gorslav the Gravekeeper (120)** – General – Command Traits: Spoor Trackers – Artefacts: Ulfenkarni Phylactery 1 x Vampire Lord (140)*** – Spells: Hoarfrost 1 x Necromancer (100)*** – Spells: Merciless Blizzard
BATTLELINE 20 x Deadwalker Zombies (120)* 40 x Deadwalker Zombies (120)* 20 x Deadwalker Zombies (120)* 40 x Deadwalker Zombies (120)** 40 x Deadwalker Zombies (120)** 10 x Dire Wolves (140)** – Doom Wolf
ENDLESS SPELL 1 x Malevolent Maelstrom (30)
OTHER 1 x Corpse Cart (80)* – Corpse Goad – Unholy Lodestone 1 x Corpse Cart (80)** – Corpse Goad – Unholy Lodestone
Allegiance: Maggotkin of Nurgle – Subfaction: Drowned Men – Grand Strategy: Blessed Desecration
LEADERS Lord of Afflictions (230)* – General – Command Trait: Overpowering Stench – Artefact: The Shield of Growths The Glottkin (600)* – Lore of Malignance: Rancid Visitations Poxbringer Herald of Nurgle (130)* – Lore of Primal Frost: Hoarfrost
UNITS 4 x Pusgoyle Blightlords (480)* – 2 x Dolorous Tocsin 10 x Plaguebearers (130)* 10 x Plaguebearers (130)* 2 x Beasts of Nurgle (200)* 3 x Nurglings (100)*
CORE BATTALIONS *Battle Regiment
2000/2000pts
Allegiance: Maggotkin of Nurgle – Subfaction: Drowned Men – Grand Strategy: Blessed Desecration
LEADERS Lord of Afflictions (230)* – General – Command Trait: Overpowering Stench – Artefact: The Shield of Growths The Glottkin (600)* – Lore of Malignance: Gift of Disease Poxbringer Herald of Nurgle (130)* – Lore of Primal Frost: Hoarfrost
UNITS 4 x Pusgoyle Blightlords (480)* – 2 x Dolorous Tocsin 10 x Plaguebearers (130)* 10 x Plaguebearers (130)* 2 x Beasts of Nurgle (200)* 3 x Nurglings (100)*
CORE BATTALIONS *Battle Regiment
2000/2000pts
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Army Faction: Flesh-eater Courts – Subfaction: Hollowmourne – Grand Strategy: Overshadow – Triumph: Inspired
LEADERS Abhorrant Ghoul King on Royal Terrorgheist (450)* – Artefacts of Power: Corpsefane Gauntlet – Mount Traits: Gruesome Bite – Spells: Flaming Weapon, Spectral Host Crypt Haunter Courtier (110)* Varghulf Courtier (160)* – General – Command Traits: Grave Robber Abhorrant Archregent (240)** – Spells: Hoarfrost, Merciless Blizzard Abhorrant Archregent (240)** – Spells: Deranged Transformation, Hoarfrost
This is the top three AoS lists for BLACKOUT VII that took place in the UK on the 12th and 13th of August. It involved 102 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Ossiarch Bonereapers – Army Subfaction: Null Myriad – Grand Strategy: Spellcasting Savant – Triumphs: Inspired
LEADER 1 x Katakros (460) 1 x Arkhan the Black (380)* 1 x Mortisan Boneshaper (140)* – General – Command Traits: Show of Superiority – Artefacts: Artisan’s Key – Spells: Merciless Blizzard
Allegiance: Soulblight Gravelords – Subfaction: Legion of Night – Grand Strategy: Spellcasting Savant – Triumphs: Inspired
Leaders Nagash, Supreme Lord of the Undead (900)* Vampire Lord (140)* – General – Command Trait: The Bait – Artefact: Morbheg’s Claw – Lore of Primal Frost: Merciless Blizzard Necromancer (100)*- Lore of Primal Frost: Hoarfrost
Battleline 60 x Deadwalker Zombies (360)* – Reinforced x 2 3 x Fell Bats (80)* 3 x Fell Bats (80)*
Units 1 x Corpse Cart (80)* 4 x Myrmourn Banshees (90)*
Danny Wadeson: Ok, as a Soulblight player myself it’s easy to get excited rather than salty about the faction doing well. But, I probably owe it to everyone to start upping the sodium content a little at this point.
Because, turns out Soulblight are quite good at the moment y’all. Andrew here has opted for the ‘Legion of Night shenanigans’ list archetype, with Big Ol’ Bone Daddy himself, a shit load of zombies for him to constantly bring back, and some msu Fell Bats who are cheap and fast.
There’s also some Myrmourn Banshees for anti-spell tech, which is an idea I had during the last GHB – at which point I bought some and shelved the army until recently – but still, always been surprised they’ve haven’t cropped up more. So thank you to Andrew for vindicating me!
Gratz to the man on 2nd either way, no matter how good Soulblight are, Sylvaneth, Seraphon and Troggs are never easy to beat!
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Army Faction: Soulblight Gravelords – Army Type: Legion of Night – Grand Strategy: Empire of Corpses – Triumphs: Bloodthirsty
LEADER 1 x Wight King on Skeletal Steed (160)* 1 x Mannfred Von Carstein (380)** – Spells: Waste Away 1 x Wight King on Skeletal Steed (160)** – General – Command Traits: The Bait – Artefacts: Arcane Tome
BATTLELINE 3 x Fell Bats (80)* 3 x Fell Bats (80)* 3 x Fell Bats (80)**
OTHER 10 x Black Knights (260)* – Hellknight – 2 x Hornblower – 2 x Standard Bearer 5 x Black Knights (130)** – Hellknight – 2 x Hornblower – 2 x Standard Bearer 5 x Black Knights (130)** – Hellknight – 2 x Hornblower – 2 x Standard Bearer 10 x Black Knights (260)** – Hellknight – 2 x Hornblower – 2 x Standard Bearer 10 x Black Knights (260)** – Hellknight – 2 x Hornblower – 2 x Standard Bearer
This is the top three AoS lists for the Golden Ticket: Age Of Sigmar Event that took place in the UK on the 19th and 20th of August. It involved 47 players vying to be crowned champion in a 6-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Ossiarch Bonereapers – Subfaction: Crematorians – Grand Strategy: Spellcasting Savant – Triumph: Inspired
LEADERS Katakros (460) Mortisan Boneshaper (140)* – General – Command Traits: Dark Acolyte – Artefacts of Power: Artisan’s Key – Spells: Drain Vitality Arkhan the Black (380)*
Army Faction: Soulblight Gravelords – Army Type: Vyrkos – Grand Strategy: Empire of Corpses – Triumph: Indomitable
LEADERS Belladamma Volga (200)* – General – Command Traits: Driven by Deathstench – Artefacts of Power: Ulfenkarni Phylactery – Spells: Spirit Gale Necromancer (100)** – Spells: Waste Away Vampire Lord (140)** – Spells: Hoarfrost Necromancer (100)** – Spells: Fading Vigour
BATTLELINE Deadwalker Zombies (360) Dire Wolves (140)* – Doom Wolf Dire Wolves (140)* – Doom Wolf Dire Wolves (140)* – Doom Wolf
OTHER Corpse Cart (80) – Corpse Lash – Balefire Brazier Grave Guard (300)* – Seneschal – Hornblower – Great Wight Blade – 2 x Standard Bearer Grave Guard (300)* – Seneschal – Hornblower – Great Wight Blade – 2 x Standard Bearer
Allegiance: Lumineth Realm-lords – Great Nation: Zaitrec – Grand Strategy: Spellcasting Savant – Triumphs: Indomitable
Leaders Archmage Teclis and Celennar, Spirit of Hysh (740)** The Light of Eltharion (230)** Scinari Cathallar (120)* – General – Command Trait: Shaman of the Chilled Lands – Artefact: Phoenix Stone – Lore of Hysh: Speed of Hysh Scinari Calligrave (110)* – Lore of Primal Frost: Merciless Blizzard
Battleline 10 x Vanari Auralan Wardens (150)** – Lore of Hysh: Overwhelming Heat 5 x Vanari Bladelords (120)** 5 x Vanari Dawnriders (120)** – Lore of Hysh: Speed of Hysh
Units 5 x Vanari Dawnriders (120)** – Lore of Hysh: Speed of Hysh 5 x Vanari Dawnriders (120)** – Lore of Hysh: Speed of Hysh
Jon Anderson: Coming from out of nowhere with a haymaker of a list is Nicolas Tassone showing the world why you don’t sleep on the REAL god of magic. Teclis and friends used the Andtorian Acolytes battalion to great effect in Nicolas’ 5-1 finish only dropping to Crematorians in the final round.
With a beautiful endless spell suite, Nicolas was sure to send his opponents care packages from afar courtesy of the Umbral Spellportals and Malevolent Maelstrom. This is what I like to see from Lumineth. No Vanari Sentinels in the list at all.
This is a list with some hair on its chest.
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Army Faction: Seraphon – Army Type: Starborne – Army Subfaction: Fangs of Sotek – Grand Strategy: Spellcasting Savant – Triumphs: Indomitable
LEADER 1 x Slann Starmaster (275)* – General – Command Traits: Lord of Celestial Resonance – Spells: Comet’s Call, Rupture – Bonding: Krondspine Incarnate of Ghur 1 x Saurus Astrolith Bearer (140)* – Artefacts: Arcane Tome 1 x Lord Kroak (410)** 1 x Skink Starseer (150)** – Spells: Merciless Blizzard, Cosmic Crush 1 x Skink Starseer (150)** – Spells: Speed of Huanchi, Merciless Blizzard
BATTLELINE 10 x Skinks (90) – Skink Alpha – Boltspitter – Celestite Dagger and Star-buckler 10 x Skinks (90) – Skink Alpha – Boltspitter – Celestite Dagger and Star-buckler 5 x Saurus Guard (140)** – Saurus Guard Alpha – Icon Bearer – War-drummer
BEHEMOTH 1 x Krondspine Incarnate of Ghur (480)
ENDLESS SPELL 1 x Malevolent Maelstrom (30) 1 x Aethervoid Pendulum (40)
This is the top three AoS lists for the Salt Lake Open 2023 – AoS Championships that took place in the US on the 19th and 20th of August. It involved 34 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Lumineth Realm-lords – Army Subfaction: Zaitrec – Grand Strategy: Spellcasting Savant – Triumphs: Indomitable
LEADER 1 x Scinari Cathallar (120)* – Spells: Total Eclipse, Hoarfrost 1 x Scinari Enlightener (170)* – General – Command Traits: Loremaster – Artefacts: Rune of Senthoi – Spells: Hoarfrost, Merciless Blizzard, Speed of Hysh, Protection of Hysh 1 x The Light of Eltharion (230)** 1 x Ellania and Ellathor (190)** – Spells: Etheral Blessings, Overwhelming Heat 1 x Sevireth (270)**
BATTLELINE 10 x Vanari Bladelords (120) – Bladelord Seneschal 10 x Vanari Bladelords (120) – Bladelord Seneschal 10 x Vanari Auralan Wardens (150)** – High Warden – Spells: Total Eclipse, Solar Flare 5 x Vanari Dawnriders (120) – Steedmaster – Standard Bearer – Spells: Overwhelming Heat, Speed of Hysh
ENDLESS SPELL
1 x Ravenak’s Gnashing Jaws (70) 1 x Hyshian Twinstones (30) 1 x Suffocating Gravetide (30)
TERRAIN
1 x Shrine Luminor (0)
OTHER
5 x Vanari Dawnriders (120) – Steedmaster – Standard Bearer – Spells: Overwhelming Heat, Speed of Hysh
CORE BATTALIONS:
*Andtorian Acolytes **Warlord
TOTAL POINTS: (1980/2000)
Army Faction: Gloomspite Gitz – Subfaction: Jaws of Mork – Grand Strategy: Protect da Shrine! – Triumph: Indomitable
LEADERS Fungoid Cave-Shaman (110)* – General – Command Traits: Loon-touched – Artefacts of Power: Staff of Sneaky Stealin’ – Spells: The Hand of Gork Madcap Shaman (70)* – Spells: Itchy Nuisance Grinkrak the Great (220)** Squigboss (110)*** – Aspects of the Champion (Archived): Tunnel Master (Archived) BATTLELINE Boingrot Bounderz (300)** Boingrot Bounderz (150)** – Bounder Boss Moonclan Stabbas (120)** – Bad Moon Icon Bearer – Gong Basher – 3 Barbed Nets – Pokin’ Spear Squig Herd (280)*** Squig Herd (280)***
BEHEMOTH Skitterstrand Arachnarok (180)***
OTHER Gobbapalooza (170) – Spells: Squig Lure Grinkrak’s Looncourt (220)
TERRAIN 1 x Bad Moon Loonshrine (0)
CORE BATTALIONS *Andtorian Acolytes **Vanguard ***Wizard-finders of Andtor
TOTAL POINTS: 1990/2000
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Army Faction: Soulblight Gravelords – Army Type: Vyrkos – Grand Strategy: Lust for Domination – Triumphs: Indomitable
LEADER 1 x Necromancer (100)* – Spells: Waste Away 1 x Vampire Lord on Zombie Dragon (460)* – Deathlance – Spells: Vile Transference 1 x Cado Ezechiar (140)* – Spells: Spirit Gale 1 x Vampire Lord (140)** – General – Command Traits: Master of Magic – Spells: Hoarfrost 1 x Radukar the Beast (290)** – Artefacts: Ulfenkarni Phylactery
BATTLELINE 10 x Deathrattle Skeletons (100)* 10 x Deathrattle Skeletons (100)* 40 x Deadwalker Zombies (240)**
ENDLESS SPELL 1 x Malevolent Maelstrom (30)
OTHER 20 x Grave Guard (300)* – 2 x Standard Bearer – 2 x Hornblower – Great Wight Blade 1 x Corpse Cart (80)** – Corpse Lash – Unholy Lodestone
Danny Wadeson: So you got the memo that Soulblight (and Vyrkos in particular) are good now right? You may also have heard ‘something something zombie spam’ – but every so often, a trailblazer, a trend-setter, a maverick comes along and says ‘fnah’ to zombie, and ‘hurrah!’ to Deathrattle. Well, two by 10 of them as cheap MSU who can still be annoyingly hard to put down if you under-commit, and he does still have 40 zombs, which is a gentleman’s amount really.
He’s spent the other points on the usual stuff but he has slammed Cado in there, who is still underrated as a versatile hero on a teeny-tiny base. Otherwise, standard stuff of the ‘also 20 graveguard’ variety as they combo so well with Radukar’s ability to give something +1 attack after he’s charged.
And it only lost to Zaitrec LRL of all things! Either way, a pretty balanced Vyrkos list here that proves a) you don’t have to take a gazillion zombies to do well and b) that, actually, SBGL are totally fine and don’t need any more nerfs, at all! If LRL can beat them, nerf them again I reckon!
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Army Faction: Maggotkin of Nurgle – Army Subfaction: Droning Guard – Grand Strategy: Tend the Garden – Triumphs: Bloodthirsty
LEADER 1 x Orghotts Daemonspew (320)* 1 x Lord of Afflictions (230)* – General – Command Traits: Overpowering Stench – Dolorous Tocsin – Artefacts: The Splithorn Helm 1 x Poxbringer (130)* – Spells: Fleshy Abundance
BATTLELINE 3 x Plague Drones (200)* – Plaguebringer – Icon Bearer – Bell Toller 2 x Pusgoyle Blightlords (240)* 3 x Plague Drones (200)* – Plaguebringer – Icon Bearer – Bell Toller 3 x Plague Drones (200)* – Plaguebringer – Icon Bearer – Bell Toller 20 x Plaguebearers (130)*
TERRAIN 1 x Feculent Gnarlmaw (0)
OTHER 3 x Nurglings (100) 1 x Pusgoyle Blightlords (Single) (120)
This is the top three AoS lists for the Old Town Throwdown Summer Smash that took place in the United States on the 12th and 13th of August. It involved 90 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
Leaders Arkhan the Black, Mortarch of Sacrament (380) Katakros, Mortarch of the Necropolis (460)* Mortisan Ossifector (120)* – General – Command Trait: Diversionary Tactics – Artefact: Gothizzard Cartouche – Lore of Primal Frost: Hoarfrost Corpse Cart with Balefire Brazier – Veremord’s Shamblers (190)** – Allies
Battleline 6 x Immortis Guard (440)* – Reinforced x 1 5 x Kavalos Deathriders (180)* – Nadirite Blade and Shield 5 x Kavalos Deathriders (180)* – Nadirite Blade and Shield
Units 20 x Deadwalker Zombies – Veremord’s Shamblers (0)** – Allies
Walter Brock: What happens when Bonereapers and Soulblight work together in the same list? You get some spooky synergies. Gavin’s list has an unusual twist in the fact it doesn’t run 7 Bonereapers units to max out their command points, but more on that later. Onto the list.
Starting off we have Null Myriad. We’ve seen this do well quite a bit over the past few months. Being able to stop powerful spells on a 2+. When things like merciless blizzard exists is incredibly powerful. Very important to note. Katakros and the Regiment of renown do not benefit from Null Myriad.
Spellcasting savant has become the go-to choice for Bonereapers at this point. Killing the ossifector next to six Immortis guard is a very tall order.
First we have the powerful Combo of Katakros and Arkhan. Katakros makes everything tougher with his 1+ to save and +1 to hit Aura in a massive 24 in Aura. While also applying crippling affects to the opponent by giving a enemy unit -1 to hit and also potentially making the opposing player lose a command point each turn. Arkhan being a magical powerhouse in death, second only to Nagash himself. With three casts and unbinds at +2 he can compete with the best casters in the game. He basically has the hunger like vampires from soulblight. So he gets healing from doing some damage in combat. They also each come with an incredible healing ability. Leading to a potential total of 18 wounds of healing each Bonereapers hero phase at minimum.
The ossifector is an interesting choice. While it won’t be able to use the main ability on its warscroll due to the unit in the army. The Artifact applys a 9 inch Aura of +1 to wound in melee. Meaning Immortis guard can now be hitting and wounding on 2s. This artifact alongside Katakros makes the list incredibly efficient. Hoarfrost adds more good support of making numbers even better. Diversion tactics creates a powerful -3 charge bubble for enemy units. Potentially denying battle tactics or key enemy charges.
Death riders are seen everywhere these days for OBR. Easy battle tactic. Good screen. Good for almost any job. And with all the buffs the list can provide. Any unit of deathriders could be a deadly threat.
Immortis guard are incredibly tanky being 5 wounds and a 2+ save under Katakros. Arkhan throwing up mystical shield and All out defense will making Immortis almost impossible to take down.
Lastly is the Soulblight Regiment of renown. These act as a normal corpse cart and zombies unit with a few differences. The corpse cart is now a hero. This lets it benefit from the -1 to hit from look out sir, and adds another model that can issue commands (No OBR commands since it isn’t a Bonereapers model). And the big thing is the corpse cart gives off a 12 inch bubble of -1 to ward saves for enemy units within range. The zombies provide a cheapish screen. Something bonereapers don’t normaly have access to.
All of this ends up as a three drop list. Well done to this player.
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Allegiance: Soulblight Gravelords – Subfaction: Vyrkos – Grand Strategy: Empire of Corpses – Triumphs:
Leaders Belladamma Volga (200)* – Lore of the Vampires: Spirit Gale Gorslav the Gravekeeper (120)** – General -Spore Tracker – Artifact : Ulfenkarni Phylactery Necromancer (100)*** – Lore of Primal Frost: Hoarfrost Torgillius the Chamberlain (150)* – Lore of the Deathmages: Fading Vigour Vampire Lord (140)*** – Lore of Primal Frost: Merciless Blizzard
Battleline 40 x Deadwalker Zombies (240)* – Reinforced x 1 40 x Deadwalker Zombies (240)** – Reinforced x 1 20 x Deadwalker Zombies (120)* 20 x Deadwalker Zombies (120)** 40 x Deadwalker Zombies (240)* – Reinforced x 1 10 x Dire Wolves (140)* Doom wolf
Units 1 x Corpse Cart (80)* – Unholy Loadstone 1 x Corpse Cart (80)** – Unholy Loadstone
OTHER Cockatrice (120) Bloodcrushers (180) Khagra’s Ravagers (190)
ENDLESS SPELLS & INVOCATIONS 1 x Wrath-Axe (70) 1 x Hexgorger Skulls (50) 1 x Bleeding Icon (50)
CORE BATTALIONS *Warlord **Warlord
TOTAL POINTS: 2000/2000
Roland Rivera: Taran Birk has brought us a spicy morsel of a Khorne list. Most lists of the Blood God’s forces rely on their troops – not this one. Instead, this list has gone for the full 6 Heroes (including the double Warlord battalion), the full 3 Invocations, and mostly kept the troops to the “cheap objective holders” role. Think of it as Khorne’s best Tzeentch impression.
The stars of the show are Skarbrand and the Bloodthirster of Unfettered Fury, which will be giving you 3D6″ charges (Skarbrand for himself, the Unfettered Fury Thirster for anyone) and doing the heavy lifting in the damage department. The list also has several Priests (including the Unfettered Fury Thirster itself) to help power out whatever Prayer or Invocation is the most useful at the moment. Skarr Bloodwrath rounds out the Hero lineup as a cheap, recurring space blocker that can also double as a source of Blood Tithe.
Some interesting additions are Khagra’s Ravagers as an Ally (likely for the teleporting objective grabbing threat of Mask of Darkness, and Andtorian Locus-centered Battle Tactics) and a Cockatrice as a deterrent for charging into one of the big guys. Overall, this style of Khorne list seems to be gaining momentum, so don’t be surprised if you see similar lists going forward.
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Army Faction: Fyreslayers – Army Subfaction: Greyfyrd – Grand Strategy: Masters of the Forge
LEADER 1 x Auric Flamekeeper (90)* 1 x Auric Flamekeeper (90)* 1 x Auric Runefather (120)* – Artefacts: Axe of Grimnir 1 x Auric Runemaster (130)** – General – Command Traits: Avatar of Vulcatrix – Prayers: Curse 1 x Battlesmith (150)** – Artefacts: Nulsidian Icon 1 x Grimhold Exile (140)** – Nullstone Adornments: Pouch of Nulldust
BATTLELINE 10 x Vulkite Berzerkers with Bladed Slingshields (150)* – Karl – 2 x Hornblower of Grimnir – Fyresteel War-pick and Bladed Slingshield 10 x Vulkite Berzerkers with Fyresteel Handaxes (160)* – Karl – 2 x Hornblower of Grimnir 10 x Vulkite Berzerkers with Fyresteel Handaxes (160)* – Karl – 2 x Hornblower of Grimnir
INVOCATION 1 x Runic Fyrewall (60)
TERRAIN 1 x Magmic Battleforge (0)
OTHER 10 x Hearthguard Berzerkers (160)** – Karl – Berzerker Broadaxe 10 x Hearthguard Berzerkers (160)** – Karl – Flamestrike Poleaxe 1 x Grimwrath Berzerker (110)** – Artefacts: Draught of Magmalt Ale
Kevin Lathers: Noe has run a very similar list to good effect previously. With some slight tweaks in that list he seems to have improved his standing. Always good to see effective adjustments.
With only a single priest with Wrath of Vulcatrix (to secure the Grand Strat), this list foregoes the usual inclusion of a Runesmiter as well as any Magmadroths. Instead it relies on the Runemaster’s Ember Storm prayer and the new hero’s once per game 6″ bubble of Run + Charge to add any speed it needs. Further, the Grimwrath Berserker can be given Run + Charge as an oath or stick near the Grimhold to soak up the buff and take a different Oath. This makes the list surprisingly quick, albeit only one time.
With all these vulkites and Hearthguard Berserkers, the list can certainly sit on objectives and hold them, relying on the Flamekeeper buffs, Counterstrike, and Fight on Death to hold any charging waves of opponents to very poor trades. And then, if opponents do charge into the lines, the flamekeepers will often maintain their buffs for a counter charge/fight on the next turn with +2 damage on a units weapons; this can be devastating on the Broadaxe berserkers, sending them to 4 damage swings or making a Vulkite Axe unit have 3 damage swings with a ton of attacks.
His matchups were mostly favorable for Fyreslayers — SoB are notoriously a DPS check and that’s an area Fyreslayers seldom struggle with; further the new hero can be quite potent if he can get his once per game nuke on a gargant, rolling 35 to 40 dice for an average of 17 to 20 mortal wounds on a single attack. But managing a draw against Khorne is impressive with a Fyreslayers’ list which relies on auras, which Khorne can mess up with their controls, and shows not only the tankiness of the list but the skill of the pilot. Khorne can control the battlefield in such an exreme way while being tankier, hitting as hard as FS for less cost, and being able to deny the grand strat; so pulling out a draw is quite good.
Overall it’s a solid list piloted by a good player. Falling just shy of a the golden 5-0 but still claiming undefeated is no easy feat with Fyreslayers in the current meta.
This is the top three AoS lists for the Southern Fried Sigmar GT that took place in the USA on the 29th and 30th of July. It involved 37 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
If you like what we’re doing, why not join our Patreon and help keep it going?
Also if there’s a one day or two day tournament you’d like us to cover drop us a comment on this post and we’ll have a look at it for you.
The Top Three AoS Lists
Army Faction: Idoneth Deepkin – Subfaction: Fuethán – Grand Strategy: The Creeping Gloomtide
LEADERS Ellania and Ellathor (190)* Isharann Tidecaster (140)** – General – Command Traits: Teachings of the Túrscoll – Artefacts of Power: Dritchleech – Spells: Steed of Tides
Brett Martin: Shout out to Jon for his ASCII shark at the top of his shark list. Very clever.
Joshua Bennett: So what happens when you just get finished watching the Sharknado series and decide to go to a GT. Well, ask no further because Jon Anderson answered it for us. What should have been a meme list actually turns out to be a new meta for deepkin. How you might ask, as well you should. Let’s take a dive (see what I did there dive, and a shark list) and break this list down.
First we have the twins. What is the twin’s purpose you might ask. And that would be an amazing question to ask as the purpose seems unclear. And i’ll be honest after playing the list round five in this tournament other than a level 2 caster i could not answer that question for you other than Jon had to somehow still play Lumeth models in his new list. But much like the bermuda triangle the world may never know the true answer.
The tidecaster gives off a nice ritual that they can choose from. Against my all shooting list, he chose the ritual that does not allow line of sight outside of 12 inches, which you know isn’t cool but works great with this list. The artefact allows him to throw a ship on the board to shut down charge lanes and have a garrison terrain wherever he wants it.
Jon in action at the Southern Fried Open
Now let’s talk about the sharks, deepkin has the advantage in shooting bc the allegiance ability only allows your opponent to shoot the closest unit. While he maintains a 24” range for his shots, that added with his 14 inch move means nowhere on the board is safe. He on the other hand just feeds you one or two sharks a turn. So they are great at shooting, I’ll just charge them. I see this being the thought of most people but what you have to understand is that they are also decent in combat and can lift your units as well.
There are not a lot of good answers to this list and behind the piloting skills of Mr. Anderson, this list is very deadly. If you happen to be paired into him, make sure you bring a bigger boat.
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Army Faction: Hedonites of Slaanesh – Army Type: Pretenders – Grand Strategy: over shadow – Triumphs: Indomitable
LEADER 1 x Be’lakor (340)* 1 x Contorted Epitome (210)* – General – Command Traits: Strength of Godhood – Artefacts: The Crown of Dark Secrets – Spells: Flaming Weapon 1 x The Masque (140)*
BATTLELINE 22 x Blissbarb Archers (320)* 22 x Blissbarb Archers (320)* 11 x Blissbarb Archers (160)*
ENDLESS SPELL 1 x Dreadful Visage (60)
OTHER 5 x Blissbarb Seekers (210)* 5 x Blissbarb Seekers (210)*
CORE BATTALIONS: *Battle Regiment
TOTAL POINTS: (1970/2000)
Jon Anderson: I’m a big fan of Josh’s listbuilding style, and it’s full send on efficiency.
Be’lakor was not a direct power player in our game, but he helps deal with the handful of bad matchups you had in the previous Generals Handbook so I think it’s perfectly valid to see it here.
In terms of raw efficiency, I don’t think much can outlast this list and I’d heavily advise anyone who is interested in a 40k-esque army to give this book and, more specifically, this list a look.
As much as it pains me to say, this was an uphill battle from the starting gun as forcing Josh to shoot the closest fish, as well as only being visible within 12″ due to the Isharann Ritual, meant that if Josh went first he would do nothing and then risk the double. Because this was the case, he had to give me top of 1, which allowed me to remove about 25% of his blissbarbs and subsequently present him with a single shark that he could shoot at when the turn went back to him. This was a case of Allegiance Ability supremacy and goes to show that if we do go into a shooting meta again, now that Deepkins points have dropped, it’s well within reason to believe that an MSU list of this sort could become a real power player in the meta.
Josh seized his moment at the bottom of turn one by getting his epitome into two sharks with a great charge however the curse of the single model unit came back to bite him and rolling 3 1’s to hit with the epitome left her exposed and vulnerable. After losing his epitome, 20 blissbarbs, and two seekers at the end of round 1, losing the priority roll was the last nail in the coffin. The mobility of sharks meant that I would be able to fly around the board and attack at every conceivable angle, and Josh didn’t have much recourse to play against it.
Don’t get it twisted. If you, as the reader, took Josh’s list to an event, you will do significantly better than if you took my shark list. Josh’s list is refined, honed, and deadly. My list was just the one thing he couldn’t deal with.
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Army Faction: Ossiarch Bonereapers – Subfaction: Null Myriad – Grand Strategy: Spellcasting Savant – Triumph: Bloodthirsty
Walter Brock: This player chose to use Null Myriad for the spell ignore. Adding a layer of protection from powerful spells from factions such as Tzeentch and Seraphon.
Spellcasting Savant works very well with the Boneshaper and Immortis Guard for getting a reliable battle tactic.
Starting off with the list itself, we have Katakros himself. The big boss himself has several abilities to support or disrupt the opponent. The main buff he provides is an absolutely massive 24” aura of +1 to hit and +1 to save rolls. It is important to note that He still has the Mortis Praetorians keyword. This means he cannot benefit from the Null Myriad sub faction.
The general of this list is a Boneshaper with a standard loadout with Artisans key and Aura of Sterility with Dark Acolyte. Aura of Sterility helps to protect your army from opposing shooting. Dark acolyte allowing for an easy battle tactic in magical dominance, and Artisans key potentially allowing a second use of it heal ability.
Next is an interesting choice in the form of a Soulreaper. These are not seen very often. The key difference from a reaper to an Ossifector or Boneshaper is first. It’s cheaper points wise, and it has a decent combat profile with potentially up to 5 attacks at rend 2. Meaning it can hit decently hard while spreading the Null Myriad aura and providing spell support. It’s a very cool thing to see on the table.
A unit of 3 Immortis Guard is a little bit of a difference from the Normal 6 Immortis we see in most lists. These are tanky, provide solid damage, and help protect the shaper for the grand stratagem.
Two units of 6 Stalkers. This player decided to step on the gas and keep going. Hunt and kill let them count as flying for moving over terrain, and they can run and charge. There are four different stances that allow them to adapt to different situations. Making for a tough to kill unit that can hit hard and move fast.
Lastly is a single unit of Deathriders. These can act as a nice screen. Provide an easy battle tactic and their speed to get into places to block enemy units off. Death riders have several uses, and the only limit is one’s imagination.
All of this fits nicely into a battle Regiment to be a single drop. Well done to this player.
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Allegiance: Fyreslayers – Lodge: Greyfyrd (+1w heroes, +2 artefacts) – Grand Strategy: Master of the Forge (Keep Invo. at end of battle) – Triumphs: Inspired
Leaders Auric Runefather (120)*** (OPG +1 attack aura) – Artefact: Axe of Grimnir (+1 rend, +1 dmg) Auric Runemaster (130)*** (knows all prayers, +1 CP) – General – Command Trait: Avatar of Vulcatrix (dying spawns infernoth) – Artefact: Volatile Brazier (reroll, 2x range on invos) – Universal Prayer Scripture: Curse (9″, mws on 6s to hit enemy) Battlesmith (160)* – Artefact: Nulsidian Icon (4+ spell ignore WW 12″) Grimhold Exile (140)*** (OPG MW nuke, OPG run+charge aura) – Nullstone Adornment: Hand-carved Nullstone Icon (unbind) Auric Flamekeeper (90)* (WW 12″ buff infantry) – Nullstone Adornment: Pouch of Nulldust (OPG 2s, 3s, miscast) Auric Flamekeeper (90)* Grimwrath Berzerker (110)** (fight on death, fight 2x) – Artefact: Draught of Magmalt Ale (double attacks char)
Battleline 10 x Vulkite Berzerkers with Fyresteel Handaxes (160)** (on charge +1 attack) 10 x Vulkite Berzerkers with Bladed Slingshields (150)* (on charge, impacts on 6s, dice = models in unit) 10 x Vulkite Berzerkers with Fyresteel Handaxes (160)*** 10 x Vulkite Berzerkers with Fyresteel Handaxes (160)
Units 10 x Hearthguard Berzerkers (320)** (4+ ward, bodyguard Runefather) – Poleaxes (6s to hit do 2mws in addition) – Reinforced x 1 3 x Skywardens (130) – 1x Grapnel Launchers (opg relate to terrain piece within 15″ outside 9″)
Kevin Lathers: This list was a fun one that was brought due to a poll posted in various discords with lists. The denizens of those discords could vote and I would take the winner.
There were six lists. In this case, “I Was A Fyreslayer in My Previous Life But Now I’ve Been Reincarnated as a Balloon But I Have to Still Help My Old Lodge??!?!?” won the vote. Only twenty people voted, but it won with a resounding 6 out of 20 votes! The people crave Isekai, I guess. Originally it was supposed to have Brokk as the titular hero, but I couldn’t find my Brokk (I guess he’s on his own adventure or was kidnapped by a cat) so it ended up getting Wardens instead.
The list itself is very good at accomplishing tactics, in part due to the added mobility of the Wardens combined with Vulkites and a Grimwrath to aid in accomplishing FS tactics. The Wardens also added a bit of speed to a list lacking runesmiters and throughout the tournament assassinated four wizards and a priest. They ended up being quite potent.
Further, the new hero was actually quite useful. By sticking it near the HGB, along with the Runefather, you have a block of units all with a 4+ that can run+charge once per game and all get +1 to charge. This allows for heavy split pushing, with that trio going one place and the rest going another, the Grimwrath is a free agent going where he chooses due to oaths and self-sufficiency.
Despite being a bit of a fun list, and not particularly competitive, it ended up playing surprisingly well. My only loss was to a very solid Khorne player taking advantage of my mistakes while playing an unconventional list that actually was somewhat of a counter to this one. ‘
For anyone looking to ally in some KO and maybe look for a simpler list to run, this may work well for you.
This is the top three AoS lists for the Age of Ropecon that took place in Finland on the 29th and 30th of July. It involved 22 players vying to be crowned champion in a 5-game tournament.
Before I jump into the Top Three AoS Lists, I wanted to remind everyone of our friendly Discord server where you can join in the conversation with the Woehammer crew and suggest articles or series for the website.
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The Top Three AoS Lists
Army Faction: Blades of Khorne – Army Subfaction: Skullfiend Tribe Grand Strategy: Slaughter The Sorcery
LEADER 1 x Bloodsecrator (120)* 1 x Slaughterpriest (110)* – Prayers: Bronzed Flesh, Killer Instinct – Nullstone Adornments: Pouch of Nulldust 1 x Bloodthirster of Unfettered Fury (330)* – General – Command Traits: Firebrand – Artefacts: Ar’gath, the King of Blades – Prayers: Killer Instinct, Bloodbind 1 x Skarbrand (380)** 1 x Bloodmaster (110)** – Prayers: Witchbane Curse, Blood Sacrifice
BATTLELINE 10 x Bloodreavers (80)* 10 x Blood Warriors (190)** 10 x Bloodreavers (80)** 10 x Skullreapers (190)** 8 x Claws of Karanak (100)**
INVOCATION 1 x Hexgorger Skulls (50) 1 x Wrath-Axe (70)
CORE BATTALIONS: *Warlord **Battle Regiment
TOTAL POINTS: (2000/2000)
Not that we really though it would, but it’s good to see that the slight nerfs – which were fair enough, especially to Murderlust – haven’t stopped Khorne from having a good time against some tough opponents. Anttu here has brought the ‘mortals with double thirster back-up’ archetype, and it’s one close to my heart. Usually, the main choice with this kind of list is whether you double down on a big blob of Blood Warriors or go more MSU – and Anttu has opted for the latter here, with 5 battleline units.
The Reavers and Blood Warriors are staples, and the Claws of Karanak are, for my money, still one of the best units in the army, especially in the new season where turn 1 tactics are difficult for Khorne – their pre-game move makes Surround and Destroy a lot more viable. With the points saved by having less Blood Warriors or Crushers, for example, the list packs in a 3rd hammer in the form of 10 Skullreapers, who haven’t seen much love overall but represent a good wound density and the potential for a really decent number of MWs – plus in Skullfiend tribe they gain extra value by being battleline (useful for battle tactics) and the possibility of gaining fight first with a good charge roll.
It’s a great, balanced list that shows off a good amount of warscrolls and took down some serious armies en route to 1st and looks super fun to play.
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Army Faction: Flesh-eater Courts – Subfaction: Morgaunt – Grand Strategy: Growing Kingdom – Triumph: Bloodthirsty
LEADERS Abhorrant Ghoul King on Royal Zombie Dragon (430)* – Mount Traits: Razor-clawed – Spells: Blood Feast, Flaming Weapon Crypt Ghast Courtier (70)* Crypt Ghast Courtier (70)* Abhorrant Archregent (240)** – General – Command Traits: Savage Chivalry – Artefacts of Power: Decrepit Coronet – Spells: Hoarfrost, Spectral Host Abhorrant Archregent (240)** – Spells: Deranged Transformation, Hoarfrost Abhorrant Ghoul King (170)** – Spells: Levitate, Merciless Blizzard
ENDLESS SPELLS & INVOCATIONS 1 x Chalice of Ushoran (50)
TERRAIN 1 x Charnel Throne (0)
CORE BATTALIONS *Warlord **Andtorian Acolytes
TOTAL POINTS: 1970/2000
Hanna recently joined our Discord server to tell us about Finland’s Ropecon AoS GT, and we jumped at the chance to have her comment about her second placed list at the same time!
Hanna Leppänen: This list is based around lots of summoning and recursion with two Archreagents summoning 20 Beastflayers each and Ghoul King another 10 Beastflayers or 10 Crypt Ghouls. The Morgaunt subfaction lets you bring a Serf -keyworded unit (Beastflayers or Crypt Ghouls) back immediately when they die on a 4+, with the cost of a command point. Add in 2 Crypt Ghast Courtiers, a summoned Varghulf from the Zombie Dragon GK, and potential Heroic Action using muster (6 dice in your hero phase, for every 2+ you can return a Serf to a unit). With Varghulf and Heroic Action you can bring back a Crypt Horror model instead on a roll of 5+ if you wish).
The Recursion means that you have to kill a unit outright to prevent them from mustering back, and even then there is a chance the unit comes back full health wholly within 6″ of a table edge, 9″ away from opponent models. This means you can lose an objective if you’re not careful on your turn. There is the usual restriction of only one of each command per phase, so only one unit can be brought back each phase. The command itself can be used by any model capable of issuing a command. Old books have weird, janky rules and FEC is a prime example of this. Worth to note is that Muster rules allow models to be stringed out and you can muster one unit to get it within 10″ of another source of muster. Chalice of Ushoran is another thing that brings back models at the end of turn, so it can also lead to some weird interactions with objective control, especially on your turn.
Crypt Ghouls and Horrors (also Flayers which are not present in this list) have new warscrolls in Dawnbringers book 1, making Crypt Ghouls more streamlined to play with (re-roll 1’s change to -1 rend when near heroes and 5+/6+ auto-wound instead +1A). Unfortunately this breaks the Morgaunt Bloody Loyalty ability since the Boundless Ferocity ability is always in effect (used to be +1 attacks when over 20 models, Morgaunt Bloody Loyalty gave it on a unit of 10+ when near Courtiers). Crypt Horrors got +1 attacks and – 1 rend near Heroes. Crypt Horrors don’t benefit from Morgaunt CA, but they give you access to the “United Court” battle tactic and are a reasonably punchy unit, especially when buffed. Overall the changes didn’t change the damage numbers too much, but made both less tedious to play.
There is something to be said about FEC spellcasting. Andtorian Acolytes gives extra primal dice on a 3+ at the start of the hero phase, which helps with getting FEC spells off. Most FEC spells are buffs that can lead to a lot of damage with +1/+D3 Attacks and Zombie Dragon 16″ bubble of re-roll wound rolls. Hoarfrost is exceptionally good spell for FEC units, whose biggest downfall is – to hit debuffs with most things having 4+ to hit as baseline. 30 buffed up Crypt Ghouls do quite a lot of damage, especially if you use Feeding Frenzy on them. FEC warscroll spells are great, so for most spellcasters the spell choices were picked to be situational at best, Spectral Host giving the option for ZD to have run & charge, Deranged Transformation giving Horrors +4″ move and Merciless Blizzard for a Hail Mary BT if nothing else was available.
The MVP’s of this list were definitely the Serfs, with Beastflayers being excellent tarpits against damage 2 monsters and Ghouls who do tons of damage when buffed a bit. The list power projects really well and makes it hard to play against since there are multiple threats that don’t fold to an average backline objective holder.
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Allegiance: Interns to Darkness – Damned Legion: Knights of the Empty Throne (run and charge for mounted units) – Mortal Realm: Aqshy – Grand Strategy: Overshadow – Triumphs: Indomitable
Leaders Chaos Lord on Daemonic Mount (160)* (strike first when he charges, grants it to knights) – General – Command Trait: Idolater Lord (Priest) – Artefact: The Conqueror’s Crown (Enemy models with < 3 wounds cannot contest objectives w/in 6″) – Mark of Chaos: Nurgle (-1 to wound in melee) – Universal Prayer Scripture: Curse (6’s to hit are MW in addition) Be’Lakor, the Dark Master (340)* (Can shut down a unit for 1-2 turns) – The Lore of the Damned: Daemonic Speed (3D6 charge for mounted units) Chaos Sorcerer Lord (120)* (can give +1 to hit and wound to a unit) – Mark of Chaos: Undivided (reroll Eye of the Gods) – Lore of Primal Frost: Hoarfrost (D3 to replace melee profile Hit, wound, or rend to that value)
Battleline 10 x Chaos Knights (440)* (Tanky) – Mark of Chaos: Nurgle (-1 to wound in melee) – Ensorcelled Banner: The Eroding Icon (reduce rend by 1 from melee attacks) – Reinforced x 1 18 x Spire Tyrants (140)* (immune to battleshock when within 3″ of enemy) – Mark of Chaos: Nurgle (-1 to wound in melee) – Reinforced x 1 3 x Varanguard (290)* (Killy, can fight twice once per game) – 3x Fellspear (+1 to wound and rend on the charge) – Mark of Chaos: Khorne (+1 Attack on the charge) 22 x Blissbarb Archers (320)* (Ranged death, 41 shots, 18″ 3+/3+/-1/1) – Reinforced x 1
Units 3 x Ogroid Theridons (160)* (Smashy glass cannons) – Mark of Chaos: Khorne (+1 Attack on the charge)
Core Battalions *Battle Regiment
Total: 1970 / 2000
Slaves to Darkness have settled quite comfortably into the ‘also rans’ groove in recent months, with a ‘woops all Varanguard’ or ‘Archaon + HOW MANY Splintered Fang!?’ skew lists occasionally nabbing a cheeky podium – and their recent shot in the arm from the battlescroll seems to have been more of a little jab to the foot.
But! Here we have Damien mixing things up in a way I’ve not seen before but makes a lot of sense. He’s brought Be’lakor, who’s become a relative staple of S2D lists to help them out with control, and the usual must-takes of a Sorceror and 10 Nurgle knights. What’s more surprising is a reinforced blob of Spire Tyrants – presumably because they’re just so cheap now and make for a good pile of bodies, also with -1 to wound from the Nurgle mark via Idolator Lord on the Mounted Lord – who also carries the Conquerors Crown for a cheeky objective stealing play and the abililty to bestow fight-first on the knights, allowing for a double activation with the cavalry units.
He’s also packed in a reinforced unit of Blissbards on loan from Slaanesh, who aren’t cheap but still offer a good volume of reliable shooting attacks that Slaves just otherwise have no access to – plus, I bet they look good in black. The final notable pick is the now bargain-basement Theridons, who are squishy and un-synergistic as always but for 160 pts can bring some absolute pain if they do make it into combat.
Beating out Seraphon twice and KO means the path to 3rd was fraught with real danger, but this list seems to have had the bodies, speed and staying power to handle some serious ranged threat. Big kudos to Damien for an imaginative and successful Slaves list!
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Army Faction: Stormcast Eternals – Army Type: Scions of the Storm – Subfaction: Hammers of Sigmar – Grand Strategy: Overshadow – Triumph: Inspired – Holy command: Call for aid
LEADERS Knight-Incantor (120)* – General – Command Traits: Eater of Magic – Spells: Merciless Blizzard Lord-Castellant (160)* – Artefacts of Power: Arcane Tome Battlemage (100)* – Magic of the Realms: Wildform (Ghur) Lord-Relictor (150)** – Prayers: Translocation
Brett: Stormcast (SCE) have been a rarity for us lately, overtaken by more recent books, but they are still a solid faction, just not the easiest to play. The new GHB may help them with primal dice to buff their otherwise lacklustre casting and the Knight Incantor’s guaranteed deny. No surprises with Liví’s list having one then as well as the Lords Relictor, Castellant and a Battlemage. Essentially, the standard leadership group for SCE. Livi likes living on the edge, taking a 5 wound hero to set up a chance (on a 5+) of removing a spell from their opponent with Eater of Magic. Then doubling down with Merciless Blizzard.
4 leaders means Andtorian Acolytes is easily filled and primal dice are available on 3+. That small change means at least one extra primal dice in the course of a game. With Blizzard needing a 12 to cast that’s a strong bonus. The rest of the list is fairly standard, 4x Tempestors as the hammer unit backed by Retributors and Stormdrake. The Stormdrake’s mobility is their key asset while the Retributors and the Tempestors can benefit (once down) from the combination of Translocation (Lord Relictor) and Wildform (Battlemage) to get anywhere on the board with +2 to charge. That’s better than the Lord Imperatant’s 7″ strat because you can drop just outside 9 (say 9.2″), preventing redeploy but still having an effective 7″ charge.
Price drops (from 140 to 120) on Sequitors have seen them return to lists. They can do a surprising amount of mortal damage and can be a threat. More unusually, Livi has chosen to take Vanquishers, probably to save 20 points for Endless Spells. This is why the Lord Castellant has Arcane Tome. He has a built-in Mystic Shield with his lantern, leaving him free to deploy an Endless Spell. And in a move for innovation, this list has 2 Endless Spells to make up for the lack of ranged. Firstly, the Pendulum for a chance to snipe small heroes and cause annoying wounds and also Gravetide for some more anti horde. As always, the weakness for SCE is scoring from turn 3 onwards when they finally wear down your units. Being able to return a Battleline unit (Call for Aid) helps of course, especially Sequitors, that means you can return a threatening unit.
Solid hammers and a lot of answers make this a tight list in the end and allowed a solid recovery from the first round loss. Great work taking SCE this close to the podium.