Reading the Datacards
Each Datacard has three distinct sections; Charge Chance, Resilience and Average Damage Output.
Charge Chance
This graph shows the move and charge distances each unit can achieve and shows the chance of them achieving this distance as a percentage.
Resilience
This table shows how much damage would be required on average to destroy the unit. This is split into the various rend types most commonly found in Age of Sigmar. For example, the unit shown in the image above would need 18 damage from -2 rend weapons for the enemy to have a chance at destroying it.
This can be cross-referenced with another units average damage output to see what kind of damage they’ll do to it.
Average Damage Output
This simply shows how much damage on average the unit is expected to inflict after saves against the various save types. If there are multiple load-out choices, then these are shown separately, as is any missile damage.
Change Log
Menu
- LEADERS
- Dankhold Troggboss
- Fungoid Cave-Shaman
- Grinkrak the Great
- Kragnos
- Loonboss
- Loonboss on Giant Cave Squig
- Loonboss on Mangler Squigs
- Loonboss with Giant Cave Squig
- Madcap Shaman
- Mollog
- Scuttleboss on Gigantic Spider
- Skragrott, the Loonking
- Squigboss
- Webspinner Shaman
- Webspinner Shaman on Arachnarok Spider
- Zarbag
- BATTLELINE
- Moonclan Shootas
- Moonclan Stabbas
- Squig Hoppers
- BEHEMOTH
- Aleguzzler Gargant
- Arachnarok Spider with Flinger
- Arachnarok Spider with Spiderfang Party
- Mangler Squigs
- Skitterstrand Arachnarok
- OTHER UNITS
- Boingrot Bounderz
- Dankhold Troggoths
- Fellwater Troggoths
- Gobbapalooza
- Grinkrak’s Looncourt
- Loonsmasha Fanatics
- Rippa’s Snarlfangs
- Rockgut Troggoths
- Snarlfang Riders
- Sneaky Snufflers
- Sporesplatta Fanatics
- Squig Herd
- Zarbag’s Gitz
Leaders
Battleline
Behemoth
Other
Ogor Mawtribes Datacards
Reading the Datacards
Each Datacard has three distinct sections; Charge Chance, Resilience and Average Damage Output.
Charge Chance
This graph shows the move and charge distances each unit can achieve and shows the chance of them achieving this distance as a percentage.
Resilience
This table shows how much damage would be required on average to destroy the unit. This is split into the various rend types most commonly found in Age of Sigmar. For example, the unit shown in the image above would need 18 damage from -2 rend weapons for the enemy to have a chance at destroying it.
This can be cross-referenced with another units average damage output to see what kind of damage they’ll do to it.
Average Damage Output
This simply shows how much damage on average the unit is expected to inflict after saves against the various save types. If there are multiple load-out choices, then these are shown separately, as is any missile damage.
Change Log
Menu
- LEADERS
- BATTLELINE
- Ogor Gluttons
- ARTILLERY
- Gnoblar Scraplauncher
- Ironblaster
- OTHER UNITS
- Frost Sabres
- Gnoblars
- Gorgers
- Hrothgorn’s Mantrappers
- Icefall Yhetees
- Ironguts
- Leadbelchers
- Maneaters
- Mournfang Pack
Leaders
Battleline
Artillery
Behemoth
Other
Slaves to Darkness Datacards
This one has taken a while! But I’m pleased to say that all of the warscrolls for Slaves to Darkness have now been translated into Datacards.
Reading the Datacards
Each Datacard has three distinct sections; Charge Chance, Resilience and Average Damage Output.
Charge Chance
This graph shows the move and charge distances each unit can achieve and shows the chance of them achieving this distance as a percentage.
Resilience
This table shows how much damage would be required on average to destroy the unit. This is split into the various rend types most commonly found in Age of Sigmar. For example, the unit shown in the image above would need 18 damage from -2 rend weapons for the enemy to have a chance at destroying it.
This can be cross-referenced with another units average damage output to see what kind of damage they’ll do to it.
Average Damage Output
This simply shows how much damage on average the unit is expected to inflict after saves against the various save types. If there are multiple load-out choices, then these are shown separately, as is any missile damage.
Change Log
16th February 2023 – Chaos Spawn resilience corrected. Thanks to Max in the comments for pointing it out.
Menu
- LEADERS
- Archaon, the Everchosen
- Be’Lakor, the Dark Master
- Centaurian Marshal
- Chaos Lord
- Chaos Lord on Daemonic Mount
- Chaos Lord on Karkadrak
- Chaos Lord on Manticore without Chaos Runeshield
- Chaos Lord on Manticore with Runeshield
- Chaos Sorcerer Lord
- Chaos Sorcerer Lord on Manticore
- Daemon Prince
- Darkoath Chieftain
- Darkoath Warqueen
- Eternus, Blade of the First Prince
- Exalted Hero of Chaos with Axes of the Dark Champion
- Exalted Hero of Chaos with Rune-eched Blade and Chaos Runeshield
- Ogroid Myrmidon
- Sarrakar Blackwing
- Gaunt Summoner
- Gaunt Summoner on Disc of Tzeentch
- Theddra Skull Scryer
- Zarshia Bittersoul
- BATTLELINE
- Chaos Chariot
- Chaos Knights
- Chaos Legionnaires
- Chaos Marauder Horsemen with Flails
- Chaos Marauder Horsemen with Shields
- Chaos Marauders with Darkwood Shields
- Chaos Marauders with Barbarian Flails
- Chaos Warriors
- Corvus Cabal
- Cyper Lords
- Darkoath Savagers
- Horns of Hashut
- Iron Golem
- Scions of the Flame
- Spire Tyrants
- Splintered Fang
- Tarantulos Brood
- The Unmade
- Untamed Beasts
- OTHER UNITS
- Chaos Chosen
- Fomoroid Crusher
- Furies
- Godsworn Hunt
- Gorebeast Chariot
- Khagra’s Ravagers
- Mindstealer Sphiranx
- Ogroid Theridons with Flachions
- Ogroid Theridons with Greataxes
- Raptoryx
- Chaos Spawn
- The Gnarlspirit Pack
- Varanguard
Leaders
Battleline
Behemoth
Other
Nighthaunt Data Cards
Change Log
- 29th December 2022 – Update to correct name on Chainrasps
- 29th December 2022 – Correction to the damage output of Bladegheist Revenants
It’s taken a while, but thanks to the help of Patrick our first faction data cards are now ready!
We’ve started with Nighthaunt but have a lot of others in the pipeline and close to completion.
Each card shows the following information:
Resilience – Specifies how much damage is requited at the various rend values to destroy the unit or to destroy the unit via battleshick (if this is possible).
Threat Range – This will tell you how far the unit can move and then charge. If the unit had any missile weapons, then the card will also show how far the unit can move and then shoot.
Average Damage Output – The main focus of each card, this shows how much damage a unit should cause (as an average) to each of the save values. I.e. how much damage is unsaved.
Leaders
Battleline
Behemoth
Other
Who’s Next?
Next up will be the Slaves to Darkness. Keep an eye out!