Top Three AoS Lists for Christmas Special

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This is the Top Three AoS Lists for the Christmas Special that took place in the UK on 17th and 18th December. It involved 8 players vying to be crowned champion in a 5 game tournament.

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The Top Three AoS Lists

Allegiance: Ogor Mawtribes
Mawtribe: Boulderhead
– Grand Strategy: No Place for the Weak
– Triumphs: Bloodthirsty

Leaders
Frostlord on Stonehorn (445)
Mount Trait: Metalcruncher
Huskard on Thundertusk (330)
General
– Blood Vulture
– Command Trait: High Priest
– Mount Trait: Rimefrost Hide
– Prayer: Keening Gale
Frostlord on Stonehorn (445)
Artefact: Arcane Tome (Universal Artefact)
– Mount Trait: Rockmane Elder
– Universal Spell Lore: Flaming Weapon

Battleline
3 x Icefall Yhetees (120)*
Stonehorn Beastriders (310)*
Weapon: Blood Vulture
Stonehorn Beastriders (310)*
Weapon: Blood Vulture

Core Battalions
*Bounty Hunters

Total: 1960 / 2000
Reinforced Units: 0 / 4
Allies: 0 / 400
Wounds: 84
Drops: 6

Danny: When you take the new Ogor book to an 8 player, xmas themed event, you are essentially roleplaying. The Mawtribes like it best where its chilly, they love a good ol’ festive feast, and they have lots of reindeer Stonehorns to pull fat men with beards into the action, delivering ‘presents’ as necessary, and claiming their cookies’n’milk tithe as they go. It’s the only explanation for their being 3 OM players – just under half the field.

Thomas’s interpretation of the christmas myth packs 3 big beasties – who, let’s be honest, just generally ram into you and do very bad things in a variety of slightly different ways. They’re backed up by Yhetees who can run and charge while within 15″ of a Thundertusk, and are eligible to fight within 6″ – and two more non-hero murder-reindeer. Boy oh boy does this list want to deliver you your presents, forcibly and fast! Hope his opponents felt festive while being very roughly sleighed!

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Allegiance: Idoneth Deepkin
Enclave: Briomdar
– Grand Strategy: Show of Dominance
– Triumphs: Inspired

Leaders
Akhelian King (250)*
General
– Bladed Polearm
– Command Trait: Unstoppable Fury
– Artefact: Arcane Tome (Universal Artefact)
– Mount Trait: Voidchill Darkness
– Lore of the Deeps: Steed of Tides
Isharann Soulscryer (150)*
Universal Prayer Scripture: Curse
Scinari Loreseeker (160)*
Allies

Battleline
20 x Namarti Reavers (340)*
Reinforced x 1
20 x Namarti Reavers (340)*
Reinforced x 1
10 x Namarti Reavers (170)*
10 x Namarti Reavers (170)*

Units
2 x Dracothian Guard Fulminators (230)*

Endless Spells & Invocations
Horrorghast (40)
Purple Sun of Shyish (90)

Core Battalions
*Battle Regiment

Total: 1940 / 2000
Reinforced Units: 2 / 4
Allies: 160 / 400
Wounds: 90
Drops: 1

Patrick: The fact that half the lists at this event where the new golden child of AoS goes to show how versatile the Idoneth can be. The standard Murderking and Namarti Reavers are present, keeping the core of the army to a consistently powerful turn 2 and 3. This list would see a major advantage at an Ogor-heavy event, since the Ironblasters can’t take you off the table turn 1 if you aren’t on the table to begin with. A relatively small cadre of units will start on the board, while Briomdar allows the Soulscryer to keep three units to the side, who can come in at an advantageous moment.

This list deviates from the norm by taking advantage of some strong reinforcement units. The Scinari Loreseeker is going to make life difficult since it can be deployed up the board turn one, and at 160pts makes a decent sacrificial unit, since any ranged attacks would have to target him. His distance from the rest of the army also means that he’s siting on a 3+ save, and if he deploys in cover and uses all-out-defense he’s on a 3+ ignoring 2 points of Rend. The Fulminators round out the list by providing a relatively quick, tough unit that can consistently deal mortal wounds, which is something that Idoneth lack.

Overall this list has a high skill level to play well, but Kieron played well, and I imagine frutrated their opponents to no end.

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Army Faction: Ogor Mawtribes
Subfaction: Underguts

LEADERS
Frostlord on Stonehorn (445)*
Mount Traits: Rockmane Elder
Butcher (135)***
General
– Command Traits: Gastromancer
– Tenderiser
– Artefacts of Power: Arcane Tome
– Spells: Blubbergrub Stench

BATTLELINE
Ironguts (270)**
Ironguts (270)**
Leadbelchers (170)**

ARTILLERY
Ironblaster (170)*
Ironblaster (170)***
Ironblaster (170)***

OTHER
Gnoblars (100)*
Gnoblars (100)*

TERRAIN
1 x Great Mawpot (0)

CORE BATTALIONS
*Battle Regiment
**Bounty Hunters
***Grand Battery

TOTAL POINTS: 2000/2000

Danny: Now, Leighton has opted for a slightly different kind of Christmas spirit, choosing to deliver coal to all the naughty children on the other side of the board from afar with great prejudice, from 3 Ironblasters and a unit of Leadbelchers, in the sub-faction that gives extra rend to ranged attacks, which let’s just say doesn’t take a tactical genius to see the appeal of.

In his defense, he also definitely does not leave the elves on the shelf (well, they’re more like mountain goblins but you get my drift) capable of doing d3 mortals to stuff within 6″ at the end of any move action, which the recent FAQ decided was clearly easily understood by all and not in the least bit troubling on a 20 body 100 pt unit.

A Stonehorn is also there because why wouldn’t you? And he’s got a Butcher for company, whipping up all the trimmings for those hungry Ironguts and packing Blubbergrub Stench, allowing Rhinox units to be treated as Monsters, which gives them all sorts of cool shit. Oh – did you forget that Ironblasters are pulled by Rhinoxes? Oh yes – now they roll dice equal to their charge roll + 2 and do MWs on 6s after pumping you full of lead, just in case a small part of your body was still twitching, cold and alone in the dirt.

Also 2 units of Ironguts waddle around just obliterating anything they get into combat with with 3 rend 2 damage 3 attacks each and a once per game double fight.

I wonder if GW just really wanted to see lots of Ogors around xmas (and under various xmas trees, preferable wrapped up…) because it certainly is their season!!

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Allegiance: Fyreslayers
Lodge: Lofnir
– Grand Strategy: No Place for the Weak
– Triumphs: Bloodthirsty

Leaders
Auric Runefather on Magmadroth (360)*
General
– Command Trait: Blood of the Berzerker
– Artefact: Axe of Grimnir
– Magmadroth Trait: Coal-heart Ancient
Auric Runeson on Magmadroth (320)*
Ancestral War-axe
– Magmadroth Trait: Flame-scale Youngblood
Auric Runeson on Magmadroth (320)*
Ancestral War-axe
– Magmadroth Trait: Lava-tongue Adult
Auric Runemaster (125)*
Universal Prayer Scripture: Heal
Gotrek Gurnisson (485)*
Allies

Battleline
10 x Vulkite Berzerkers with Bladed Slingshields (160)*
10 x Vulkite Berzerkers with Bladed Slingshields (160)*

Endless Spells & Invocations
Runic Fyrewall (40)

Core Battalions
*Battle Regiment

Total: 1970 / 2000
Reinforced Units: 0 / 4
Allies: 485 / 400
Wounds: 102
Drops: 1

Brett: When the book dropped I thought we’d see a lot more Lofnir/Magmadroth lists, but it seems Lofnir lodge hid it’s secrets well. Greyfyrd is a bit more common, probably down to the difficulty in assembling 3 to 6 Magmadroths. Runeson on a Magmadroth is battleline in Lofnir, there are 4 battlelines in the army. They’re expensive, but a Magmadroth has as many wounds as a Mawcrusha (18), and have a better breath weapon. But their damage output isn’t as impressive. And the Runeson is no Megaboss. In Lofnir each Magmadroth gains a mount trait (up to 3 anyway) and they come with burning blood just in case you wound 1 in melee. The biggest advantage of Lofnir and Magmadroths is the additional mobility they bring. But that mobility makes it easy to outstrip your support (Vulkites and Runemaster). If you aren’t careful it’s easy for an army to engage each as separate pieces instead of an army.

The same is true of Gotrek, great model but with only 4″ of movement he can be played around. And that slow movement means scoring is hard and they are vulnerable to shooting. Jon lost to 2nd and 3rd who had a lot of firepower. Jon also drew with Rob in his 3rd round, notable against Tzeetch. Durable with some fun tricks it will be interesting to see what the next GHB offers Fyreslayers who don’t love the current missions and Galletian Veterans. With very few warscrolls the centre of most armies with either Vulkites (1W with a 4+ save) or Hearthguard (2W, 4+ save) who suffer against bounty hunters.

Final Tournament Placings

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