Tournament Preparation – Warhammer World – Age of Sigmar

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Gloomspite Gitz – Jaws of Mork

(Header picture from Games Workshop website)

Tomorrow the Age of Chumps club is travelling en-masse to Warhammer World to take part in a two day Age of Sigmar tournament. It’s my last for a while, so I was torn about what to take.

After the success last year of the Big Waaagh, they were the obvious decision – brute force, cunning application – all backed up by an improving profile which means that 2+/2+ doesn’t take long to get to…

But… I haven’t used my Gitz in a while and there is a new GHB, as well a small change to the Loonshrine warscroll.

Games Workshop FAQ

It’s not much, and it’s not a White Dwarf article like Beasts, or Khorne… but it does make a small difference. The Moon allows Moonclan to rally, and Squigs to charge after running. Perfect for getting Boingrot Bounders into the right place, or bouncing over units with Hoppers before finishing off lone heroes! Sure it’s range isn’t perfect, but it’s large on the smaller table.

Finally, the General gets an extra command point each turn – great resource benefit.

Squigs, Spiders, Trogs, or Grots

I have options for all Gitz forces, but my favourite has always been the Squigs… especially as they trigger the rally benefit and the run and charge… also; red looks great.

The List

Allegiance: Gloomspite Gitz
– Option: Jaws of Mork
– Grand Strategy: Show of Dominance
– Triumphs: Inspired

Leaders
Loonboss on Giant Cave Squig (110)
 General
 Moonclan Stabba
 Command Trait: Envoy of the Overbounder
 Artefact: Syari Screamersquig

Battleline
10 x Squig Hoppers (180)
10 x Squig Hoppers (180)
36 x Squig Herd (480)*
 Reinforced x 2
12 x Squig Herd (160)**
12 x Squig Herd (160)**

Units
10 x Boingrot Bounderz (210)*
 Reinforced x 1
10 x Boingrot Bounderz (210)*
 Reinforced x 1
6 x Sneaky Snufflers (75)
6 x Sneaky Snufflers (75)
1 x Marshcrawla Sloggoth (150)
 Allies

Core Battalions
*Bounty Hunters
**Expert Conquerors

Total: 1990 / 2000
Reinforced Units: 4 / 4
Allies: 150 / 400
Wounds: 242
Drops: 11

It’s not going to chose first or second, has no magic, lacks the punch to get out of a wet-paper bag, and the battle tactics are difficult but who’s counting! It has 242 wounds, Squigs come back in my battleshock phase on a 4+, and if I can get the foot squigs into all quarters I get my Grand Strategy… this includes the ones that come back thanks to the FAQ:

Games Workshop, GHB FAQ (Sep-22)

So that’s a bit of a trick – I’ll be sure to make my opponents aware at the beginning of the game, as it’ll be my aim all tournament.

I’m hoping for 1 win, and to avoid being bottom Chump but the Gitz will be a challenge – Tune back next week to see how I got on!

— Declan

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